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129 lines
4.4 KiB
129 lines
4.4 KiB
/*
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==============================================================================
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This is an automatically generated GUI class created by the Introjucer!
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Be careful when adding custom code to these files, as only the code within
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the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
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and re-saved.
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Created with Introjucer version: 3.1.0
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------------------------------------------------------------------------------
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The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-13 by Raw Material Software Ltd.
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==============================================================================
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*/
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#ifndef __JUCE_HEADER_10638A2B49B704D0__
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#define __JUCE_HEADER_10638A2B49B704D0__
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//[Headers] -- You can add your own extra header files here --
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#include "JuceHeader.h"
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#include "PluginProcessor.h"
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#include "DXComponents.h"
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#include "AlgoDisplay.h"
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class DexedAudioProcessorEditor;
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//[/Headers]
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//==============================================================================
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/**
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//[Comments]
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An auto-generated component, created by the Introjucer.
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Describe your class and how it works here!
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//[/Comments]
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*/
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class GlobalEditor : public Component,
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public SliderListener,
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public ButtonListener
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{
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public:
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//==============================================================================
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GlobalEditor ();
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~GlobalEditor();
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//==============================================================================
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//[UserMethods] -- You can add your own custom methods in this section.
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void bind(DexedAudioProcessor *processor);
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void setSystemMessage(String msg);
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void setParamMessage(String msg);
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void updatePitchPos(int pos);
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void updateVu(float v);
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void updateDisplay();
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void repaintMsg();
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DexedAudioProcessorEditor *editor;
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void setMonoState(bool state);
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ProgramSelector *programs;
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//[/UserMethods]
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void paint (Graphics& g);
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void resized();
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void sliderValueChanged (Slider* sliderThatWasMoved);
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void buttonClicked (Button* buttonThatWasClicked);
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// Binary resources:
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static const char* globalEditor_864x144_png;
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static const int globalEditor_864x144_pngSize;
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private:
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//[UserVariables] -- You can add your own custom variables in this section.
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DexedAudioProcessor *processor;
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//[/UserVariables]
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//==============================================================================
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ScopedPointer<Slider> lfoSpeed;
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ScopedPointer<Slider> lfoAmDepth;
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ScopedPointer<Slider> lfoPitchDepth;
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ScopedPointer<Slider> lfoDelay;
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ScopedPointer<Slider> cutoff;
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ScopedPointer<Slider> reso;
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ScopedPointer<Slider> pitchRate2;
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ScopedPointer<Slider> pitchRate3;
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ScopedPointer<Slider> pitchRate4;
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ScopedPointer<Slider> pitchRate1;
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ScopedPointer<Slider> pitchLevel2;
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ScopedPointer<Slider> pitchLevel3;
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ScopedPointer<Slider> pitchLevel4;
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ScopedPointer<Slider> pitchLevel1;
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ScopedPointer<Slider> transpose;
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ScopedPointer<ToggleButton> oscSync;
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ScopedPointer<Slider> pitchModSens;
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ScopedPointer<ToggleButton> lfoSync;
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ScopedPointer<PitchEnvDisplay> pitchEnvDisplay;
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ScopedPointer<AlgoDisplay> algoDisplay;
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ScopedPointer<Slider> feedback;
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ScopedPointer<Slider> algo;
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ScopedPointer<LcdDisplay> lcdDisplay;
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ScopedPointer<Slider> output;
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ScopedPointer<VuMeter> vuOutput;
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ScopedPointer<TextButton> initButton;
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ScopedPointer<TextButton> parmButton;
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ScopedPointer<TextButton> sendButton;
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ScopedPointer<TextButton> cartButton;
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ScopedPointer<TextButton> loadButton;
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ScopedPointer<TextButton> saveButton;
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ScopedPointer<TextButton> storeButton;
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ScopedPointer<ToggleButton> monoMode;
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ScopedPointer<ComboBoxImage> lfoType;
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ScopedPointer<ProgramSelector> programSelector;
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Image cachedImage_globalEditor_864x144_png;
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (GlobalEditor)
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};
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//[EndFile] You can add extra defines here...
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//[/EndFile]
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#endif // __JUCE_HEADER_10638A2B49B704D0__
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