/* ============================================================================== This is an automatically generated GUI class created by the Introjucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded and re-saved. Created with Introjucer version: 3.1.0 ------------------------------------------------------------------------------ The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-13 by Raw Material Software Ltd. ============================================================================== */ //[Headers] You can add your own extra header files here... //[/Headers] #include "OperatorEditor.h" //[MiscUserDefs] You can add your own user definitions and misc code here... //[/MiscUserDefs] //============================================================================== OperatorEditor::OperatorEditor () { addAndMakeVisible (s_egl1 = new Slider ("egl1")); s_egl1->setRange (0, 99, 1); s_egl1->setSliderStyle (Slider::RotaryVerticalDrag); s_egl1->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); s_egl1->addListener (this); addAndMakeVisible (s_egl2 = new Slider ("egl2")); s_egl2->setRange (0, 99, 1); s_egl2->setSliderStyle (Slider::RotaryVerticalDrag); s_egl2->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); s_egl2->addListener (this); addAndMakeVisible (s_egl3 = new Slider ("egl3")); s_egl3->setRange (0, 99, 1); s_egl3->setSliderStyle (Slider::RotaryVerticalDrag); s_egl3->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); s_egl3->addListener (this); addAndMakeVisible (s_egl4 = new Slider ("egl4")); s_egl4->setRange (0, 99, 1); s_egl4->setSliderStyle (Slider::RotaryVerticalDrag); s_egl4->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); s_egl4->addListener (this); addAndMakeVisible (s_egv1 = new Slider ("egr1")); s_egv1->setRange (0, 99, 1); s_egv1->setSliderStyle (Slider::RotaryVerticalDrag); s_egv1->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); s_egv1->addListener (this); addAndMakeVisible (s_egv2 = new Slider ("egr3")); s_egv2->setRange (0, 99, 1); s_egv2->setSliderStyle (Slider::RotaryVerticalDrag); s_egv2->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); s_egv2->addListener (this); addAndMakeVisible (s_egv3 = new Slider ("egr3")); s_egv3->setRange (0, 99, 1); s_egv3->setSliderStyle (Slider::RotaryVerticalDrag); s_egv3->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); s_egv3->addListener (this); addAndMakeVisible (s_egv4 = new Slider ("egr4")); s_egv4->setRange (0, 99, 1); s_egv4->setSliderStyle (Slider::RotaryVerticalDrag); s_egv4->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); s_egv4->addListener (this); addAndMakeVisible (opLevel = new Slider ("opLevel")); opLevel->setRange (0, 99, 1); opLevel->setSliderStyle (Slider::RotaryVerticalDrag); opLevel->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); opLevel->addListener (this); addAndMakeVisible (opFine = new Slider ("opFine")); opFine->setRange (0, 99, 1); opFine->setSliderStyle (Slider::RotaryVerticalDrag); opFine->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); opFine->addListener (this); addAndMakeVisible (opCoarse = new Slider ("opCoarse")); opCoarse->setRange (0, 31, 1); opCoarse->setSliderStyle (Slider::RotaryVerticalDrag); opCoarse->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); opCoarse->addListener (this); addAndMakeVisible (khzDisplay = new Label ("khz", TRANS("1,000 kHz"))); khzDisplay->setFont (Font (12.60f, Font::plain)); khzDisplay->setJustificationType (Justification::centred); khzDisplay->setEditable (false, false, false); khzDisplay->setColour (Label::backgroundColourId, Colour (0x6a000000)); khzDisplay->setColour (Label::textColourId, Colours::white); khzDisplay->setColour (Label::outlineColourId, Colour (0x00000000)); khzDisplay->setColour (TextEditor::textColourId, Colours::black); khzDisplay->setColour (TextEditor::backgroundColourId, Colour (0x00000000)); addAndMakeVisible (detune = new Slider ("detune")); detune->setRange (-7, 7, 1); detune->setSliderStyle (Slider::RotaryVerticalDrag); detune->setTextBoxStyle (Slider::NoTextBox, true, 80, 20); detune->addListener (this); addAndMakeVisible (envDisplay = new EnvDisplay()); envDisplay->setName ("envDisplay"); addAndMakeVisible (sclLeftLevel = new Slider ("sclLeftLevel")); sclLeftLevel->setTooltip (TRANS("Keyboard Scale Level Left Depth ")); sclLeftLevel->setRange (0, 99, 1); sclLeftLevel->setSliderStyle (Slider::RotaryVerticalDrag); sclLeftLevel->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); sclLeftLevel->addListener (this); addAndMakeVisible (sclRightLevel = new Slider ("sclRightLevel")); sclRightLevel->setTooltip (TRANS("Keyboard Scale Level Right Depth ")); sclRightLevel->setRange (0, 99, 1); sclRightLevel->setSliderStyle (Slider::RotaryVerticalDrag); sclRightLevel->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); sclRightLevel->addListener (this); addAndMakeVisible (sclLvlBrkPt = new Slider ("sclLvlBrkPt")); sclLvlBrkPt->setTooltip (TRANS("Scale Level Breakpoint")); sclLvlBrkPt->setRange (0, 99, 1); sclLvlBrkPt->setSliderStyle (Slider::LinearHorizontal); sclLvlBrkPt->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); sclLvlBrkPt->addListener (this); addAndMakeVisible (sclRateScaling = new Slider ("sclRateScaling")); sclRateScaling->setTooltip (TRANS("Keyboard Rate Scaling")); sclRateScaling->setRange (0, 7, 1); sclRateScaling->setSliderStyle (Slider::RotaryVerticalDrag); sclRateScaling->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); sclRateScaling->addListener (this); addAndMakeVisible (keyVelSens = new Slider ("keyVelSens")); keyVelSens->setRange (0, 7, 1); keyVelSens->setSliderStyle (Slider::RotaryVerticalDrag); keyVelSens->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); keyVelSens->addListener (this); addAndMakeVisible (ampModSens = new Slider ("ampModSens")); ampModSens->setRange (0, 3, 1); ampModSens->setSliderStyle (Slider::RotaryVerticalDrag); ampModSens->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); ampModSens->addListener (this); addAndMakeVisible (vu = new VuMeter()); vu->setName ("vu"); addAndMakeVisible (opMode = new ToggleButton ("opMode")); opMode->setButtonText (String::empty); opMode->addListener (this); addAndMakeVisible (kbdLeftCurve = new ComboBoxImage()); kbdLeftCurve->setName ("kbdLeftCurve"); addAndMakeVisible (kbdRightCurve = new ComboBoxImage()); kbdRightCurve->setName ("kbdRightCurve"); //[UserPreSize] //[/UserPreSize] setSize (287, 218); //[Constructor] You can add your own custom stuff here.. light = DXLookNFeel::getLookAndFeel()->imageLight; Image tmp = DXLookNFeel::getLookAndFeel()->imageScaling; kbdLeftCurve->addItem("-LN", 1); kbdLeftCurve->addItem("-EX", 2); kbdLeftCurve->addItem("+EX", 3); kbdLeftCurve->addItem("+LN", 4); int posLeft[] = {0,5,4,3}; kbdLeftCurve->setImage(tmp, posLeft); kbdRightCurve->addItem("-LN", 1); kbdRightCurve->addItem("-EX", 2); kbdRightCurve->addItem("+EX", 3); kbdRightCurve->addItem("+LN", 4); int posRight[] = {3,2,1,0}; kbdRightCurve->setImage(tmp, posRight); background = DXLookNFeel::getLookAndFeel()->imageOperator; //[/Constructor] } OperatorEditor::~OperatorEditor() { //[Destructor_pre]. You can add your own custom destruction code here.. //[/Destructor_pre] s_egl1 = nullptr; s_egl2 = nullptr; s_egl3 = nullptr; s_egl4 = nullptr; s_egv1 = nullptr; s_egv2 = nullptr; s_egv3 = nullptr; s_egv4 = nullptr; opLevel = nullptr; opFine = nullptr; opCoarse = nullptr; khzDisplay = nullptr; detune = nullptr; envDisplay = nullptr; sclLeftLevel = nullptr; sclRightLevel = nullptr; sclLvlBrkPt = nullptr; sclRateScaling = nullptr; keyVelSens = nullptr; ampModSens = nullptr; vu = nullptr; opMode = nullptr; kbdLeftCurve = nullptr; kbdRightCurve = nullptr; //[Destructor]. You can add your own custom destruction code here.. //[/Destructor] } //============================================================================== void OperatorEditor::paint (Graphics& g) { //[UserPrePaint] Add your own custom painting code here.. g.drawImage(background, 0, 0, 287, 218, 0, 0, 287, 218); //[/UserPrePaint] //[UserPaint] Add your own custom painting code here.. g.setColour (Colours::white); g.setFont(Font (30.00f, Font::plain)); g.drawText(opNum, 242, 8, 30, 30, Justification::centred, true); bool state = opMode->getToggleState(); // 129 x 24 g.drawImage(light, 127, 24, 14, 14, 0, state ? 0 : 14, 14, 14); // 199 x 24 g.drawImage(light, 198, 24, 14, 14, 0, !state ? 0 : 14, 14, 14); //[/UserPaint] } void OperatorEditor::resized() { s_egl1->setBounds (5, 128, 34, 34); s_egl2->setBounds (33, 129, 34, 34); s_egl3->setBounds (61, 128, 34, 34); s_egl4->setBounds (89, 128, 34, 34); s_egv1->setBounds (5, 169, 34, 34); s_egv2->setBounds (33, 169, 34, 34); s_egv3->setBounds (61, 169, 34, 34); s_egv4->setBounds (89, 169, 34, 34); opLevel->setBounds (245, 76, 34, 34); opFine->setBounds (78, 24, 34, 34); opCoarse->setBounds (43, 24, 34, 34); khzDisplay->setBounds (15, 10, 95, 10); detune->setBounds (6, 24, 34, 34); envDisplay->setBounds (16, 83, 94, 30); sclLeftLevel->setBounds (131, 115, 34, 34); sclRightLevel->setBounds (241, 115, 34, 34); sclLvlBrkPt->setBounds (178, 130, 54, 24); sclRateScaling->setBounds (186, 179, 34, 34); keyVelSens->setBounds (204, 76, 34, 34); ampModSens->setBounds (140, 76, 34, 34); vu->setBounds (132, 52, 140, 8); opMode->setBounds (146, 19, 48, 26); kbdLeftCurve->setBounds (128, 170, 36, 26); kbdRightCurve->setBounds (240, 170, 36, 26); //[UserResized] Add your own custom resize handling here.. //[/UserResized] } void OperatorEditor::sliderValueChanged (Slider* sliderThatWasMoved) { //[UsersliderValueChanged_Pre] //[/UsersliderValueChanged_Pre] if (sliderThatWasMoved == s_egl1) { //[UserSliderCode_s_egl1] -- add your slider handling code here.. envDisplay->repaint(); //[/UserSliderCode_s_egl1] } else if (sliderThatWasMoved == s_egl2) { //[UserSliderCode_s_egl2] -- add your slider handling code here.. envDisplay->repaint(); //[/UserSliderCode_s_egl2] } else if (sliderThatWasMoved == s_egl3) { //[UserSliderCode_s_egl3] -- add your slider handling code here.. envDisplay->repaint(); //[/UserSliderCode_s_egl3] } else if (sliderThatWasMoved == s_egl4) { //[UserSliderCode_s_egl4] -- add your slider handling code here.. envDisplay->repaint(); //[/UserSliderCode_s_egl4] } else if (sliderThatWasMoved == s_egv1) { //[UserSliderCode_s_egv1] -- add your slider handling code here.. envDisplay->repaint(); //[/UserSliderCode_s_egv1] } else if (sliderThatWasMoved == s_egv2) { //[UserSliderCode_s_egv2] -- add your slider handling code here.. envDisplay->repaint(); //[/UserSliderCode_s_egv2] } else if (sliderThatWasMoved == s_egv3) { //[UserSliderCode_s_egv3] -- add your slider handling code here.. envDisplay->repaint(); //[/UserSliderCode_s_egv3] } else if (sliderThatWasMoved == s_egv4) { //[UserSliderCode_s_egv4] -- add your slider handling code here.. envDisplay->repaint(); //[/UserSliderCode_s_egv4] } else if (sliderThatWasMoved == opLevel) { //[UserSliderCode_opLevel] -- add your slider handling code here.. //[/UserSliderCode_opLevel] } else if (sliderThatWasMoved == opFine) { //[UserSliderCode_opFine] -- add your slider handling code here.. updateDisplay(); //[/UserSliderCode_opFine] } else if (sliderThatWasMoved == opCoarse) { //[UserSliderCode_opCoarse] -- add your slider handling code here.. updateDisplay(); //[/UserSliderCode_opCoarse] } else if (sliderThatWasMoved == detune) { //[UserSliderCode_detune] -- add your slider handling code here.. updateDisplay(); //[/UserSliderCode_detune] } else if (sliderThatWasMoved == sclLeftLevel) { //[UserSliderCode_sclLeftLevel] -- add your slider handling code here.. //[/UserSliderCode_sclLeftLevel] } else if (sliderThatWasMoved == sclRightLevel) { //[UserSliderCode_sclRightLevel] -- add your slider handling code here.. //[/UserSliderCode_sclRightLevel] } else if (sliderThatWasMoved == sclLvlBrkPt) { //[UserSliderCode_sclLvlBrkPt] -- add your slider handling code here.. //[/UserSliderCode_sclLvlBrkPt] } else if (sliderThatWasMoved == sclRateScaling) { //[UserSliderCode_sclRateScaling] -- add your slider handling code here.. //[/UserSliderCode_sclRateScaling] } else if (sliderThatWasMoved == keyVelSens) { //[UserSliderCode_keyVelSens] -- add your slider handling code here.. //[/UserSliderCode_keyVelSens] } else if (sliderThatWasMoved == ampModSens) { //[UserSliderCode_ampModSens] -- add your slider handling code here.. //[/UserSliderCode_ampModSens] } //[UsersliderValueChanged_Post] //[/UsersliderValueChanged_Post] } void OperatorEditor::buttonClicked (Button* buttonThatWasClicked) { //[UserbuttonClicked_Pre] //[/UserbuttonClicked_Pre] if (buttonThatWasClicked == opMode) { //[UserButtonCode_opMode] -- add your button handler code here.. repaint(); //[/UserButtonCode_opMode] } //[UserbuttonClicked_Post] //[/UserbuttonClicked_Post] } //[MiscUserCode] You can add your own definitions of your custom methods or any other code here... void OperatorEditor::bind(DexedAudioProcessor *parent, int op) { parent->opCtrl[op].egLevel[0]->bind(s_egl1); parent->opCtrl[op].egLevel[1]->bind(s_egl2); parent->opCtrl[op].egLevel[2]->bind(s_egl3); parent->opCtrl[op].egLevel[3]->bind(s_egl4); parent->opCtrl[op].egRate[0]->bind(s_egv1); parent->opCtrl[op].egRate[1]->bind(s_egv2); parent->opCtrl[op].egRate[2]->bind(s_egv3); parent->opCtrl[op].egRate[3]->bind(s_egv4); parent->opCtrl[op].level->bind(opLevel); parent->opCtrl[op].opMode->bind(opMode); parent->opCtrl[op].fine->bind(opFine); parent->opCtrl[op].coarse->bind(opCoarse); parent->opCtrl[op].detune->bind(detune); parent->opCtrl[op].sclBrkPt->bind(sclLvlBrkPt); parent->opCtrl[op].sclLeftCurve->bind(kbdLeftCurve); parent->opCtrl[op].sclRightCurve->bind(kbdRightCurve); parent->opCtrl[op].sclLeftDepth->bind(sclLeftLevel); parent->opCtrl[op].sclRightDepth->bind(sclRightLevel); parent->opCtrl[op].sclRate->bind(sclRateScaling); parent->opCtrl[op].ampModSens->bind(ampModSens); parent->opCtrl[op].velModSens->bind(keyVelSens); int offset = parent->opCtrl[op].egRate[0]->getOffset(); envDisplay->pvalues = &(parent->data[offset]); processor = parent; opNum << op + 1; internalOp = 5-op; } void OperatorEditor::updateGain(float v) { vu->v = v; vu->repaint(); } void OperatorEditor::updateDisplay() { float freq = opCoarse->getValue(); float fine = opFine->getValue(); String txtFreq; if (opMode->getToggleState() == 0) { if ( freq == 0 ) freq = 0.5; txtFreq << "f = " << (freq + ((freq*2) * (fine/100))); } else { freq = pow(10,((int)freq)&3); freq = freq + ((freq*10) * (fine/100)); txtFreq << freq << " Hz"; } int det = detune->getValue(); if ( det != 0 ) { if ( det > 0 ) txtFreq << " +" << det; else txtFreq << " " << det; } khzDisplay->setText(txtFreq, dontSendNotification); repaint(); } void OperatorEditor::updateEnvPos(char pos) { envDisplay->vPos = pos; envDisplay->repaint(); } void OperatorEditor::mouseDown(const MouseEvent &event) { if ( event.mods.isRightButtonDown() ) { PopupMenu popup; popup.addItem(1, "Copy Operator Values"); popup.addItem(2, "Paste Envelope Values", processor->hasClipboardContent()); popup.addItem(3, "Paste Operator Values", processor->hasClipboardContent()); switch(popup.show()) { case 1: processor->copyToClipboard(internalOp); break; case 2: processor->pasteEnvFromClipboard(internalOp); break; case 3: processor->pasteOpFromClipboard(internalOp); break; } } } //[/MiscUserCode] //============================================================================== #if 0 /* -- Introjucer information section -- This is where the Introjucer stores the metadata that describe this GUI layout, so make changes in here at your peril! BEGIN_JUCER_METADATA END_JUCER_METADATA */ #endif //[EndFile] You can add extra defines here... //[/EndFile]