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110 lines
3.7 KiB
110 lines
3.7 KiB
/*
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==============================================================================
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This is an automatically generated GUI class created by the Introjucer!
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Be careful when adding custom code to these files, as only the code within
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the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
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and re-saved.
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Created with Introjucer version: 3.2.0
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------------------------------------------------------------------------------
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The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright (c) 2015 - ROLI Ltd.
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==============================================================================
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*/
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#ifndef __JUCE_HEADER_F21C2CC3FAD5D98E__
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#define __JUCE_HEADER_F21C2CC3FAD5D98E__
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//[Headers] -- You can add your own extra header files here --
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#include "JuceHeader.h"
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#include "PluginProcessor.h"
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#include "DXComponents.h"
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#include "DXLookNFeel.h"
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//[/Headers]
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//==============================================================================
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/**
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//[Comments]
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An auto-generated component, created by the Introjucer.
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Describe your class and how it works here!
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//[/Comments]
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*/
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class OperatorEditor : public Component,
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public SliderListener,
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public ButtonListener
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{
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public:
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//==============================================================================
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OperatorEditor ();
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~OperatorEditor();
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//==============================================================================
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//[UserMethods] -- You can add your own custom methods in this section.
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void bind(DexedAudioProcessor *processor, int num);
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void updateGain(float v);
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void updateDisplay();
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void updateEnvPos(char pos);
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void mouseDown(const MouseEvent& e) override;
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//[/UserMethods]
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void paint (Graphics& g) override;
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void resized() override;
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void sliderValueChanged (Slider* sliderThatWasMoved) override;
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void buttonClicked (Button* buttonThatWasClicked) override;
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private:
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//[UserVariables] -- You can add your own custom variables in this section.
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String opNum;
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int internalOp;
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Image light;
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DexedAudioProcessor *processor;
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Image background;
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ScopedPointer<ToggleButton> opSwitch;
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//[/UserVariables]
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//==============================================================================
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ScopedPointer<Slider> s_egl1;
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ScopedPointer<Slider> s_egl2;
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ScopedPointer<Slider> s_egl3;
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ScopedPointer<Slider> s_egl4;
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ScopedPointer<Slider> s_egv1;
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ScopedPointer<Slider> s_egv2;
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ScopedPointer<Slider> s_egv3;
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ScopedPointer<Slider> s_egv4;
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ScopedPointer<Slider> opLevel;
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ScopedPointer<Slider> opFine;
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ScopedPointer<Slider> opCoarse;
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ScopedPointer<Label> khzDisplay;
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ScopedPointer<Slider> detune;
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ScopedPointer<EnvDisplay> envDisplay;
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ScopedPointer<Slider> sclLeftLevel;
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ScopedPointer<Slider> sclRightLevel;
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ScopedPointer<Slider> sclLvlBrkPt;
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ScopedPointer<Slider> sclRateScaling;
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ScopedPointer<Slider> keyVelSens;
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ScopedPointer<Slider> ampModSens;
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ScopedPointer<VuMeter> vu;
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ScopedPointer<ToggleButton> opMode;
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ScopedPointer<ComboBoxImage> kbdLeftCurve;
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ScopedPointer<ComboBoxImage> kbdRightCurve;
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OperatorEditor)
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};
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//[EndFile] You can add extra defines here...
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//[/EndFile]
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#endif // __JUCE_HEADER_F21C2CC3FAD5D98E__
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