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OpenAudio_ArduinoLibrary/analyze_peak_f32.h

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/* This is a direct translation of the Teensy Audio Library Peak Analyze
* to use floating point f32. This is intended to be compatible with
* Chip Audette's floating point libraries.
* Bob Larkin 24 April 2020 - AudioAnalyze_Peak_F32
*
* Regard the copyright and the licensing:
* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Input is a block of f32 numbers. Output is the peak signal amplitude
* calculated over multiple blocks. Useful for audio level response projects,
* and general troubleshooting.
*
* Status: Tested 3.6 and 4.0, no known bugs
* Functions:
* available(); Returns true if new peak data is available.
* read(); Read the new peak value.
* Return is absolute + or - peak value in float.
* readPeakToPeak(); Same, but the differnce in + and - values.
* Examples:
* TestPeakRMS.ino
* Similar: File > Examples > Audio > Analysis > PeakAndRMSMeterStereo
* Time: Measured Teensy 3.6 time for the update() is 10 microseconds,
* for 128 block size. For Teensy 4.0 this is about 4 mcroseconds.
*
* The two variables, min_sample and max_sample, are checked until
* an available() takes place. This is fine if the statistics of the input data are
* stationary, i.e., not changing with time. But, if the process is not
* stationary, be aware and do available() & read() at appropriate times.
*/
#ifndef analyze_peak_f32_h_
#define analyze_peak_f32_h_
#include "Arduino.h"
#include "AudioStream_F32.h"
class AudioAnalyzePeak_F32 : public AudioStream_F32 {
//GUI: inputs:1, outputs:0 //this line used for automatic generation of GUI node
//GUI: shortName: AnalyzePeak
public:
AudioAnalyzePeak_F32(void) : AudioStream_F32(1, inputQueueArray_f32) {
}
// Alternate specification of block size. Sample rate does not apply for analyze_peak
AudioAnalyzePeak_F32(const AudioSettings_F32 &settings) : AudioStream_F32(1, inputQueueArray_f32) {
block_size = settings.audio_block_samples;
}
bool available(void) { // true means read() or readPeakToPeak() will return a new value
__disable_irq();
bool flag = new_output;
if (flag) new_output = false;
__enable_irq();
return flag;
}
void showError(uint16_t e) { // 0/1 Disables/Enables printing of update() errors
errorPrint = e;
}
virtual void update(void);
float32_t read(void);
float32_t readPeakToPeak(void);
private:
audio_block_f32_t *inputQueueArray_f32[1];
uint16_t block_size = AUDIO_BLOCK_SAMPLES;
volatile bool new_output = false;
volatile bool just_read = true;
float32_t min_sample;
float32_t max_sample;
// Control error printing in update(). Should never be enabled
// until all audio objects have been initialized.
// Only used as 0 or 1 now, but 16 bits are available.
uint16_t errorPrint = 0;
};
#endif