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esp-link/socket/socket.c

432 lines
14 KiB

// Copyright 2016 by BeeGee, see LICENSE.txt
//
// Adapted from: github.com/tuanpmt/esp_bridge, Created on: Mar 4, 2015, Author: Minh
// Adapted from: rest.c, Author: Thorsten von Eicken
#include "esp8266.h"
#include "c_types.h"
#include "ip_addr.h"
#include "socket.h"
#define SOCK_DBG
#ifdef SOCK_DBG
#define DBG_SOCK(format, ...) os_printf(format, ## __VA_ARGS__)
#else
#define DBG_SOCK(format, ...) do { } while(0)
#endif
typedef struct {
char *host;
uint32_t port;
ip_addr_t ip;
struct espconn *pCon;
char *data;
uint16_t data_len;
uint16_t data_sent;
uint32_t resp_cb;
uint8_t conn_num;
uint8_t sock_mode;
} SocketClient;
// Connection pool for TCP/UDP socket clients/servers. Attached MCU's just call SOCKET_setup and this allocates
// a connection, They never call any 'free' and given that the attached MCU could restart at
// any time, we cannot really rely on the attached MCU to call 'free' ever, so better do without.
// Instead, we allocate a fixed pool of connections an round-robin. What this means is that the
// attached MCU should really use at most as many SOCKET connections as there are slots in the pool.
#define MAX_SOCKET 4
static SocketClient socketClient[MAX_SOCKET];
static uint8_t socketNum = 0xff; // index into socketClient for next slot to allocate
// Any incoming data?
static void ICACHE_FLASH_ATTR
socketclient_recv_cb(void *arg, char *pusrdata, unsigned short length) {
struct espconn *pCon = (struct espconn *)arg;
SocketClient* client = (SocketClient *)pCon->reverse;
uint8_t clientNum = client->conn_num;
uint8_t cb_type = USERCB_RECV;
DBG_SOCK("SOCKET #%d: Received %d bytes: %s\n", client-socketClient, length, pusrdata);
cmdResponseStart(CMD_RESP_CB, client->resp_cb, 4);
cmdResponseBody(&cb_type, 1);
cmdResponseBody(&clientNum, 1);
cmdResponseBody(&length, 2);
cmdResponseBody(pusrdata, length);
cmdResponseEnd();
if (client->sock_mode != SOCKET_TCP_SERVER) { // We don't wait for a response
DBG_SOCK("SOCKET #%d: disconnect after receiving\n", client-socketClient);
espconn_disconnect(client->pCon); // disconnect from the server
}
}
// Data is sent
static void ICACHE_FLASH_ATTR
socketclient_sent_cb(void *arg) {
struct espconn *pCon = (struct espconn *)arg;
SocketClient* client = (SocketClient *)pCon->reverse;
uint8_t clientNum = client->conn_num;
uint8_t cb_type = USERCB_SENT;
DBG_SOCK("SOCKET #%d: Sent\n", client-socketClient);
sint16 sentDataLen = client->data_sent;
if (client->data_sent != client->data_len)
{
// we only sent part of the buffer, send the rest
uint16_t data_left = client->data_len - client->data_sent;
if (data_left > 1400) // we have more than 1400 bytes left
{
data_left = 1400;
espconn_sent(client->pCon, (uint8_t*)(client->data+client->data_sent), 1400 );
}
espconn_sent(client->pCon, (uint8_t*)(client->data+client->data_sent), data_left );
client->data_sent += data_left;
}
else
{
// we're done sending, free the memory
if (client->data) os_free(client->data);
client->data = 0;
if (client->sock_mode == SOCKET_TCP_CLIENT) { // We don't wait for a response
DBG_SOCK("SOCKET #%d: disconnect after sending\n", clientNum);
espconn_disconnect(client->pCon);
}
cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
cmdResponseBody(&cb_type, 1);
cmdResponseBody(&clientNum, 1);
cmdResponseBody(&sentDataLen, 2);
cmdResponseEnd();
}
}
// Connection is disconnected
static void ICACHE_FLASH_ATTR
socketclient_discon_cb(void *arg) {
struct espconn *pespconn = (struct espconn *)arg;
SocketClient* client = (SocketClient *)pespconn->reverse;
uint8_t clientNum = client->conn_num;
uint8_t cb_type = USERCB_CONN;
sint16 _status = CONNSTAT_DIS;
DBG_SOCK("SOCKET #%d: Disconnect\n", clientNum);
// free the data buffer, if we have one
if (client->data) os_free(client->data);
client->data = 0;
cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
cmdResponseBody(&cb_type, 1);
cmdResponseBody(&clientNum, 1);
cmdResponseBody(&_status, 2);
cmdResponseEnd();
}
// Connection was reset
static void ICACHE_FLASH_ATTR
socketclient_recon_cb(void *arg, sint8 errType) {
struct espconn *pCon = (struct espconn *)arg;
SocketClient* client = (SocketClient *)pCon->reverse;
uint8_t clientNum = client->conn_num;
uint8_t cb_type = USERCB_RECO;
sint16 _errType = errType;
os_printf("SOCKET #%d: conn reset, err=%d\n", clientNum, _errType);
cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
cmdResponseBody(&cb_type, 1);
cmdResponseBody(&clientNum, 1);
cmdResponseBody(&_errType, 2);
cmdResponseEnd();
// free the data buffer, if we have one
if (client->data) os_free(client->data);
client->data = 0;
}
// Connection is done
static void ICACHE_FLASH_ATTR
socketclient_connect_cb(void *arg) {
struct espconn *pCon = (struct espconn *)arg;
SocketClient* client = (SocketClient *)pCon->reverse;
uint8_t clientNum = client->conn_num;
uint8_t cb_type = USERCB_CONN;
sint16 _status = CONNSTAT_CON;
DBG_SOCK("SOCKET #%d: connected socket mode = %d\n", clientNum, client->sock_mode);
espconn_regist_disconcb(client->pCon, socketclient_discon_cb);
espconn_regist_recvcb(client->pCon, socketclient_recv_cb);
espconn_regist_sentcb(client->pCon, socketclient_sent_cb);
DBG_SOCK("SOCKET #%d: sending %d\n", clientNum, client->data_sent);
if (client->sock_mode != SOCKET_TCP_SERVER) { // Send data after established connection only in client mode
client->data_sent = client->data_len <= 1400 ? client->data_len : 1400;
DBG_SOCK("SOCKET #%d: sending %d\n", clientNum, client->data_sent);
espconn_send(client->pCon, (uint8_t*)client->data, client->data_sent);
}
cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
cmdResponseBody(&cb_type, 1);
cmdResponseBody(&clientNum, 1);
cmdResponseBody(&_status, 2);
cmdResponseEnd();
}
static void ICACHE_FLASH_ATTR
socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg) {
struct espconn *pConn = (struct espconn *)arg;
SocketClient* client = (SocketClient *)pConn->reverse;
uint8_t clientNum = client->conn_num;
if(ipaddr == NULL) {
sint16 _errType = ESPCONN_RTE; //-4;
uint8_t cb_type = USERCB_RECO; // use Routing problem or define a new one
os_printf("SOCKET #%d DNS: Got no ip, report error\n", clientNum);
cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
cmdResponseBody(&cb_type, 2); // Same as connection reset?? or define a new one
cmdResponseBody(&clientNum, 1);
cmdResponseBody(&_errType, 2);
cmdResponseEnd();
return;
}
DBG_SOCK("SOCKET #%d DNS: found ip %d.%d.%d.%d\n",
clientNum,
*((uint8 *) &ipaddr->addr),
*((uint8 *) &ipaddr->addr + 1),
*((uint8 *) &ipaddr->addr + 2),
*((uint8 *) &ipaddr->addr + 3));
if(client->ip.addr == 0 && ipaddr->addr != 0) {
os_memcpy(client->pCon->proto.tcp->remote_ip, &ipaddr->addr, 4);
espconn_connect(client->pCon);
DBG_SOCK("SOCKET #%d: connecting...\n", clientNum);
}
}
void ICACHE_FLASH_ATTR
SOCKET_Setup(CmdPacket *cmd) {
CmdRequest req;
uint16_t port;
uint8_t sock_mode;
int32_t err = -1; // error code in case of failure
// start parsing the command
cmdRequest(&req, cmd);
if(cmdGetArgc(&req) != 3) {
DBG_SOCK("SOCKET Setup parse command failure: (cmdGetArgc(&req) != 3)\n");
goto fail;
}
err--;
// get the hostname (IP address)
uint16_t len = cmdArgLen(&req);
if (len > 128) {
DBG_SOCK("SOCKET Setup parse command failure: hostname longer than 128 characters\n");
goto fail; // safety check
}
err--;
uint8_t *socket_host = (uint8_t*)os_zalloc(len + 1);
if (socket_host == NULL) {
DBG_SOCK("SOCKET Setup failed to alloc memory for socket_host\n");
goto fail;
}
if (cmdPopArg(&req, socket_host, len)) {
DBG_SOCK("SOCKET Setup parse command failure: (cmdPopArg(&req, socket_host, len))\n");
goto fail;
}
err--;
socket_host[len] = 0;
// get the port
if (cmdPopArg(&req, (uint8_t*)&port, 2)) {
DBG_SOCK("SOCKET Setup parse command failure: cannot get port\n");
os_free(socket_host);
goto fail;
}
err--;
// get the socket mode
if (cmdPopArg(&req, (uint8_t*)&sock_mode, 1)) {
DBG_SOCK("SOCKET Setup parse command failure: cannot get mode\n");
os_free(socket_host);
goto fail;
}
err--;
DBG_SOCK("SOCKET Setup listener flag\n");
// clear connection structures the first time
if (socketNum == 0xff) {
os_memset(socketClient, 0, MAX_SOCKET * sizeof(SocketClient));
socketNum = 0;
}
// allocate a connection structure
SocketClient *client = socketClient + socketNum;
uint8_t clientNum = socketNum;
socketNum = (socketNum+1)%MAX_SOCKET;
// free any data structure that may be left from a previous connection
if (client->data) os_free(client->data);
if (client->pCon) {
if (sock_mode != SOCKET_UDP) {
if (client->pCon->proto.tcp) os_free(client->pCon->proto.tcp);
} else {
if (client->pCon->proto.udp) os_free(client->pCon->proto.udp);
}
os_free(client->pCon);
}
os_memset(client, 0, sizeof(SocketClient));
DBG_SOCK("SOCKET #%d: Setup host=%s port=%d \n", clientNum, socket_host, port);
client->sock_mode = sock_mode;
client->resp_cb = cmd->value;
client->conn_num = clientNum;
client->host = (char *)socket_host;
client->port = port;
if (sock_mode == SOCKET_UDP) {
wifi_set_broadcast_if(STATIONAP_MODE);
}
client->pCon = (struct espconn *)os_zalloc(sizeof(struct espconn));
if (client->pCon == NULL) {
DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client_pCon\n", clientNum);
goto fail;
}
if (sock_mode != SOCKET_UDP) {
client->pCon->type = ESPCONN_TCP;
client->pCon->proto.tcp = (esp_tcp *)os_zalloc(sizeof(esp_tcp));
if (client->pCon->proto.tcp == NULL) {
DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client->pCon->proto.tcp\n", clientNum);
goto fail;
}
} else {
client->pCon->type = ESPCONN_UDP;
client->pCon->proto.udp = (esp_udp *)os_zalloc(sizeof(esp_udp));
if (client->pCon->proto.udp == NULL) {
DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client->pCon->proto.udp\n", clientNum);
goto fail;
}
}
client->pCon->state = ESPCONN_NONE;
os_memcpy(client->host, socket_host, 4);
if (sock_mode != SOCKET_UDP) {
client->pCon->proto.tcp->remote_port = client->port;
client->pCon->proto.tcp->local_port = client->port; // espconn_port();
} else {
client->pCon->proto.udp->remote_port = client->port;
client->pCon->proto.udp->local_port = client->port;
}
client->pCon->reverse = client;
espconn_regist_sentcb(client->pCon, socketclient_sent_cb);
espconn_regist_recvcb(client->pCon, socketclient_recv_cb);
if (sock_mode == SOCKET_UDP) {
DBG_SOCK("SOCKET #%d: Create connection to ip %s:%d\n", clientNum, client->host, client->port);
if(UTILS_StrToIP((char *)client->host, &client->pCon->proto.udp->remote_ip)) {
espconn_create(client->pCon);
} else {
DBG_SOCK("SOCKET #%d: failed to copy remote_ip to &client->pCon->proto.udp->remote_ip\n", clientNum);
goto fail;
}
} else {
espconn_regist_reconcb(client->pCon, socketclient_recon_cb);
if (client->sock_mode == SOCKET_TCP_SERVER) { // Server mode?
DBG_SOCK("SOCKET #%d: Enable server mode on port%d\n", clientNum, client->port);
espconn_accept(client->pCon);
espconn_regist_connectcb(client->pCon, socketclient_connect_cb);
}
}
cmdResponseStart(CMD_RESP_V, clientNum, 0);
cmdResponseEnd();
DBG_SOCK("SOCKET #%d: setup finished\n", clientNum);
return;
fail:
cmdResponseStart(CMD_RESP_V, err, 0);
cmdResponseEnd();
return;
}
void ICACHE_FLASH_ATTR
SOCKET_Send(CmdPacket *cmd) {
CmdRequest req;
cmdRequest(&req, cmd);
// Get client
uint32_t clientNum = cmd->value;
SocketClient *client = socketClient + (clientNum % MAX_SOCKET);
DBG_SOCK("SOCKET #%d: send", clientNum);
if (cmd->argc != 1 && cmd->argc != 2) {
DBG_SOCK("\nSOCKET #%d: send - wrong number of arguments\n", clientNum);
return;
}
// Get data to sent
client->data_len = cmdArgLen(&req);
DBG_SOCK(" dataLen=%d", client->data_len);
if (client->data) os_free(client->data);
client->data = (char*)os_zalloc(client->data_len);
if (client->data == NULL) {
DBG_SOCK("\nSOCKET #%d failed to alloc memory for client->data\n", clientNum);
goto fail;
}
cmdPopArg(&req, client->data, client->data_len);
DBG_SOCK(" socketData=%s", client->data);
// client->data_len = os_sprintf((char*)client->data, socketDataSet, socketData);
DBG_SOCK("\n");
DBG_SOCK("SOCKET #%d: Create connection to ip %s:%d\n", clientNum, client->host, client->port);
if (client->sock_mode == SOCKET_TCP_SERVER) { // In TCP server mode we should be connected already and send the data immediately
remot_info *premot = NULL;
if (espconn_get_connection_info(client->pCon,&premot,0) == ESPCONN_OK){
for (uint8 count = 0; count < client->pCon->link_cnt; count ++){
client->pCon->proto.tcp->remote_port = premot[count].remote_port;
client->pCon->proto.tcp->remote_ip[0] = premot[count].remote_ip[0];
client->pCon->proto.tcp->remote_ip[1] = premot[count].remote_ip[1];
client->pCon->proto.tcp->remote_ip[2] = premot[count].remote_ip[2];
client->pCon->proto.tcp->remote_ip[3] = premot[count].remote_ip[3];
DBG_SOCK("SOCKET #%d: connected to %d.%d.%d.%d:%d\n",
clientNum,
client->pCon->proto.tcp->remote_ip[0],
client->pCon->proto.tcp->remote_ip[1],
client->pCon->proto.tcp->remote_ip[2],
client->pCon->proto.tcp->remote_ip[3],
client->pCon->proto.tcp->remote_port
);
}
client->data_sent = client->data_len <= 1400 ? client->data_len : 1400;
DBG_SOCK("SOCKET #%d: Server sending %d\n", clientNum, client->data_sent);
espconn_send(client->pCon, (uint8_t*)client->data, client->data_sent);
}
} else if (client->sock_mode != SOCKET_UDP) { // In TCP client mode we connect and send the data from the connected callback
espconn_regist_connectcb(client->pCon, socketclient_connect_cb);
if(UTILS_StrToIP((char *)client->host, &client->pCon->proto.tcp->remote_ip)) {
DBG_SOCK("SOCKET #%d: Connect to ip %s:%d\n", clientNum, client->host, client->port);
espconn_connect(client->pCon);
} else {
DBG_SOCK("SOCKET #%d: Connect to host %s:%d\n", clientNum, client->host, client->port);
espconn_gethostbyname(client->pCon, (char *)client->host, &client->ip, socket_dns_found);
}
} else { // in UDP socket mode we send the data immediately
client->data_sent = client->data_len <= 1400 ? client->data_len : 1400;
DBG_SOCK("SOCKET #%d: sending %d bytes: %s\n", clientNum, client->data_sent, client->data);
espconn_sent(client->pCon, (uint8_t*)client->data, client->data_sent);
}
return;
fail:
DBG_SOCK("\n");
}