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215 lines
5.9 KiB
215 lines
5.9 KiB
/*
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This is a simple read-only implementation of a file system. It uses a block of data coming from the
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mkespfsimg tool, and can use that block to do abstracted operations on the files that are in there.
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It's written for use with httpd, but doesn't need to be used as such.
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*/
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/*
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* ----------------------------------------------------------------------------
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* "THE BEER-WARE LICENSE" (Revision 42):
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* Jeroen Domburg <jeroen@spritesmods.com> wrote this file. As long as you retain
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* this notice you can do whatever you want with this stuff. If we meet some day,
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* and you think this stuff is worth it, you can buy me a beer in return.
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* ----------------------------------------------------------------------------
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*/
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//These routines can also be tested by comping them in with the espfstest tool. This
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//simplifies debugging, but needs some slightly different headers. The #ifdef takes
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//care of that.
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#ifdef __ets__
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//esp build
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#include <esp8266.h>
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#else
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//Test build
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#define os_malloc malloc
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#define os_free free
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#define os_memcpy memcpy
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#define os_strncmp strncmp
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#define os_strcmp strcmp
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#define os_strcpy strcpy
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#define os_printf printf
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#define ICACHE_FLASH_ATTR
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#endif
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#include "espfsformat.h"
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#include "espfs.h"
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static char* espFsData = NULL;
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struct EspFsFile {
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EspFsHeader *header;
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char decompressor;
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int32_t posDecomp;
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char *posStart;
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char *posComp;
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void *decompData;
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};
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/*
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Available locations, at least in my flash, with boundaries partially guessed. This
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is using 0.9.1/0.9.2 SDK on a not-too-new module.
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0x00000 (0x10000): Code/data (RAM data?)
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0x10000 (0x02000): Gets erased by something?
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0x12000 (0x2E000): Free (filled with zeroes) (parts used by ESPCloud and maybe SSL)
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0x40000 (0x20000): Code/data (ROM data?)
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0x60000 (0x1C000): Free
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0x7c000 (0x04000): Param store
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0x80000 - end of flash
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Accessing the flash through the mem emulation at 0x40200000 is a bit hairy: All accesses
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*must* be aligned 32-bit accesses. Reading a short, byte or unaligned word will result in
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a memory exception, crashing the program.
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*/
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EspFsInitResult ICACHE_FLASH_ATTR espFsInit(void *flashAddress) {
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// base address must be aligned to 4 bytes
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if (((int)flashAddress & 3) != 0) {
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return ESPFS_INIT_RESULT_BAD_ALIGN;
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}
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// check if there is valid header at address
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EspFsHeader testHeader;
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os_memcpy(&testHeader, flashAddress, sizeof(EspFsHeader));
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if (testHeader.magic != ESPFS_MAGIC) {
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return ESPFS_INIT_RESULT_NO_IMAGE;
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}
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espFsData = (char *)flashAddress;
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return ESPFS_INIT_RESULT_OK;
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}
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//Copies len bytes over from dst to src, but does it using *only*
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//aligned 32-bit reads. Yes, it's no too optimized but it's short and sweet and it works.
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//ToDo: perhaps os_memcpy also does unaligned accesses?
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#ifdef __ets__
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void ICACHE_FLASH_ATTR memcpyAligned(char *dst, char *src, int len) {
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int x;
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int w, b;
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for (x=0; x<len; x++) {
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b=((int)src&3);
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w=*((int *)(src-b));
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if (b==0) *dst=(w>>0);
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if (b==1) *dst=(w>>8);
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if (b==2) *dst=(w>>16);
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if (b==3) *dst=(w>>24);
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dst++; src++;
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}
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}
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#else
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#define memcpyAligned memcpy
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#endif
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// Returns flags of opened file.
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int ICACHE_FLASH_ATTR espFsFlags(EspFsFile *fh) {
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if (fh == NULL) {
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#ifdef ESPFS_DBG
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os_printf("File handle not ready\n");
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#endif
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return -1;
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}
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int8_t flags;
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memcpyAligned((char*)&flags, (char*)&fh->header->flags, 1);
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return (int)flags;
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}
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//Open a file and return a pointer to the file desc struct.
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EspFsFile ICACHE_FLASH_ATTR *espFsOpen(char *fileName) {
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if (espFsData == NULL) {
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#ifdef ESPFS_DBG
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os_printf("Call espFsInit first!\n");
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#endif
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return NULL;
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}
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char *p=espFsData;
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char *hpos;
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char namebuf[256];
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EspFsHeader h;
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EspFsFile *r;
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//Strip initial slashes
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while(fileName[0]=='/') fileName++;
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//Go find that file!
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while(1) {
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hpos=p;
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//Grab the next file header.
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os_memcpy(&h, p, sizeof(EspFsHeader));
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if (h.magic!=ESPFS_MAGIC) {
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#ifdef ESPFS_DBG
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os_printf("Magic mismatch. EspFS image broken.\n");
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#endif
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return NULL;
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}
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if (h.flags&FLAG_LASTFILE) {
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//os_printf("End of image.\n");
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return NULL;
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}
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//Grab the name of the file.
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p+=sizeof(EspFsHeader);
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os_memcpy(namebuf, p, sizeof(namebuf));
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// os_printf("Found file '%s'. Namelen=%x fileLenComp=%x, compr=%d flags=%d\n",
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// namebuf, (unsigned int)h.nameLen, (unsigned int)h.fileLenComp, h.compression, h.flags);
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if (os_strcmp(namebuf, fileName)==0) {
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//Yay, this is the file we need!
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p+=h.nameLen; //Skip to content.
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r=(EspFsFile *)os_malloc(sizeof(EspFsFile)); //Alloc file desc mem
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//os_printf("Alloc %p[%d]\n", r, sizeof(EspFsFile));
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if (r==NULL) return NULL;
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r->header=(EspFsHeader *)hpos;
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r->decompressor=h.compression;
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r->posComp=p;
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r->posStart=p;
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r->posDecomp=0;
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if (h.compression==COMPRESS_NONE) {
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r->decompData=NULL;
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} else {
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#ifdef ESPFS_DBG
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os_printf("Invalid compression: %d\n", h.compression);
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#endif
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return NULL;
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}
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return r;
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}
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//We don't need this file. Skip name and file
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p+=h.nameLen+h.fileLenComp;
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if ((int)p&3) p+=4-((int)p&3); //align to next 32bit val
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}
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}
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//Read len bytes from the given file into buff. Returns the actual amount of bytes read.
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int ICACHE_FLASH_ATTR espFsRead(EspFsFile *fh, char *buff, int len) {
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int flen, fdlen;
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if (fh==NULL) return 0;
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//Cache file length.
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memcpyAligned((char*)&flen, (char*)&fh->header->fileLenComp, 4);
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memcpyAligned((char*)&fdlen, (char*)&fh->header->fileLenDecomp, 4);
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//Do stuff depending on the way the file is compressed.
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if (fh->decompressor==COMPRESS_NONE) {
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int toRead;
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toRead=flen-(fh->posComp-fh->posStart);
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if (len>toRead) len=toRead;
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// os_printf("Reading %d bytes from %x\n", len, (unsigned int)fh->posComp);
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memcpyAligned(buff, fh->posComp, len);
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fh->posDecomp+=len;
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fh->posComp+=len;
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// os_printf("Done reading %d bytes, pos=%x\n", len, fh->posComp);
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return len;
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}
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return 0;
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}
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//Close the file.
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void ICACHE_FLASH_ATTR espFsClose(EspFsFile *fh) {
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if (fh==NULL) return;
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//os_printf("Freed %p\n", fh);
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os_free(fh);
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}
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