/* This is a direct translation of the Teensy Audio Library RMS Analyze * to use floating point f32. This is intended to be compatible with * Chip Audette's floating point libraries. * Bob Larkin 23 April 2020 - AudioAnalyze_RMS_F32 * * Regard the copyright and licensing: * Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* Input is a block of f32 numbers. Output is the signal RMS amplitude * calculated over multiple blocks. Useful for audio level response projects, * and general troubleshooting. * * Status: Tested 3.6 and T4.0 No known bugs. * Functions: * available(); Returns true if new RMS data is available. * read(); Read the new RMS value. Return is rms value in float. * Examples: * TestPeakRMS.ino * Similar: File > Examples > Audio > Analysis > PeakAndRMSMeterStereo * Time: Measured time for the update of F32 RMS is 7 microseconds * for 128 block size. * * The average "power" is found by squaring the sample values, adding them * together and dividing by the number of samples. The RMS value is a "voltage" * found by taking the square root of the power. This is in DSP lingo, and * the units are vague. But, since usually, only relative values are important, * the units will cancel out! * * The two variables, accum and count, keep adding to the power sum until * a read() takes place. This is fine if the statistics of the input data are * stationary, i.e., not changing with time. But, if the process is not * stationary, be aware and do read() at appropriate times. */ #ifndef analyze_rms_f32_h_ #define analyze_rms_f32_h_ #include "Arduino.h" #include "AudioStream_F32.h" class AudioAnalyzeRMS_F32 : public AudioStream_F32 { //GUI: inputs:1, outputs:0 //this line used for automatic generation of GUI node //GUI: shortName: AnalyzeRMS public: AudioAnalyzeRMS_F32(void) : AudioStream_F32(1, inputQueueArray_f32) { // default values from initialization below } // Alternate specification of block size. Sample rate does not apply for analyze_rms AudioAnalyzeRMS_F32(const AudioSettings_F32 &settings) : AudioStream_F32(1, inputQueueArray_f32) { block_size = settings.audio_block_samples; } bool available(void) { return count > 0; } void showError(uint16_t e) { // 0/1 Disables/Enables printing of update() errors errorPrint = e; } float read(void); virtual void update(void); private: audio_block_f32_t *inputQueueArray_f32[1]; uint16_t block_size = AUDIO_BLOCK_SAMPLES; // double for accum is very safe, but needed? Well, power dynamic Range x 1 sec of data =~ 1E7 x 4E4 = 4E11 // whereas float range for positive numbers is 2^23 =~ 1E7 so double is easily justified for accuracy. // The timing 7 microseconds per 128, includes using double for accum, so the price is reasonable. double accum = 0.0; uint32_t count = 0; // Control error printing in update(). Should never be enabled // until all audio objects have been initialized. // Only used as 0 or 1 now, but 16 bits are available. uint16_t errorPrint = 0; }; #endif