/* radioNoiseBlanker_F32.h * 15 May 2020 Bob Larkin * * Thanks to PJRC and Pau Stoffregen for the Teensy processor, Teensyduino * and Teensy Audio. Thanks to Chip Audette for the F32 extension * work. Alll of that makes this possible. Bob * * Copyright (c) 2020 Bob Larkin * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* * An I-F signal comes in with occassional noise pulses. This block watches for * the pulses and turns off the I-F while the pulse exists. In order to * be as smart as possible this looks ahead by a number of samples, nAnticipation. * Likewise, the I-F is left off for nDecay samples after the pulse ends. * Various methods could be to be used to "turn off" the i-f, * including replacement with waveforms. * As of this initial write, zeros are used in the waveform. * * A threshold can be adjusted via setNB(). This is compared with the * average rectified voltage being received. If this is too small, like 1.5 * or 2.0, we will be loosing data by blanking. If we set it too high, like 20.0, * we will not blank noise pulses. Experiments will find a god setting. * With a sine wave input and no impulse noise, the average rectified signal * should be about 0.637. To catch the top of that requires a threshold of * 1/0.637 = 1.57. That would seem to be a very minimal threshold setting. * * Status: Tested on computer data * Functions: * setNB( ... ); // See below * showError(e); // e=1 means to print update() error messages * enable(runNB); // When runNB=false the signals bypasses the update() processing * Examples: * TestNoiseBlanker1.ino 128 data for plotting and examination * Time: Update() of 128 samples 32 microseconds * * Allow two channels, for I-Q receivers. Input 0 operates gate. * Paths 0 & 1 are gated. 31 March 2021. Bob L. */ #ifndef _radio_noise_blanker_f32_h #define _radio_noise_blanker_f32_h #include "AudioStream_F32.h" #include "arm_math.h" #define RUNNING_SUM_SIZE 125 class radioNoiseBlanker_F32 : public AudioStream_F32 { //GUI: inputs:2, outputs:2 //this line used for automatic generation of GUI node //GUI: shortName: NoiseBlanker public: // Option of AudioSettings_F32 change to block size (no sample rate dependent variables here): radioNoiseBlanker_F32(void) : AudioStream_F32(2, inputQueueArray_f32) { block_size = AUDIO_BLOCK_SAMPLES; } radioNoiseBlanker_F32(const AudioSettings_F32 &settings) : AudioStream_F32(2, inputQueueArray_f32) { block_size = settings.audio_block_samples; } void enable(bool _runNB) { runNB = _runNB; } // Channel 0 gates both Channel 0 & 1 void useTwoChannel(bool _2Ch) { twoChannel = _2Ch; } void setNoiseBlanker(float32_t _threshold, uint16_t _nAnticipation, uint16_t _nDecay) { if (_threshold < 0.0) threshold = 0.0; else threshold = _threshold/(float32_t)RUNNING_SUM_SIZE; if(_nAnticipation < 1) nAnticipation = 1; else if (_nAnticipation >125) nAnticipation = 125; else nAnticipation = _nAnticipation; if (_nDecay < 1) nDecay = 1; else if (_nDecay > 10) nDecay = 10; // Is this handled OK at end of block? else nDecay = _nDecay; } void showError(uint16_t e) { // This is for debug errorPrint = e; } void update(void); private: uint16_t block_size = AUDIO_BLOCK_SAMPLES; // Input data pointers audio_block_f32_t *inputQueueArray_f32[2]; // Control error printing in update() 0=No print uint16_t errorPrint = 0; // To look ahead we need a delay of up to 256 samples. Too much removes good data. // Too little enters noise pulse data to the output. This can be a simple circular // buffer if we make the buffer a power of 2 in length and binary-truncate the index. // Choose 2^8 = 256. float32_t delayData0[256]; // The circular delay lines float32_t delayData1[256]; uint16_t in_index = 0; // Pointer to next block update entry // And a mask to make the circular buffer limit to a power of 2 uint16_t delayBufferMask = 0X00FF; // Three variables to allow .INO control of Noise Blanker float32_t threshold = 1.0E3f; // Start disabled uint16_t nAnticipation = 5; uint16_t nDecay = 8; int16_t pulseTime = -9999; // Tracks nAnticipation and nDecay bool gateOn = true; // Signals going through NB float32_t runningSum = 0.0; bool runNB = false; bool twoChannel = false; // Activates 2 channels for I-Q. }; #endif