/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_ARROWBUTTON_H_INCLUDED #define JUCE_ARROWBUTTON_H_INCLUDED //============================================================================== /** A button with an arrow in it. @see Button */ class JUCE_API ArrowButton : public Button { public: //============================================================================== /** Creates an ArrowButton. @param buttonName the name to give the button @param arrowDirection the direction the arrow should point in, where 0.0 is pointing right, 0.25 is down, 0.5 is left, 0.75 is up @param arrowColour the colour to use for the arrow */ ArrowButton (const String& buttonName, float arrowDirection, Colour arrowColour); /** Destructor. */ ~ArrowButton(); /** @internal */ void paintButton (Graphics&, bool isMouseOverButton, bool isButtonDown) override; private: Colour colour; Path path; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ArrowButton) }; #endif // JUCE_ARROWBUTTON_H_INCLUDED