/* mono to stereo expander for Teensy 4 * 32bit float version for OpenAudio_ArduinoLibrary: * https://github.com/chipaudette/OpenAudio_ArduinoLibrary * * Author: Piotr Zapart * www.hexefx.com * * Copyright (c) 2021 by Piotr Zapart * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _EFFECT_MONOTOSTEREO_F32_H #define _EFFECT_MONOTOSTEREO_F32_H #include #include "AudioStream_F32.h" #include "arm_math.h" #define ALLP_NETWORK_LEN 21 class AudioEffectMonoToStereo_F32 : public AudioStream_F32 { public: AudioEffectMonoToStereo_F32(); ~AudioEffectMonoToStereo_F32(); virtual void update(); void setSpread(float32_t val) { val = constrain(val, 0.0f, 1.0f); __disable_irq(); width = val; __enable_irq(); } void setPan(float32_t val) { float32_t a, b; val = constrain(val, -1.0f, 1.0f); a = map(val, -1.0f, 1.0f, -0.707f, 0.707f); b = 1.0f - abs(val*0.293f); __disable_irq(); pansin = a; pancos = b; __enable_irq(); } void setBypass(bool state) {bypass = state;} bool tglBypass(void) {bypass ^= 1; return bypass;} bool getBypass(void) { return bypass;} private: bool bypass; float32_t width; float32_t pancos, pansin; float32_t do_allp_netw(float32_t inSig, float32_t *x, float32_t *y); float32_t allpass_netw_1x[ALLP_NETWORK_LEN]; float32_t allpass_netw_1y[ALLP_NETWORK_LEN]; float32_t allpass_netw_2x[ALLP_NETWORK_LEN]; float32_t allpass_netw_2y[ALLP_NETWORK_LEN]; audio_block_f32_t *inputQueueArray_f32[1]; }; #endif // _EFFECT_MONOTOSTEREO_F32_H