/* Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Modified by Macaba, palmerr23 * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include "mixerMatrix.h" #include "utility/dspinst.h" #if defined(__ARM_ARCH_7EM__) #define MULTI_UNITYGAIN 65536 static void applyGain(int16_t *data, int32_t mult) { uint32_t *p = (uint32_t *)data; const uint32_t *end = (uint32_t *)(data + AUDIO_BLOCK_SAMPLES); do { uint32_t tmp32 = *p; // read 2 samples from *data int32_t val1 = signed_multiply_32x16b(mult, tmp32); int32_t val2 = signed_multiply_32x16t(mult, tmp32); val1 = signed_saturate_rshift(val1, 16, 0); val2 = signed_saturate_rshift(val2, 16, 0); *p++ = pack_16b_16b(val2, val1); } while (p < end); } static void applyGainThenAdd(int16_t *data, const int16_t *in, int32_t mult) { uint32_t *dst = (uint32_t *)data; const uint32_t *src = (uint32_t *)in; const uint32_t *end = (uint32_t *)(data + AUDIO_BLOCK_SAMPLES); if (mult == MULTI_UNITYGAIN) { do { uint32_t tmp32 = *dst; *dst++ = signed_add_16_and_16(tmp32, *src++); tmp32 = *dst; *dst++ = signed_add_16_and_16(tmp32, *src++); } while (dst < end); } else { do { uint32_t tmp32 = *src++; // read 2 samples from *data int32_t val1 = signed_multiply_32x16b(mult, tmp32); int32_t val2 = signed_multiply_32x16t(mult, tmp32); val1 = signed_saturate_rshift(val1, 16, 0); val2 = signed_saturate_rshift(val2, 16, 0); tmp32 = pack_16b_16b(val2, val1); uint32_t tmp32b = *dst; *dst++ = signed_add_16_and_16(tmp32, tmp32b); } while (dst < end); } } #elif defined(KINETISL) #define MULTI_UNITYGAIN 256 static void applyGain(int16_t *data, int32_t mult) { const int16_t *end = data + AUDIO_BLOCK_SAMPLES; do { int32_t val = *data * mult; *data++ = signed_saturate_rshift(val, 16, 0); } while (data < end); } static void applyGainThenAdd(int16_t *dst, const int16_t *src, int32_t mult) { const int16_t *end = dst + AUDIO_BLOCK_SAMPLES; if (mult == MULTI_UNITYGAIN) { do { int32_t val = *dst + *src++; *dst++ = signed_saturate_rshift(val, 16, 0); } while (dst < end); } else { do { int32_t val = *dst + ((*src++ * mult) >> 8); // overflow possible?? *dst++ = signed_saturate_rshift(val, 16, 0); } while (dst < end); } } #endif void AudioMixerMatrix::update(void) { audio_block_t *in[MMINMAX], *out=NULL; unsigned int inChannel, outChannel; unsigned int sample; // get the incoming audio_blocks for (inChannel=0; inChannel < inChannels; inChannel++) { in[inChannel] = receiveReadOnly(inChannel); } // crosspoint mix for (outChannel=0; outChannel < outChannels; outChannel++) { out = allocate(); //get an audio_block that we'll sum the other channels to for(sample=0; sample < AUDIO_BLOCK_SAMPLES; sample++){ out->data[sample] = 0; // slightly faster than memset()? } // OR memset(out->data, 0, AUDIO_BLOCK_SAMPLES * sizeof(int16_t)); if(out){ for (inChannel=0; inChannel < inChannels; inChannel++) { if (in[inChannel]) { applyGainThenAdd(out->data, in[inChannel]->data, multiplier[inChannel][outChannel]); } } transmit(out, outChannel); release(out); } } //outChannel //Now release all the input audio_blocks for (inChannel=0; inChannel < inChannels; inChannel++) { if(in[inChannel]) release(in[inChannel]); } }