/* output_i2s_OA_f32.h * * This is Teensy Audio output_i2s.h altered to support OpenAudio float (F32) * to allow direct output of F32 blocks to the codec. It is the Teensy Audio output * class with a conversion of float to int16 at the beginning. Bob Larkin * June 2020 * * This is basic: 128 word blocks, 16-bit integer word to the codec. It * needs to be revisited for variable word block. * * Tested: Using TestOutput_float.ino, Runs T3.6 and T4.0 w/o error. * * Additions under MIT license, and all the original is: * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef output_i2s_OA_F32_h_ #define output_i2s_OA_F32_h_ #include "Arduino.h" #include "AudioStream.h" #include "AudioStream_F32.h" #include "DMAChannel.h" class AudioOutputI2S_OA_F32 : public AudioStream_F32 { //GUI: inputs:2, outputs:0 //this line used for automatic generation of GUI node public: AudioOutputI2S_OA_F32(void) : AudioStream_F32(2, inputQueueArray) { // Add 2 delays as experimental fix for possible Teensy Loader issue. uint32_t ii; uint32_t xx = 0; for (ii=0; ii<1000; ii++) xx += ii; begin(); for (ii=0; ii<1000; ii++) xx += ii; } /* This long form needs to be added <<<<<<<<<<<<<<<< AudioOutputI2S_OA_F32(const AudioSettings_F32 &settings) : AudioStream_F32(2, inputQueueArray) { sample_rate_Hz = settings.sample_rate_Hz; audio_block_samples = settings.audio_block_samples; begin(); } */ virtual void update(void); void begin(void); friend class AudioInputI2S_OA_F32; /* These are 4, 6, and 8 channel options in I16 T4, not yet supported in F32 #if defined(__IMXRT1062__) friend class AudioOutputI2SQuad; friend class AudioInputI2SQuad; friend class AudioOutputI2SHex; friend class AudioInputI2SHex; friend class AudioOutputI2SOct; friend class AudioInputI2SOct; #endif */ protected: // Next fcn to be used only inside AudioOutputI2S_OA_F32slave !! AudioOutputI2S_OA_F32(int dummy): AudioStream_F32(2, inputQueueArray) {} static void config_i2s(void); static audio_block_t *block_left_1st; static audio_block_t *block_right_1st; static bool update_responsibility; static DMAChannel dma; static void isr(void); private: static audio_block_t *block_left_2nd; static audio_block_t *block_right_2nd; static uint16_t block_left_offset; static uint16_t block_right_offset; audio_block_f32_t *inputQueueArray[2]; }; class AudioOutputI2Sslave_OA_F32 : public AudioOutputI2S_OA_F32 { public: AudioOutputI2Sslave_OA_F32(void) : AudioOutputI2S_OA_F32(0) { begin(); } ; void begin(void); friend class AudioInputI2Sslave_OA_F32; friend void dma_ch0_isr(void); protected: static void config_i2s(void); }; #endif