From d9c788fc79e5c5ae80c41ba6079cfa475d66713f Mon Sep 17 00:00:00 2001 From: Chip Audette Date: Mon, 19 Dec 2016 19:27:32 -0500 Subject: [PATCH] Examples: AudioEffectMine: clarify how audio is returned --- examples/MyAudioEffect_Float/AudioEffectMine_F32.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/examples/MyAudioEffect_Float/AudioEffectMine_F32.h b/examples/MyAudioEffect_Float/AudioEffectMine_F32.h index f7dc59a..577af9c 100644 --- a/examples/MyAudioEffect_Float/AudioEffectMine_F32.h +++ b/examples/MyAudioEffect_Float/AudioEffectMine_F32.h @@ -65,6 +65,9 @@ class AudioEffectMine_F32 : public AudioStream_F32 // //clean up...if you allocated any memory in the lines above //Audiostream_F32::release(audio_pow_block); + + // return your processed audio by putting it back into audio_block->data + } //end of applyMyAlgorithms // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!