/* * ***** input_i2s2_f32.h ****** * * Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* * Extended by Chip Audette, OpenAudio, May 2019 * Converted to F32 and to variable audio block length * The F32 conversion is under the MIT License. Use at your own risk. */ // Updated OpenAudio F32 with this version from Chip Audette's Tympan Library Jan 2021 RSL #ifndef _INPUT_I2S2_F32_H_ #define _INPUT_I2S2_F32_H_ #include #include #include "AudioStream_F32.h" #include "AudioStream.h" //Do we really need this?? (Chip, 2020-10-31) #include "DMAChannel.h" class AudioInputI2S2_F32 : public AudioStream_F32 { //GUI: inputs:0, outputs:2 //this line used for automatic generation of GUI nodes public: AudioInputI2S2_F32(void) : AudioStream_F32(0, NULL) { begin(); } //uses default AUDIO_SAMPLE_RATE and BLOCK_SIZE_SAMPLES from AudioStream.h AudioInputI2S2_F32(const AudioSettings_F32 &settings) : AudioStream_F32(0, NULL) { sample_rate_Hz = settings.sample_rate_Hz; audio_block_samples = settings.audio_block_samples; begin(); } virtual void update(void); static void scale_i16_to_f32( float32_t *p_i16, float32_t *p_f32, int len) ; static void scale_i24_to_f32( float32_t *p_i24, float32_t *p_f32, int len) ; static void scale_i32_to_f32( float32_t *p_i32, float32_t *p_f32, int len); void begin(void); void begin(bool); void sub_begin_i32(void); //void sub_begin_i16(void); int get_isOutOfMemory(void) { return flag_out_of_memory; } void clear_isOutOfMemory(void) { flag_out_of_memory = 0; } //friend class AudioOutputI2S_F32; protected: AudioInputI2S2_F32(int dummy): AudioStream_F32(0, NULL) {} // to be used only inside AudioInputI2Sslave !! static bool update_responsibility; static DMAChannel dma; static void isr_32(void); static void isr(void); virtual void update_1chan(int, audio_block_f32_t *&); private: static audio_block_f32_t *block_left_f32; static audio_block_f32_t *block_right_f32; static float sample_rate_Hz; static int audio_block_samples; static uint16_t block_offset; static int flag_out_of_memory; static unsigned long update_counter; }; class AudioInputI2S2slave_F32 : public AudioInputI2S2_F32 { public: AudioInputI2S2slave_F32(void) : AudioInputI2S2_F32(0) { begin(); } void begin(void); friend void dma_ch1_isr(void); }; #endif // _INPUT_I2S_F32_H_