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dexed/Source/PluginFx.cpp

193 lines
4.8 KiB

/**
*
* Copyright (c) 2013-2014 Pascal Gauthier.
* Copyright (c) 2013-2014 Filatov Vadim.
*
* Filter taken from the Obxd project :
* https://github.com/2DaT/Obxd
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*/
#define _USE_MATH_DEFINES
#include <math.h>
#include "PluginFx.h"
#include "PluginProcessor.h"
const float dc = 1e-18;
inline static float tptpc(float& state,float inp,float cutoff) {
double v = (inp - state) * cutoff / (1 + cutoff);
double res = v + state;
state = res + v;
return res;
}
inline static float tptlpupw(float & state , float inp , float cutoff , float srInv) {
cutoff = (cutoff * srInv)*juce::float_Pi;
double v = (inp - state) * cutoff / (1 + cutoff);
double res = v + state;
state = res + v;
return res;
}
static float linsc(float param,const float min,const float max) {
return (param) * (max - min) + min;
}
static float logsc(float param, const float min,const float max,const float rolloff = 19.0f) {
return ((expf(param * logf(rolloff+1)) - 1.0f) / (rolloff)) * (max-min) + min;
}
void PluginFx::init(int sr) {
mm=0;
s1=s2=s3=s4=c=d=0;
R24=0;
mmch = (int)(mm * 3);
mmt = mm*3-mmch;
sampleRate = sr;
sampleRateInv = 1/sampleRate;
float rcrate =sqrt((44000/sampleRate));
rcor24 = (970.0 / 44000)*rcrate;
rcor24Inv = 1 / rcor24;
bright = tan((sampleRate*0.5f-10) * juce::float_Pi * sampleRateInv);
R = 1;
rcor = (480.0 / 44000)*rcrate;
rcorInv = 1 / rcor;
bandPassSw = false;
uiCutoff = 1;
uiReso = 0;
pCutoff = -1;
pReso = -1;
}
inline float PluginFx::NR24(float sample,float g,float lpc) {
float ml = 1 / (1+g);
float S = (lpc*(lpc*(lpc*s1 + s2) + s3) +s4)*ml;
float G = lpc*lpc*lpc*lpc;
float y = (sample - R24 * S) / (1 + R24*G);
return y + 1e-8;
};
inline float PluginFx::NR(float sample, float g) {
float y = ((sample- R * s1*2 - g*s1 - s2)/(1+ g*(2*R + g))) + dc;
return y;
}
void PluginFx::process(float *work, int sampleSize) {
// don't apply the LPF if the cutoff is to maximum
if ( uiCutoff == 1 )
return;
if ( uiCutoff != pCutoff || uiReso != pReso ) {
rReso = (0.991-logsc(1-uiReso,0,0.991,40));
R24 = 3.5 * rReso;
float cutoffNorm = logsc(uiCutoff,60,19000,30);
rCutoff = (float)tan(cutoffNorm * sampleRateInv * juce::float_Pi);
pCutoff = uiCutoff;
pReso = uiReso;
R = 1 - rReso;
}
// THIS IS MY FAVORITE 4POLE OBXd filter
// maybe smooth this value
float g = rCutoff;
float lpc = g / (1 + g);
for(int i=0; i < sampleSize; i++ ) {
float s = work[i];
s = s - 0.45*tptlpupw(c,s,15,sampleRateInv);
s = tptpc(d,s,bright);
float y0 = NR24(s,g,lpc);
//first low pass in cascade
double v = (y0 - s1) * lpc;
double res = v + s1;
s1 = res + v;
//damping
s1 =atan(s1*rcor24)*rcor24Inv;
float y1= res;
float y2 = tptpc(s2,y1,g);
float y3 = tptpc(s3,y2,g);
float y4 = tptpc(s4,y3,g);
float mc;
switch(mmch) {
case 0:
mc = ((1 - mmt) * y4 + (mmt) * y3);
break;
case 1:
mc = ((1 - mmt) * y3 + (mmt) * y2);
break;
case 2:
mc = ((1 - mmt) * y2 + (mmt) * y1);
break;
case 3:
mc = y1;
break;
}
//half volume comp
work[i] = mc * (1 + R24 * 0.45);
}
}
/*
// THIS IS THE 2POLE FILTER
for(int i=0; i < sampleSize; i++ ) {
float s = work[i];
s = s - 0.45*tptlpupw(c,s,15,sampleRateInv);
s = tptpc(d,s,bright);
//float v = ((sample- R * s1*2 - g2*s1 - s2)/(1+ R*g1*2 + g1*g2));
float v = NR(s,g);
float y1 = v*g + s1;
//damping
s1 = atan(s1 * rcor) * rcorInv;
float y2 = y1*g + s2;
s2 = y2 + y1*g;
double mc;
if(!bandPassSw)
mc = (1-mm)*y2 + (mm)*v;
else
{
mc =2 * ( mm < 0.5 ?
((0.5 - mm) * y2 + (mm) * y1):
((1-mm) * y1 + (mm-0.5) * v)
);
}
work[i] = mc;
}
*/