/* * This is a direct translation of the Teensy Audio Library Peak Analyze * to use floating point f32. This is intended to be compatible with * Chip Audette's floating point libraries. * Bob Larkin 23 April 2020 - AudioAnalyze_Peak_F32 * * Regard the Paul Stoffregen copyright and licensing: * * Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "AudioStream_F32.h" #include "analyze_peak_f32.h" void AudioAnalyzePeak_F32::update(void) { audio_block_f32_t *blockIn; const float32_t *p, *end; float32_t min, max, d; blockIn = AudioStream_F32::receiveReadOnly_f32(); if (!blockIn) { if(errorPrint) Serial.println("AN_PEAK ERR: No input memory"); return; } // Variable just_read allows both read() and readPeakToPeak() to be used if(just_read) { // Start new collection of min_sample and max_sample min_sample = blockIn->data[0]; max_sample = blockIn->data[0]; } p = blockIn->data; end = p + block_size; min = min_sample; max = max_sample; do { d=*p++; if (dmax) max=d; } while (p < end); min_sample = min; max_sample = max; new_output = true; // Tell available() that data is available AudioStream_F32::release(blockIn); } float AudioAnalyzePeak_F32::read(void) { // Tell update to start new just_read = true; __disable_irq(); float32_t min = min_sample; float32_t max = max_sample; __enable_irq(); min = abs(min); max = abs(max); if (min > max) max = min; return max; } float AudioAnalyzePeak_F32:: readPeakToPeak(void) { just_read = true; __disable_irq(); float32_t min = min_sample; float32_t max = max_sample; __enable_irq(); return (max - min); }