#ifndef _AudioSettings_F32_ #define _AudioSettings_F32_ class AudioSettings_F32 { public: AudioSettings_F32(float fs_Hz, int block_size) : sample_rate_Hz(fs_Hz), audio_block_samples(block_size) {} const float sample_rate_Hz; const int audio_block_samples; float cpu_load_percent(const int n); float processorUsage(void); float processorUsageMax(void); void processorUsageMaxReset(void); }; #endif