diff --git a/examples/MyAudioEffect_Float/AudioEffectMine_F32.h b/examples/MyAudioEffect_Float/AudioEffectMine_F32.h index f7dc59a..577af9c 100644 --- a/examples/MyAudioEffect_Float/AudioEffectMine_F32.h +++ b/examples/MyAudioEffect_Float/AudioEffectMine_F32.h @@ -65,6 +65,9 @@ class AudioEffectMine_F32 : public AudioStream_F32 // //clean up...if you allocated any memory in the lines above //Audiostream_F32::release(audio_pow_block); + + // return your processed audio by putting it back into audio_block->data + } //end of applyMyAlgorithms // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!