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Teensy-reSID/reSID/sid.cc

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31 KiB

// ---------------------------------------------------------------------------
// This file is part of reSID, a MOS6581 SID emulator engine.
// Copyright (C) 2004 Dag Lem <resid@nimrod.no>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
// ---------------------------------------------------------------------------
#include "sid.h"
#include <math.h>
#include <AudioStream.h>
RESID_NAMESPACE_START
// Resampling constants.
// The error in interpolated lookup is bounded by 1.234/L^2,
// while the error in non-interpolated lookup is bounded by
// 0.7854/L + 0.4113/L^2, see
// http://www-ccrma.stanford.edu/~jos/resample/Choice_Table_Size.html
// For a resolution of 16 bits this yields L >= 285 and L >= 51473,
// respectively.
const int SID::FIR_N = 125;
const int SID::FIR_RES_INTERPOLATE = 285;
const int SID::FIR_RES_FAST = 51473;
const int SID::FIR_SHIFT = 15;
const int SID::RINGSIZE = 16384;
// Fixpoint constants (16.16 bits).
const int SID::FIXP_SHIFT = 16;
const int SID::FIXP_MASK = 0xffff;
// ----------------------------------------------------------------------------
// Constructor.
// ----------------------------------------------------------------------------
SID::SID()
{
// Initialize pointers.
sample = 0;
fir = 0;
voice[0].set_sync_source(&voice[2]);
voice[1].set_sync_source(&voice[0]);
voice[2].set_sync_source(&voice[1]);
set_sampling_parameters(985248, SAMPLE_FAST, AUDIO_SAMPLE_RATE_EXACT);
bus_value = 0;
bus_value_ttl = 0;
ext_in = 0;
}
// ----------------------------------------------------------------------------
// Destructor.
// ----------------------------------------------------------------------------
SID::~SID()
{
delete[] sample;
delete[] fir;
}
// ----------------------------------------------------------------------------
// Set chip model.
// ----------------------------------------------------------------------------
/*
void SID::set_chip_model(chip_model model)
{
voice[0].set_chip_model(model);
voice[1].set_chip_model(model);
voice[2].set_chip_model(model);
filter.set_chip_model(model);
extfilt.set_chip_model(model);
}
*/
// ----------------------------------------------------------------------------
// SID reset.
// ----------------------------------------------------------------------------
void SID::reset()
{
voice[0].reset();
voice[1].reset();
voice[2].reset();
filter.reset();
extfilt.reset();
bus_value = 0;
bus_value_ttl = 0;
}
// ----------------------------------------------------------------------------
// Write 16-bit sample to audio input.
// NB! The caller is responsible for keeping the value within 16 bits.
// Note that to mix in an external audio signal, the signal should be
// resampled to 1MHz first to avoid sampling noise.
// ----------------------------------------------------------------------------
void SID::input(int sample)
{
// Voice outputs are 20 bits. Scale up to match three voices in order
// to facilitate simulation of the MOS8580 "digi boost" hardware hack.
ext_in = (sample << 4)*3;
}
// ----------------------------------------------------------------------------
// Read sample from audio output.
// Both 16-bit and n-bit output is provided.
// ----------------------------------------------------------------------------
int SID::output()
{
const int range = 1 << 16;
//const int half = range >> 1;
int sample = extfilt.output()/((4095*255 >> 7)*3*15*2/range);
asm ("ssat %0, #16, %1" : "=r" (sample) : "r" (sample));
/*
if (sample >= half) {
return half - 1;
}
if (sample < -half) {
return -half;
}
*/
return sample;
}
int SID::output(int bits)
{
const int range = 1 << bits;
const int half = range >> 1;
int sample = extfilt.output()/((4095*255 >> 7)*3*15*2/range);
if (sample >= half) {
return half - 1;
}
if (sample < -half) {
return -half;
}
return sample;
}
// ----------------------------------------------------------------------------
// Read registers.
//
// Reading a write only register returns the last byte written to any SID
// register. The individual bits in this value start to fade down towards
// zero after a few cycles. All bits reach zero within approximately
// $2000 - $4000 cycles.
// It has been claimed that this fading happens in an orderly fashion, however
// sampling of write only registers reveals that this is not the case.
// NB! This is not correctly modeled.
// The actual use of write only registers has largely been made in the belief
// that all SID registers are readable. To support this belief the read
// would have to be done immediately after a write to the same register
// (remember that an intermediate write to another register would yield that
// value instead). With this in mind we return the last value written to
// any SID register for $2000 cycles without modeling the bit fading.
// ----------------------------------------------------------------------------
reg8 SID::read(reg8 offset)
{
switch (offset) {
case 0x19:
return potx.readPOT();
case 0x1a:
return poty.readPOT();
case 0x1b:
return voice[2].wave.readOSC();
case 0x1c:
return voice[2].envelope.readENV();
default:
return bus_value;
}
}
// ----------------------------------------------------------------------------
// Write registers.
// ----------------------------------------------------------------------------
void SID::write(reg8 offset, reg8 value)
{
bus_value = value;
bus_value_ttl = 0x2000;
switch (offset) {
case 0x00:
voice[0].wave.writeFREQ_LO(value);
break;
case 0x01:
voice[0].wave.writeFREQ_HI(value);
break;
case 0x02:
voice[0].wave.writePW_LO(value);
break;
case 0x03:
voice[0].wave.writePW_HI(value);
break;
case 0x04:
voice[0].writeCONTROL_REG(value);
break;
case 0x05:
voice[0].envelope.writeATTACK_DECAY(value);
break;
case 0x06:
voice[0].envelope.writeSUSTAIN_RELEASE(value);
break;
case 0x07:
voice[1].wave.writeFREQ_LO(value);
break;
case 0x08:
voice[1].wave.writeFREQ_HI(value);
break;
case 0x09:
voice[1].wave.writePW_LO(value);
break;
case 0x0a:
voice[1].wave.writePW_HI(value);
break;
case 0x0b:
voice[1].writeCONTROL_REG(value);
break;
case 0x0c:
voice[1].envelope.writeATTACK_DECAY(value);
break;
case 0x0d:
voice[1].envelope.writeSUSTAIN_RELEASE(value);
break;
case 0x0e:
voice[2].wave.writeFREQ_LO(value);
break;
case 0x0f:
voice[2].wave.writeFREQ_HI(value);
break;
case 0x10:
voice[2].wave.writePW_LO(value);
break;
case 0x11:
voice[2].wave.writePW_HI(value);
break;
case 0x12:
voice[2].writeCONTROL_REG(value);
break;
case 0x13:
voice[2].envelope.writeATTACK_DECAY(value);
break;
case 0x14:
voice[2].envelope.writeSUSTAIN_RELEASE(value);
break;
case 0x15:
filter.writeFC_LO(value);
break;
case 0x16:
filter.writeFC_HI(value);
break;
case 0x17:
filter.writeRES_FILT(value);
break;
case 0x18:
filter.writeMODE_VOL(value);
break;
default:
break;
}
}
// ----------------------------------------------------------------------------
// SID voice muting.
// ----------------------------------------------------------------------------
void SID::mute(reg8 channel, bool enable)
{
// Only have 3 voices!
if (channel >= 3)
return;
voice[channel].mute (enable);
}
// ----------------------------------------------------------------------------
// Constructor.
// ----------------------------------------------------------------------------
SID::State::State()
{
int i;
for (i = 0; i < 0x20; i++) {
sid_register[i] = 0;
}
bus_value = 0;
bus_value_ttl = 0;
for (i = 0; i < 3; i++) {
accumulator[i] = 0;
shift_register[i] = 0x7ffff8;
rate_counter[i] = 0;
rate_counter_period[i] = 9;
exponential_counter[i] = 0;
exponential_counter_period[i] = 1;
envelope_counter[i] = 0;
envelope_state[i] = EnvelopeGenerator::RELEASE;
hold_zero[i] = true;
}
}
// ----------------------------------------------------------------------------
// Read state.
// ----------------------------------------------------------------------------
SID::State SID::read_state()
{
State state;
int i, j;
for (i = 0, j = 0; i < 3; i++, j += 7) {
WaveformGenerator& wave = voice[i].wave;
EnvelopeGenerator& envelope = voice[i].envelope;
state.sid_register[j + 0] = wave.freq & 0xff;
state.sid_register[j + 1] = wave.freq >> 8;
state.sid_register[j + 2] = wave.pw & 0xff;
state.sid_register[j + 3] = wave.pw >> 8;
state.sid_register[j + 4] =
(wave.waveform << 4)
| (wave.test ? 0x08 : 0)
| (wave.ring_mod ? 0x04 : 0)
| (wave.sync ? 0x02 : 0)
| (envelope.gate ? 0x01 : 0);
state.sid_register[j + 5] = (envelope.attack << 4) | envelope.decay;
state.sid_register[j + 6] = (envelope.sustain << 4) | envelope.release;
}
state.sid_register[j++] = filter.fc & 0x007;
state.sid_register[j++] = filter.fc >> 3;
state.sid_register[j++] = (filter.res << 4) | filter.filt;
state.sid_register[j++] =
(filter.voice3off ? 0x80 : 0)
| (filter.hp_bp_lp << 4)
| filter.vol;
// These registers are superfluous, but included for completeness.
for (; j < 0x1d; j++) {
state.sid_register[j] = read(j);
}
for (; j < 0x20; j++) {
state.sid_register[j] = 0;
}
state.bus_value = bus_value;
state.bus_value_ttl = bus_value_ttl;
for (i = 0; i < 3; i++) {
state.accumulator[i] = voice[i].wave.accumulator;
state.shift_register[i] = voice[i].wave.shift_register;
state.rate_counter[i] = voice[i].envelope.rate_counter;
state.rate_counter_period[i] = voice[i].envelope.rate_period;
state.exponential_counter[i] = voice[i].envelope.exponential_counter;
state.exponential_counter_period[i] = voice[i].envelope.exponential_counter_period;
state.envelope_counter[i] = voice[i].envelope.envelope_counter;
state.envelope_state[i] = voice[i].envelope.state;
state.hold_zero[i] = voice[i].envelope.hold_zero;
}
return state;
}
// ----------------------------------------------------------------------------
// Write state.
// ----------------------------------------------------------------------------
void SID::write_state(const State& state)
{
int i;
for (i = 0; i <= 0x18; i++) {
write(i, state.sid_register[i]);
}
bus_value = state.bus_value;
bus_value_ttl = state.bus_value_ttl;
for (i = 0; i < 3; i++) {
voice[i].wave.accumulator = state.accumulator[i];
voice[i].wave.shift_register = state.shift_register[i];
voice[i].envelope.rate_counter = state.rate_counter[i];
voice[i].envelope.rate_period = state.rate_counter_period[i];
voice[i].envelope.exponential_counter = state.exponential_counter[i];
voice[i].envelope.exponential_counter_period = state.exponential_counter_period[i];
voice[i].envelope.envelope_counter = state.envelope_counter[i];
voice[i].envelope.state = state.envelope_state[i];
voice[i].envelope.hold_zero = state.hold_zero[i];
}
}
// ----------------------------------------------------------------------------
// Enable filter.
// ----------------------------------------------------------------------------
void SID::enable_filter(bool enable)
{
filter.enable_filter(enable);
}
// ----------------------------------------------------------------------------
// Enable external filter.
// ----------------------------------------------------------------------------
void SID::enable_external_filter(bool enable)
{
extfilt.enable_filter(enable);
}
// ----------------------------------------------------------------------------
// I0() computes the 0th order modified Bessel function of the first kind.
// This function is originally from resample-1.5/filterkit.c by J. O. Smith.
// ----------------------------------------------------------------------------
float SID::I0(float x)
{
// Max error acceptable in I0.
const float I0e = 1e-6;
float sum, u, halfx, temp;
int n;
sum = u = n = 1;
halfx = x/2.0;
do {
temp = halfx/n++;
u *= temp*temp;
sum += u;
} while (u >= I0e*sum);
return sum;
}
// ----------------------------------------------------------------------------
// Setting of SID sampling parameters.
//
// Use a clock freqency of 985248Hz for PAL C64, 1022730Hz for NTSC C64.
// The default end of passband frequency is pass_freq = 0.9*sample_freq/2
// for sample frequencies up to ~ 44.1kHz, and 20kHz for higher sample
// frequencies.
//
// For resampling, the ratio between the clock frequency and the sample
// frequency is limited as follows:
// 125*clock_freq/sample_freq < 16384
// E.g. provided a clock frequency of ~ 1MHz, the sample frequency can not
// be set lower than ~ 8kHz. A lower sample frequency would make the
// resampling code overfill its 16k sample ring buffer.
//
// The end of passband frequency is also limited:
// pass_freq <= 0.9*sample_freq/2
// E.g. for a 44.1kHz sampling rate the end of passband frequency is limited
// to slightly below 20kHz. This constraint ensures that the FIR table is
// not overfilled.
// ----------------------------------------------------------------------------
bool SID::set_sampling_parameters(float clock_freq, sampling_method method,
float sample_freq, float pass_freq,
float filter_scale)
{
// Check resampling constraints.
if (method == SAMPLE_RESAMPLE_INTERPOLATE || method == SAMPLE_RESAMPLE_FAST)
{
// Check whether the sample ring buffer would overfill.
if (FIR_N*clock_freq/sample_freq >= RINGSIZE) {
return false;
}
}
// The default passband limit is 0.9*sample_freq/2 for sample
// frequencies below ~ 44.1kHz, and 20kHz for higher sample frequencies.
if (pass_freq < 0) {
pass_freq = 20000;
if (2.0*pass_freq/sample_freq >= 0.9) {
pass_freq = 0.9*sample_freq/2.0;
}
}
// Check whether the FIR table would overfill.
else if (pass_freq > 0.9*sample_freq/2.0) {
return false;
}
// The filter scaling is only included to avoid clipping, so keep
// it sane.
if (filter_scale < 0.9 || filter_scale > 1.0) {
return false;
}
// Set the external filter to the pass freq
extfilt.set_sampling_parameter (pass_freq);
clock_frequency = clock_freq;
sampling = method;
cycles_per_sample =
cycle_count(clock_freq/sample_freq*(1 << FIXP_SHIFT) + 0.5);
sample_offset = 0;
sample_prev = 0;
// FIR initialization is only necessary for resampling.
if (method != SAMPLE_RESAMPLE_INTERPOLATE && method != SAMPLE_RESAMPLE_FAST)
{
delete[] sample;
delete[] fir;
sample = 0;
fir = 0;
return true;
}
const float pi = 3.1415926535897932385;
// 16 bits -> -96dB stopband attenuation.
const float A = -20.0*log10(1.0/(1 << 16));
// A fraction of the bandwidth is allocated to the transition band,
float dw = (1.0 - 2.0*pass_freq/sample_freq)*pi;
// The cutoff frequency is midway through the transition band.
float wc = (2.0*pass_freq/sample_freq + 1.0)*pi/2.0;
// For calculation of beta and N see the reference for the kaiserord
// function in the MATLAB Signal Processing Toolbox:
// http://www.mathworks.com/access/helpdesk/help/toolbox/signal/kaiserord.html
const float beta = 0.1102*(A - 8.7);
const float I0beta = I0(beta);
// The filter order will maximally be 124 with the current constraints.
// N >= (96.33 - 7.95)/(2.285*0.1*pi) -> N >= 123
// The filter order is equal to the number of zero crossings, i.e.
// it should be an even number (sinc is symmetric about x = 0).
int N = int((A - 7.95)/(2.285*dw) + 0.5);
N += N & 1;
float f_samples_per_cycle = sample_freq/clock_freq;
float f_cycles_per_sample = clock_freq/sample_freq;
// The filter length is equal to the filter order + 1.
// The filter length must be an odd number (sinc is symmetric about x = 0).
fir_N = int(N*f_cycles_per_sample) + 1;
fir_N |= 1;
// We clamp the filter table resolution to 2^n, making the fixpoint
// sample_offset a whole multiple of the filter table resolution.
int res = method == SAMPLE_RESAMPLE_INTERPOLATE ?
FIR_RES_INTERPOLATE : FIR_RES_FAST;
int n = (int)ceil(log(res/f_cycles_per_sample)/log(2));
fir_RES = 1 << n;
// Allocate memory for FIR tables.
delete[] fir;
fir = new short[fir_N*fir_RES];
// Calculate fir_RES FIR tables for linear interpolation.
for (int i = 0; i < fir_RES; i++) {
int fir_offset = i*fir_N + fir_N/2;
float j_offset = float(i)/fir_RES;
// Calculate FIR table. This is the sinc function, weighted by the
// Kaiser window.
for (int j = -fir_N/2; j <= fir_N/2; j++) {
float jx = j - j_offset;
float wt = wc*jx/f_cycles_per_sample;
float temp = jx/(fir_N/2);
float Kaiser =
fabs(temp) <= 1 ? I0(beta*sqrt(1 - temp*temp))/I0beta : 0;
float sincwt =
fabs(wt) >= 1e-6 ? sin(wt)/wt : 1;
float val =
(1 << FIR_SHIFT)*filter_scale*f_samples_per_cycle*wc/pi*sincwt*Kaiser;
fir[fir_offset + j] = short(val + 0.5);
}
}
// Allocate sample buffer.
if (!sample) {
sample = new short[RINGSIZE*2];
}
// Clear sample buffer.
for (int j = 0; j < RINGSIZE*2; j++) {
sample[j] = 0;
}
sample_index = 0;
return true;
}
// ----------------------------------------------------------------------------
// Adjustment of SID sampling frequency.
//
// In some applications, e.g. a C64 emulator, it can be desirable to
// synchronize sound with a timer source. This is supported by adjustment of
// the SID sampling frequency.
//
// NB! Adjustment of the sampling frequency may lead to noticeable shifts in
// frequency, and should only be used for interactive applications. Note also
// that any adjustment of the sampling frequency will change the
// characteristics of the resampling filter, since the filter is not rebuilt.
// ----------------------------------------------------------------------------
void SID::adjust_sampling_frequency(float sample_freq)
{
cycles_per_sample =
cycle_count(clock_frequency/sample_freq*(1 << FIXP_SHIFT) + 0.5);
}
// ----------------------------------------------------------------------------
// Return array of default spline interpolation points to map FC to
// filter cutoff frequency.
// ----------------------------------------------------------------------------
void SID::fc_default(const fc_point*& points, int& count)
{
filter.fc_default(points, count);
}
// ----------------------------------------------------------------------------
// Return FC spline plotter object.
// ----------------------------------------------------------------------------
PointPlotter<sound_sample> SID::fc_plotter()
{
return filter.fc_plotter();
}
// ----------------------------------------------------------------------------
// SID clocking - 1 cycle.
// ----------------------------------------------------------------------------
void SID::clock()
{
// Age bus value.
if (--bus_value_ttl <= 0) {
bus_value = 0;
bus_value_ttl = 0;
}
// Clock amplitude modulators.
voice[0].envelope.clock();
voice[1].envelope.clock();
voice[2].envelope.clock();
// Clock oscillators.
voice[0].wave.clock();
voice[1].wave.clock();
voice[2].wave.clock();
// Synchronize oscillators.
voice[0].wave.synchronize();
voice[1].wave.synchronize();
voice[2].wave.synchronize();
// Clock filter.
filter.clock(voice[0].output(), voice[1].output(), voice[2].output(), ext_in);
// Clock external filter.
extfilt.clock(filter.output());
}
// ----------------------------------------------------------------------------
// SID clocking - delta_t cycles.
// ----------------------------------------------------------------------------
void SID::clock(cycle_count delta_t)
{
int i;
if (delta_t <= 0) {
return;
}
// Age bus value.
bus_value_ttl -= delta_t;
if (bus_value_ttl <= 0) {
bus_value = 0;
bus_value_ttl = 0;
}
// Clock amplitude modulators.
voice[0].envelope.clock(delta_t);
voice[1].envelope.clock(delta_t);
voice[2].envelope.clock(delta_t);
// Clock and synchronize oscillators.
// Loop until we reach the current cycle.
cycle_count delta_t_osc = delta_t;
while (delta_t_osc) {
cycle_count delta_t_min = delta_t_osc;
// Find minimum number of cycles to an oscillator accumulator MSB toggle.
// We have to clock on each MSB on / MSB off for hard sync to operate
// correctly.
for (i = 0; i < 3; i++) {
WaveformGenerator& wave = voice[i].wave;
// It is only necessary to clock on the MSB of an oscillator that is
// a sync source and has freq != 0.
if (!(wave.sync_dest->sync && wave.freq)) {
continue;
}
reg16 freq = wave.freq;
reg24 accumulator = wave.accumulator;
// Clock on MSB off if MSB is on, clock on MSB on if MSB is off.
reg24 delta_accumulator =
(accumulator & 0x800000 ? 0x1000000 : 0x800000) - accumulator;
cycle_count delta_t_next = delta_accumulator/freq;
if (delta_accumulator%freq) {
++delta_t_next;
}
if (delta_t_next < delta_t_min) {
delta_t_min = delta_t_next;
}
}
// Clock oscillators.
voice[0].wave.clock(delta_t_min);
voice[1].wave.clock(delta_t_min);
voice[2].wave.clock(delta_t_min);
// Synchronize oscillators.
voice[0].wave.synchronize();
voice[1].wave.synchronize();
voice[2].wave.synchronize();
delta_t_osc -= delta_t_min;
}
// Clock filter.
filter.clock(delta_t,
voice[0].output(), voice[1].output(), voice[2].output(), ext_in);
// Clock external filter.
extfilt.clock(delta_t, filter.output());
}
// ----------------------------------------------------------------------------
// SID clocking with audio sampling.
// Fixpoint arithmetics is used.
//
// The example below shows how to clock the SID a specified amount of cycles
// while producing audio output:
//
// while (delta_t) {
// bufindex += sid.clock(delta_t, buf + bufindex, buflength - bufindex);
// write(dsp, buf, bufindex*2);
// bufindex = 0;
// }
//
// ----------------------------------------------------------------------------
int SID::clock(cycle_count& delta_t, short* buf, int n, int interleave)
{
switch (sampling) {
default:
case SAMPLE_FAST:
return clock_fast(delta_t, buf, n, interleave);
case SAMPLE_INTERPOLATE:
return clock_interpolate(delta_t, buf, n, interleave);
case SAMPLE_RESAMPLE_INTERPOLATE:
return clock_resample_interpolate(delta_t, buf, n, interleave);
case SAMPLE_RESAMPLE_FAST:
return clock_resample_fast(delta_t, buf, n, interleave);
}
}
// ----------------------------------------------------------------------------
// SID clocking with audio sampling - delta clocking picking nearest sample.
// ----------------------------------------------------------------------------
RESID_INLINE
int SID::clock_fast(cycle_count& delta_t, short* buf, int n,
int interleave)
{
int s = 0;
for (;;) {
cycle_count next_sample_offset = sample_offset + cycles_per_sample + (1 << (FIXP_SHIFT - 1));
cycle_count delta_t_sample = next_sample_offset >> FIXP_SHIFT;
if (delta_t_sample > delta_t) {
break;
}
if (s >= n) {
return s;
}
clock(delta_t_sample);
delta_t -= delta_t_sample;
sample_offset = (next_sample_offset & FIXP_MASK) - (1 << (FIXP_SHIFT - 1));
buf[s++*interleave] = output();
}
clock(delta_t);
sample_offset -= delta_t << FIXP_SHIFT;
delta_t = 0;
return s;
}
// ----------------------------------------------------------------------------
// SID clocking with audio sampling - cycle based with linear sample
// interpolation.
//
// Here the chip is clocked every cycle. This yields higher quality
// sound since the samples are linearly interpolated, and since the
// external filter attenuates frequencies above 16kHz, thus reducing
// sampling noise.
// ----------------------------------------------------------------------------
RESID_INLINE
int SID::clock_interpolate(cycle_count& delta_t, short* buf, int n,
int interleave)
{
int s = 0;
int i;
for (;;) {
cycle_count next_sample_offset = sample_offset + cycles_per_sample;
cycle_count delta_t_sample = next_sample_offset >> FIXP_SHIFT;
if (delta_t_sample > delta_t) {
break;
}
if (s >= n) {
return s;
}
for (i = 0; i < delta_t_sample - 1; i++) {
clock();
}
if (i < delta_t_sample) {
sample_prev = output();
clock();
}
delta_t -= delta_t_sample;
sample_offset = next_sample_offset & FIXP_MASK;
short sample_now = output();
buf[s++*interleave] =
sample_prev + (sample_offset*(sample_now - sample_prev) >> FIXP_SHIFT);
sample_prev = sample_now;
}
for (i = 0; i < delta_t - 1; i++) {
clock();
}
if (i < delta_t) {
sample_prev = output();
clock();
}
sample_offset -= delta_t << FIXP_SHIFT;
delta_t = 0;
return s;
}
// ----------------------------------------------------------------------------
// SID clocking with audio sampling - cycle based with audio resampling.
//
// This is the theoretically correct (and computationally intensive) audio
// sample generation. The samples are generated by resampling to the specified
// sampling frequency. The work rate is inversely proportional to the
// percentage of the bandwidth allocated to the filter transition band.
//
// This implementation is based on the paper "A Flexible Sampling-Rate
// Conversion Method", by J. O. Smith and P. Gosset, or rather on the
// expanded tutorial on the "Digital Audio Resampling Home Page":
// http://www-ccrma.stanford.edu/~jos/resample/
//
// By building shifted FIR tables with samples according to the
// sampling frequency, this implementation dramatically reduces the
// computational effort in the filter convolutions, without any loss
// of accuracy. The filter convolutions are also vectorizable on
// current hardware.
//
// Further possible optimizations are:
// * An equiripple filter design could yield a lower filter order, see
// http://www.mwrf.com/Articles/ArticleID/7229/7229.html
// * The Convolution Theorem could be used to bring the complexity of
// convolution down from O(n*n) to O(n*log(n)) using the Fast Fourier
// Transform, see http://en.wikipedia.org/wiki/Convolution_theorem
// * Simply resampling in two steps can also yield computational
// savings, since the transition band will be wider in the first step
// and the required filter order is thus lower in this step.
// Laurent Ganier has found the optimal intermediate sampling frequency
// to be (via derivation of sum of two steps):
// 2 * pass_freq + sqrt [ 2 * pass_freq * orig_sample_freq
// * (dest_sample_freq - 2 * pass_freq) / dest_sample_freq ]
//
// NB! the result of right shifting negative numbers is really
// implementation dependent in the C++ standard.
// ----------------------------------------------------------------------------
RESID_INLINE
int SID::clock_resample_interpolate(cycle_count& delta_t, short* buf, int n,
int interleave)
{
int s = 0;
for (;;) {
cycle_count next_sample_offset = sample_offset + cycles_per_sample;
cycle_count delta_t_sample = next_sample_offset >> FIXP_SHIFT;
if (delta_t_sample > delta_t) {
break;
}
if (s >= n) {
return s;
}
for (int i = 0; i < delta_t_sample; i++) {
clock();
sample[sample_index] = sample[sample_index + RINGSIZE] = output();
++sample_index;
sample_index &= 0x3fff;
}
delta_t -= delta_t_sample;
sample_offset = next_sample_offset & FIXP_MASK;
int fir_offset = sample_offset*fir_RES >> FIXP_SHIFT;
int fir_offset_rmd = sample_offset*fir_RES & FIXP_MASK;
short* fir_start = fir + fir_offset*fir_N;
short* sample_start = sample + sample_index - fir_N + RINGSIZE;
// Convolution with filter impulse response.
int v1 = 0;
for (int j = 0; j < fir_N; j++) {
v1 += sample_start[j]*fir_start[j];
}
// Use next FIR table, wrap around to first FIR table using
// previous sample.
if (++fir_offset == fir_RES) {
fir_offset = 0;
--sample_start;
}
fir_start = fir + fir_offset*fir_N;
// Convolution with filter impulse response.
int v2 = 0;
for (int j = 0; j < fir_N; j++) {
v2 += sample_start[j]*fir_start[j];
}
// Linear interpolation.
// fir_offset_rmd is equal for all samples, it can thus be factorized out:
// sum(v1 + rmd*(v2 - v1)) = sum(v1) + rmd*(sum(v2) - sum(v1))
int v = v1 + (fir_offset_rmd*(v2 - v1) >> FIXP_SHIFT);
v >>= FIR_SHIFT;
// Saturated arithmetics to guard against 16 bit sample overflow.
//(fb)
asm ("ssat %0, #16, %1" : "=r" (v) : "r" (v));
/*
const int half = 1 << 15;
if (v >= half) {
v = half - 1;
}
else if (v < -half) {
v = -half;
}
*/
buf[s++*interleave] = v;
}
for (int i = 0; i < delta_t; i++) {
clock();
sample[sample_index] = sample[sample_index + RINGSIZE] = output();
++sample_index;
sample_index &= 0x3fff;
}
sample_offset -= delta_t << FIXP_SHIFT;
delta_t = 0;
return s;
}
// ----------------------------------------------------------------------------
// SID clocking with audio sampling - cycle based with audio resampling.
// ----------------------------------------------------------------------------
RESID_INLINE
int SID::clock_resample_fast(cycle_count& delta_t, short* buf, int n,
int interleave)
{
int s = 0;
for (;;) {
cycle_count next_sample_offset = sample_offset + cycles_per_sample;
cycle_count delta_t_sample = next_sample_offset >> FIXP_SHIFT;
if (delta_t_sample > delta_t) {
break;
}
if (s >= n) {
return s;
}
for (int i = 0; i < delta_t_sample; i++) {
clock();
sample[sample_index] = sample[sample_index + RINGSIZE] = output();
++sample_index;
sample_index &= 0x3fff;
}
delta_t -= delta_t_sample;
sample_offset = next_sample_offset & FIXP_MASK;
int fir_offset = sample_offset*fir_RES >> FIXP_SHIFT;
short* fir_start = fir + fir_offset*fir_N;
short* sample_start = sample + sample_index - fir_N + RINGSIZE;
// Convolution with filter impulse response.
int v = 0;
for (int j = 0; j < fir_N; j++) {
v += sample_start[j]*fir_start[j];
}
v >>= FIR_SHIFT;
// Saturated arithmetics to guard against 16 bit sample overflow.
//(fb)
asm ("ssat %0, #16, %1" : "=r" (v) : "r" (v));
/*
const int half = 1 << 15;
if (v >= half) {
v = half - 1;
}
else if (v < -half) {
v = -half;
}
*/
buf[s++*interleave] = v;
}
for (int i = 0; i < delta_t; i++) {
clock();
sample[sample_index] = sample[sample_index + RINGSIZE] = output();
++sample_index;
sample_index &= 0x3fff;
}
sample_offset -= delta_t << FIXP_SHIFT;
delta_t = 0;
return s;
}
RESID_NAMESPACE_STOP