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uClock/src/uClock.cpp

489 lines
12 KiB

/*!
* @file uClock.cpp
* Project BPM clock generator for Arduino
* @brief A Library to implement BPM clock tick calls using hardware interruption. Supported and tested on AVR boards(ATmega168/328, ATmega16u4/32u4 and ATmega2560) and ARM boards(Teensy, Seedstudio XIAO M0 and ESP32)
* @version 1.4.2
* @author Romulo Silva
* @date 10/06/2017
* @license MIT - (c) 2022 - Romulo Silva - contact@midilab.co
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "uClock.h"
//
// General Arduino AVRs port
//
#if defined(ARDUINO_ARCH_AVR)
#include "platforms/avr.h"
#endif
//
// Teensyduino ARMs port
//
#if defined(TEENSYDUINO)
#include "platforms/teensy.h"
#endif
//
// Seedstudio XIAO M0 port
//
#if defined(SEEED_XIAO_M0)
#include "platforms/samd.h"
#endif
//
// ESP32 family
//
#if defined(ARDUINO_ARCH_ESP32) || defined(ESP32)
#include "platforms/esp32.h"
#endif
//
// STM32XX family
//
#if defined(ARDUINO_ARCH_STM32)
#include "platforms/stm32.h"
#endif
//
// Platform specific timer setup/control
//
// initTimer(uint32_t us_interval) and setTimer(uint32_t us_interval)
// are called from architecture specific module included at the
// header of this file
void uclockInitTimer()
{
// begin at 120bpm (20833us)
initTimer(20833);
}
void setTimerTempo(float bpm)
{
// convert bpm float into 96 ppqn resolution microseconds interval
uint32_t us_interval = (60000000 / 24 / bpm);
setTimer(us_interval);
}
namespace umodular { namespace clock {
static inline uint32_t phase_mult(uint32_t val)
{
return (val * PHASE_FACTOR) >> 8;
}
static inline uint32_t clock_diff(uint32_t old_clock, uint32_t new_clock)
{
if (new_clock >= old_clock) {
return new_clock - old_clock;
} else {
return new_clock + (4294967295 - old_clock);
}
}
uClockClass::uClockClass()
{
tempo = 120;
start_timer = 0;
last_interval = 0;
sync_interval = 0;
state = PAUSED;
mode = INTERNAL_CLOCK;
resetCounters();
onClock96PPQNCallback = NULL;
onClock32PPQNCallback = NULL;
onClock16PPQNCallback = NULL;
onClockStartCallback = NULL;
onClockStopCallback = NULL;
}
void uClockClass::init()
{
uclockInitTimer();
// first interval calculus
setTempo(tempo);
}
void uClockClass::start()
{
resetCounters();
start_timer = millis();
if (onClockStartCallback) {
onClockStartCallback();
}
if (mode == INTERNAL_CLOCK) {
state = STARTED;
} else {
state = STARTING;
}
}
void uClockClass::stop()
{
state = PAUSED;
start_timer = 0;
resetCounters();
if (onClockStopCallback) {
onClockStopCallback();
}
}
void uClockClass::pause()
{
if (mode == INTERNAL_CLOCK) {
if (state == PAUSED) {
start();
} else {
stop();
}
}
}
void uClockClass::setTempo(float bpm)
{
if (mode == EXTERNAL_CLOCK) {
return;
}
if (bpm < MIN_BPM || bpm > MAX_BPM) {
return;
}
ATOMIC(
tempo = bpm
)
setTimerTempo(bpm);
}
float inline uClockClass::freqToBpm(uint32_t freq)
{
float usecs = 1/((float)freq/1000000.0);
return (float)((float)(usecs/24.0) * 60.0);
}
float uClockClass::getTempo()
{
if (mode == EXTERNAL_CLOCK) {
uint32_t acc = 0;
// wait the buffer get full
if (ext_interval_buffer[EXT_INTERVAL_BUFFER_SIZE-1] == 0) {
return tempo;
}
for (uint8_t i=0; i < EXT_INTERVAL_BUFFER_SIZE; i++) {
acc += ext_interval_buffer[i];
}
if (acc != 0) {
return freqToBpm(acc / EXT_INTERVAL_BUFFER_SIZE);
}
}
return tempo;
}
void uClockClass::setMode(uint8_t tempo_mode)
{
mode = tempo_mode;
}
uint8_t uClockClass::getMode()
{
return mode;
}
void uClockClass::clockMe()
{
if (mode == EXTERNAL_CLOCK) {
ATOMIC(
handleExternalClock()
)
}
}
void uClockClass::resetCounters()
{
external_clock = 0;
internal_tick = 0;
external_tick = 0;
div32th_counter = 0;
div16th_counter = 0;
mod6_counter = 0;
indiv32th_counter = 0;
indiv16th_counter = 0;
inmod6_counter = 0;
ext_interval_idx = 0;
for (uint8_t i=0; i < EXT_INTERVAL_BUFFER_SIZE; i++) {
ext_interval_buffer[i] = 0;
}
}
// TODO: Tap stuff
void uClockClass::tap()
{
// tap me
}
void uClockClass::setShuffle(bool active)
{
ATOMIC(shuffle.active = active)
}
bool uClockClass::isShuffled()
{
return shuffle.active;
}
void uClockClass::setShuffleSize(uint8_t size)
{
if (size > MAX_SHUFFLE_TEMPLATE_SIZE)
size = MAX_SHUFFLE_TEMPLATE_SIZE;
ATOMIC(shuffle.size = size)
}
void uClockClass::setShuffleData(uint8_t step, int8_t tick)
{
if (step >= MAX_SHUFFLE_TEMPLATE_SIZE)
return;
ATOMIC(shuffle.step[step] = tick)
}
void uClockClass::setShuffleTemplate(int8_t * shuff)
{
uint8_t size = sizeof(shuff) / sizeof(shuff[0]);
if (size > MAX_SHUFFLE_TEMPLATE_SIZE)
size = MAX_SHUFFLE_TEMPLATE_SIZE;
ATOMIC(shuffle.size = size)
for (uint8_t i=0; i < size; i++) {
setShuffleData(i, shuff[i]);
}
}
int8_t uClockClass::getShuffleLength()
{
return shuffle_length_ctrl;
}
int8_t inline uClockClass::processShuffle()
{
int8_t mod6_shuffle_counter;
if (!shuffle.active) {
mod6_shuffle_counter = mod6_counter;
} else {
// apply shuffle template to step
int8_t shff = shuffle.step[div16th_counter%shuffle.size];
// keep track of next note shuffle for current note lenght control
shuffle_length_ctrl = shuffle.step[(div16th_counter+1)%shuffle.size];
// prepare the next mod6 quantize to be called
if (shff == 0) {
mod6_shuffle_counter = mod6_counter;
} else if (shff > 0) {
if (shuffle_shoot_ctrl == false && mod6_counter > shff || (shff == 5 && mod6_counter == 0))
shuffle_shoot_ctrl = true;
mod6_shuffle_counter = shuffle_shoot_ctrl ? mod6_counter - shff : 1;
shuffle_length_ctrl -= shff;
} else if (shff < 0) {
if (shuffle_shoot_ctrl == false && mod6_counter == 0)
shuffle_shoot_ctrl = true;
mod6_shuffle_counter = shff - mod6_counter == -6 ? shuffle_shoot_ctrl ? 0 : 1 : 1;
shuffle_length_ctrl += shff;
}
}
if (shuffle_length_ctrl == 0)
shuffle_length_ctrl = 1;
return mod6_shuffle_counter;
}
void uClockClass::handleExternalClock()
{
switch (state) {
case PAUSED:
break;
case STARTING:
state = STARTED;
external_clock = micros();
break;
case STARTED:
uint32_t u_timer = micros();
last_interval = clock_diff(external_clock, u_timer);
external_clock = u_timer;
if (inmod6_counter == 0) {
indiv16th_counter++;
indiv32th_counter++;
}
if (inmod6_counter == 3) {
indiv32th_counter++;
}
// slave tick me!
external_tick++;
inmod6_counter++;
if (inmod6_counter == 6) {
inmod6_counter = 0;
}
// accumulate interval incomming ticks data for getTempo() smooth reads on slave mode
if(++ext_interval_idx >= EXT_INTERVAL_BUFFER_SIZE) {
ext_interval_idx = 0;
}
ext_interval_buffer[ext_interval_idx] = last_interval;
if (external_tick == 1) {
interval = last_interval;
} else {
interval = (((uint32_t)interval * (uint32_t)PLL_X) + (uint32_t)(256 - PLL_X) * (uint32_t)last_interval) >> 8;
}
break;
}
}
void uClockClass::handleTimerInt()
{
if (mode == EXTERNAL_CLOCK) {
// sync tick position with external tick clock
if ((internal_tick < external_tick) || (internal_tick > (external_tick + 1))) {
internal_tick = external_tick;
div32th_counter = indiv32th_counter;
div16th_counter = indiv16th_counter;
mod6_counter = inmod6_counter;
}
uint32_t counter = interval;
uint32_t u_timer = micros();
sync_interval = clock_diff(external_clock, u_timer);
if (internal_tick <= external_tick) {
counter -= phase_mult(sync_interval);
} else {
if (counter > sync_interval) {
counter += phase_mult(counter - sync_interval);
}
}
// update internal clock timer frequency
float bpm = freqToBpm(counter);
if (bpm != tempo) {
if (bpm >= MIN_BPM && bpm <= MAX_BPM) {
tempo = bpm;
setTimerTempo(bpm);
}
}
}
if (onClock96PPQNCallback) {
onClock96PPQNCallback(internal_tick);
}
// 16PPQN call and shuffle processing if enabled
if (processShuffle() == 0) {
if (onClock16PPQNCallback) {
onClock16PPQNCallback(div16th_counter);
}
div16th_counter++;
shuffle_shoot_ctrl = false;
}
// 32PPQN call. does anyone uses it?
if (mod6_counter == 3 || mod6_counter == 6) {
if (onClock32PPQNCallback) {
onClock32PPQNCallback(div32th_counter);
}
div32th_counter++;
}
// tick me!
internal_tick++;
mod6_counter++;
if (mod6_counter == 6) {
mod6_counter = 0;
}
}
// elapsed time support
uint8_t uClockClass::getNumberOfSeconds(uint32_t time)
{
if ( time == 0 ) {
return time;
}
return ((_timer - time) / 1000) % SECS_PER_MIN;
}
uint8_t uClockClass::getNumberOfMinutes(uint32_t time)
{
if ( time == 0 ) {
return time;
}
return (((_timer - time) / 1000) / SECS_PER_MIN) % SECS_PER_MIN;
}
uint8_t uClockClass::getNumberOfHours(uint32_t time)
{
if ( time == 0 ) {
return time;
}
return (((_timer - time) / 1000) % SECS_PER_DAY) / SECS_PER_HOUR;
}
uint8_t uClockClass::getNumberOfDays(uint32_t time)
{
if ( time == 0 ) {
return time;
}
return ((_timer - time) / 1000) / SECS_PER_DAY;
}
uint32_t uClockClass::getNowTimer()
{
return _timer;
}
uint32_t uClockClass::getPlayTime()
{
return start_timer;
}
} } // end namespace umodular::clock
umodular::clock::uClockClass uClock;
volatile uint32_t _timer = 0;
//
// TIMER INTERRUPT HANDLER
//
//
#if defined(ARDUINO_ARCH_AVR)
ISR(TIMER1_COMPA_vect)
#else
void uClockHandler()
#endif
{
// global timer counter
_timer = millis();
if (uClock.state == uClock.STARTED) {
uClock.handleTimerInt();
}
}