<script type="text/x-red" data-help-name="AudioEffectBitcrusher"> <h3>Summary</h3> <div class=tooltipinfo> <p>Reduce the samplerate and/or bitdepth of a source signal, resulting in a distorted sound.</p> </div> <h3>Audio Connections</h3> <table class=doc align=center cellpadding=3> <tr class=top><th>Port</th><th>Purpose</th></tr> <tr class=odd><td align=center>In 0</td><td>Signal Input</td></tr> <tr class=odd><td align=center>Out 0</td><td>Signal Output</td></tr> </table> <h3>Functions</h3> <p class=func><span class=keyword>bits</span>(xcrushBits);</p> <p class=desc>xcrushBits sets the bitdepth, from 1 to 16. A Value of 16 does not crush the bitdepth, and is effectively a passthru for this part of the function.</p> <p class=func><span class=keyword>sampleRate</span>(xsampleRate);</p> <p class=desc>xsampleRate sets the frequency, from 1 to 44100Hz, however it works in integer steps so you will only really get a handful of results from the many samplerates you can pass. 44100 is passthru.</p> <p class=desc>set xbitDepth to 16 and xsampleRate to 44100 to pass audio through without any Bitcrush effect.</p> <h3>Examples</h3> <p class=exam>File > Examples > Audio > Effects > Bitcrusher </p> <h3>Notes</h3> <p>Needs a lot of improvement. Options for anti-aliasing would be nice in the future, but for now, it's rough, it's dirty and it sounds a bit like Nine Inch Nails. </p> <p><a href="http://www.pjrc.com/teensy/td_libs_AudioProcessorUsage.html" target="_blank">AudioNoInterrupts()</a> should be used when changing settings on multiple objects, so all changes always take effect at the same moment. </p> </script> <script type="text/x-red" data-template-name="AudioEffectBitcrusher"> <div class="form-row"> <label for="node-input-name"><i class="fa fa-tag"></i> Name</label> <input type="text" id="node-input-name" placeholder="Name"> </div> </script>