add analyze_fft256_iq_F32 and examples/TestFFT256iq

pull/6/merge
boblark 3 years ago
parent 86b0b29a20
commit ce4e8fb292
  1. 261
      analyze_fft256_iq_F32.cpp
  2. 491
      analyze_fft256_iq_F32.h
  3. 51
      examples/TestFFT256iq/TestFFT256iq.ino

@ -0,0 +1,261 @@
/* analyze_fft_iq_F32.cpp
*
* Converted to F32 floating point input and also extended
* for complex I and Q inputs
* * Adapted all I/O to be F32 floating point for OpenAudio_ArduinoLibrary
* * Future: Add outputs for I & Q FFT x2 for overlapped FFT
* * Windowing None, Hann, Kaiser and Blackman-Harris.
*
* Conversion Copyright (c) 2021 Bob Larkin
* Same MIT license as PJRC:
*
* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <Arduino.h>
#include "analyze_fft256_iq_F32.h"
// Move audio data from audio_block_f32_t to the interleaved FFT instance buffer.
static void copy_to_fft_buffer1(void *destination, const void *sourceI, const void *sourceQ) {
const float *srcI = (const float *)sourceI;
const float *srcQ = (const float *)sourceQ;
float *dst = (float *)destination;
for (int i=0; i < AUDIO_BLOCK_SAMPLES; i++) {
*dst++ = *srcI++; // real sample, interleave
//*dst++ = 0.0f;
*dst++ = *srcQ++; // imag
//*dst++ = 0.0f;
}
}
static void apply_window_to_fft_buffer1(void *fft_buffer, const void *window) {
float *buf = (float *)fft_buffer; // 0th entry is real (do window) 1th is imag
const float *win = (float *)window;
for (int i=0; i < 256; i++) {
buf[2*i] *= *win++; // real
buf[2*i + 1] *= *win++; // imag
}
}
void AudioAnalyzeFFT256_IQ_F32::update(void) {
audio_block_f32_t *block_i,*block_q;
block_i = receiveReadOnly_f32(0);
if (!block_i) return;
block_q = receiveReadOnly_f32(1);
if (!block_q) {
release(block_i);
return;
}
// Here with two new blocks of data
// prevblock_i and _q are pointers to the IQ data collected last update()
if (!prevblock_i || !prevblock_q) { // Startup
prevblock_i = block_i;
prevblock_q = block_q;
return; // Nothing to release
}
// FFT is 256 and blocks are 128, so we need 2 blocks. We still do
// this every 128 samples to get 50% overlap on FFT data to roughly
// compensate for windowing.
// ( dest, i-source, q-source )
copy_to_fft_buffer1(fft_buffer, prevblock_i->data, prevblock_q->data);
copy_to_fft_buffer1(fft_buffer+256, block_i->data, block_q->data);
if (pWin)
apply_window_to_fft_buffer1(fft_buffer, window);
arm_cfft_radix4_f32(&fft_inst, fft_buffer); // Finally the FFT
count++;
for (int i=0; i < 256; i++) {
float ss = fft_buffer[2*i]*fft_buffer[2*i] + fft_buffer[2*i+1]*fft_buffer[2*i+1];
if(count==1) // Starting new average
sumsq[i] = ss;
else if (count <= nAverage) // Adding on to average
sumsq[i] += ss;
}
if (count >= nAverage) { // Average is finished
count = 0;
float inAf = 1.0f/(float)nAverage;
for (int i=0; i < 256; i++) {
int ii = 255 - (i ^ 128);
if(outputType==FFT_RMS)
output[ii] = sqrtf(inAf*sumsq[ii]);
else if(outputType==FFT_POWER)
output[ii] = inAf*sumsq[ii];
else if(outputType==FFT_DBFS)
output[ii] = 10.0f*log10f(inAf*sumsq[ii])-42.1442f; // Scaled to FS sine wave
else
output[ii] = 0.0f;
}
}
outputflag = true;
release(prevblock_i); // Release the 2 blocks that were block_i
release(prevblock_q); // and block_q on last time through update()
prevblock_i = block_i; // We will use these 2 blocks on next update()
prevblock_q = block_q; // Just change pointers
}
#if 0
==============================================================
==============================================================
/* analyze_fft1024_F32.cpp Converted from Teensy I16 Audio Library
* This version uses float F32 inputs. See comments at analyze_fft1024_F32.h
*
* Conversion parts copyright (c) Bob Larkin 2021
*
* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <Arduino.h>
#include "analyze_fft1024_F32.h"
// #include "utility/dspinst.h"
// Move audio data from an audio_block_f32_t to the FFT instance buffer.
static void copy_to_fft_buffer(void *destination, const void *source)
{
const float *src = (const float *)source;
float *dst = (float *)destination;
for (int i=0; i < AUDIO_BLOCK_SAMPLES; i++) {
*dst++ = *src++; // real sample
*dst++ = 0.0f; // 0 for Imag
}
}
static void apply_window_to_fft_buffer(void *buffer, const void *window)
{
float *buf = (float *)buffer; // 0th entry is real (do window) 1th is imag
const float *win = (float *)window;
for (int i=0; i < 1024; i++)
buf[2*i] *= *win++;
}
void AudioAnalyzeFFT1024_F32::update(void)
{
audio_block_f32_t *block;
block = receiveReadOnly_f32();
if (!block) return;
// What all does 7EM cover??
#if defined(__ARM_ARCH_7EM__)
switch (state) {
case 0:
blocklist[0] = block;
state = 1;
break;
case 1:
blocklist[1] = block;
state = 2;
break;
case 2:
blocklist[2] = block;
state = 3;
break;
case 3:
blocklist[3] = block;
state = 4;
break;
case 4:
blocklist[4] = block;
state = 5;
break;
case 5:
blocklist[5] = block;
state = 6;
break;
case 6:
blocklist[6] = block;
state = 7;
break;
case 7:
blocklist[7] = block;
copy_to_fft_buffer(fft_buffer+0x000, blocklist[0]->data);
copy_to_fft_buffer(fft_buffer+0x100, blocklist[1]->data);
copy_to_fft_buffer(fft_buffer+0x200, blocklist[2]->data);
copy_to_fft_buffer(fft_buffer+0x300, blocklist[3]->data);
copy_to_fft_buffer(fft_buffer+0x400, blocklist[4]->data);
copy_to_fft_buffer(fft_buffer+0x500, blocklist[5]->data);
copy_to_fft_buffer(fft_buffer+0x600, blocklist[6]->data);
copy_to_fft_buffer(fft_buffer+0x700, blocklist[7]->data);
if (pWin)
apply_window_to_fft_buffer(fft_buffer, window);
arm_cfft_radix4_f32(&fft_inst, fft_buffer);
for (int i=0; i < 512; i++) {
float magsq = fft_buffer[2*i]*fft_buffer[2*i] + fft_buffer[2*i+1]*fft_buffer[2*i+1];
if(outputType==FFT_RMS)
output[i] = sqrtf(magsq);
else if(outputType==FFT_POWER)
output[i] = magsq;
else if(outputType==FFT_DBFS)
output[i] = 10.0f*log10f(magsq)-54.1854f; // Scaled to FS sine wave
else
output[i] = 0.0f;
}
outputflag = true;
release(blocklist[0]);
release(blocklist[1]);
release(blocklist[2]);
release(blocklist[3]);
blocklist[0] = blocklist[4];
blocklist[1] = blocklist[5];
blocklist[2] = blocklist[6];
blocklist[3] = blocklist[7];
state = 4;
break;
}
#else
release(block);
#endif
}
#endif

@ -0,0 +1,491 @@
/* analyze_fft_iq_F32.h
*
* Converted to F32 floating point input and also extended
* for complex I and Q inputs
* * Adapted all I/O to be F32 floating point for OpenAudio_ArduinoLibrary
* * Future: Add outputs for I & Q FFT x2 for overlapped FFT
* * Windowing None, Hann, Kaiser and Blackman-Harris.
*
* Conversion Copyright (c) 2021 Bob Larkin
* Same MIT license as PJRC:
*
*
* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Does complex input FFT of 1024 points. Output is not audio, and is magnitude
* only. Multiple output formats of RMS (same as I16 version, and default),
* Power or dBFS (full scale). Output can be bin by bin or a pointer to
* the output array is available. Several window functions are provided by
* in-class design, or a custom window can be provided from the INO.
*
* Functions (See comments below and #defines above:
* bool available()
* float read(unsigned int binNumber)
* float read(unsigned int binFirst, unsigned int binLast)
* int windowFunction(int wNum)
* int windowFunction(int wNum, float _kdb) // Kaiser only
* float* getData(void)
* float* getWindow(void)
* void putWindow(float *pwin)
* void setOutputType(int _type)
*
* Timing, max is longest update() time:
* T3.6 Windowed, RMS out, - uSec max
* T3.6 Windowed, Power Out, - uSec max
* T3.6 Windowed, dBFS out, - uSec max
* No Window saves 60 uSec on T3.6 for any output.
* T4.0 Windowed, RMS Out, - uSec
*
* Scaling:
* Full scale for floating point DSP is a nebulous concept. Normally the
* full scale is -1.0 to +1.0. This is an unscaled FFT and for a sine
* wave centered in frequency on a bin and of FS amplitude, the power
* at that center bin will grow by 1024^2/4 = 262144 without windowing.
* Windowing loss cuts this down. The RMS level can grow to sqrt(262144)
* or 512. The dBFS has been scaled to make this max value 0 dBFS by
* removing 54.2 dB. With floating point, the dynamic range is maintained
* no matter how it is scaled, but this factor needs to be considered
* when building the INO.
*/
#ifndef analyze_fft256iq_h_
#define analyze_fft256iq_h_
//#include "AudioStream.h"
//#include "arm_math.h"
#include "Arduino.h"
#include "AudioStream_F32.h"
#include "arm_math.h"
#include "mathDSP_F32.h"
#define FFT_RMS 0
#define FFT_POWER 1
#define FFT_DBFS 2
#define NO_WINDOW 0
#define AudioWindowNone 0
#define AudioWindowHanning256 1
#define AudioWindowKaiser256 2
#define AudioWindowBlackmanHarris256 3
class AudioAnalyzeFFT256_IQ_F32 : public AudioStream_F32 {
//GUI: inputs:2, outputs:4 //this line used for automatic generation of GUI node
//GUI: shortName:AnalyzeFFT256IQ
public:
AudioAnalyzeFFT256_IQ_F32() : AudioStream_F32(2, inputQueueArray) { // NEEDS SETTINGS etc <<<<<<<<
arm_cfft_radix4_init_f32(&fft_inst, 256, 0, 1);
useHanningWindow();
}
bool available() {
if (outputflag == true) {
outputflag = false;
return true;
}
return false;
}
float read(unsigned int binNumber) {
if (binNumber>511 || binNumber<0) return 0.0;
return output[binNumber];
}
// Return sum of several bins. Normally use with power output.
// This produces the equivalent of bigger bins.
float read(unsigned int binFirst, unsigned int binLast) {
if (binFirst > binLast) {
unsigned int tmp = binLast;
binLast = binFirst;
binFirst = tmp;
}
if (binFirst > 511) return 0.0;
if (binLast > 511) binLast = 511;
uint32_t sum = 0;
do {
sum += output[binFirst++];
} while (binFirst <= binLast);
return (float)sum * (1.0 / 16384.0);
}
int windowFunction(int wNum) {
if(wNum == AudioWindowKaiser256)
return -1; // Kaiser needs the kdb
windowFunction(wNum, 0.0f);
return 0;
}
int windowFunction(int wNum, float _kdb) {
float kd;
pWin = window;
if(wNum == NO_WINDOW)
pWin = NULL;
else if (wNum == AudioWindowKaiser256) {
if(_kdb<20.0f)
kd = 20.0f;
else
kd = _kdb;
useKaiserWindow(kd);
}
else if (wNum == AudioWindowBlackmanHarris256)
useBHWindow();
else
useHanningWindow(); // Default
return 0;
}
// Fast pointer transfer. Be aware that the data will go away
// after the next 256 data points occur.
float* getData(void) {
return output;
}
// You can use this to design windows
float* getWindow(void) {
return window;
}
// Bring custom window from the INO
void putWindow(float *pwin) {
float *p = window;
for(int i=0; i<256; i++)
*p++ = *pwin++; // Copy for the FFT
}
// Output RMS (default) Power or dBFS
void setOutputType(int _type) {
outputType = _type;
}
virtual void update(void);
private:
float output[256];
float window[256];
float *pWin = window;
float fft_buffer[512];
float sumsq[256]; // Avoid re-use of output[]
uint8_t state = 0;
bool outputflag = false;
audio_block_f32_t *inputQueueArray[2];
audio_block_f32_t *prevblock_i,*prevblock_q;
arm_cfft_radix4_instance_f32 fft_inst;
int outputType = FFT_RMS; //Same type as I16 version init
int count = 0;
int nAverage = 1;
// The Hann window is a good all-around window
void useHanningWindow(void) {
for (int i=0; i < 256; i++) {
// 2*PI/255 = 0.0246399424
window[i] = 0.5*(1.0 - cosf(0.0246399424*(float)i));
}
}
// Blackman-Harris produces a first sidelobe more than 90 dB down.
// The price is a bandwidth of about 2 bins. Very useful at times.
void useBHWindow(void) {
for (int i=0; i < 256; i++) {
float kx = 0.0246399424; // 2*PI/255
int ix = (float) i;
window[i] = 0.35875 -
0.48829*cosf( kx*ix) +
0.14128*cosf(2.0f*kx*ix) -
0.01168*cosf(3.0f*kx*ix);
}
}
/* The windowing function here is that of James Kaiser. This has a number
* of desirable features. The sidelobes drop off as the frequency away from a transition.
* Also, the tradeoff of sidelobe level versus cutoff rate is variable.
* Here we specify it in terms of kdb, the highest sidelobe, in dB, next to a sharp cutoff. For
* calculating the windowing vector, we need a parameter beta, found as follows:
*/
void useKaiserWindow(float kdb) {
float32_t beta, kbes, xn2;
mathDSP_F32 mathEqualizer; // For Bessel function
if (kdb < 20.0f)
beta = 0.0;
else
beta = -2.17+0.17153*kdb-0.0002841*kdb*kdb; // Within a dB or so
// Note: i0f is the fp zero'th order modified Bessel function (see mathDSP_F32.h)
kbes = 1.0f / mathEqualizer.i0f(beta); // An additional derived parameter used in loop
for (int n=0; n<128; n++) {
xn2 = 0.5f+(float32_t)n;
// 4/(1023^2)=0.00000382215877f
// xn2 = 0.00000382215877f*xn2*xn2;
// 4/(255^2)=0.000061514802f
xn2 = 0.000061514802f*xn2*xn2;
window[127 - n]=kbes*(mathEqualizer.i0f(beta*sqrtf(1.0-xn2)));
window[128 + n] = window[255 - n];
}
}
};
#endif
#if 0
//==================================================
//====================================================
/* analyze_fft1024_F32.h Converted from Teensy I16 Audio Library
*
* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Moved directly I16 to F32. Bob Larkin 16 Feb 2021
* Does real input FFT of 1024 points. Output is not audio, and is magnitude
* only. Multiple output formats of RMS (same as I16 version, and default),
* Power or dBFS (full scale). Output can be bin by bin or a pointer to
* the output array is available. Several window functions are provided by
* in-class design, or a custom window can be provided from the INO.
*
* Functions (See comments below and #defines above:
* bool available()
* float read(unsigned int binNumber)
* float read(unsigned int binFirst, unsigned int binLast)
* int windowFunction(int wNum)
* int windowFunction(int wNum, float _kdb) // Kaiser only
* float* getData(void)
* float* getWindow(void)
* void putWindow(float *pwin)
* void setOutputType(int _type)
*
* Timing, max is longest update() time:
* T3.6 Windowed, RMS out, 1016 uSec max
* T3.6 Windowed, Power Out, 975 uSec max
* T3.6 Windowed, dBFS out, 1591 uSec max
* No Window saves 60 uSec on T3.6 for any output.
* T4.0 Windowed, RMS Out, 149 uSec
*
* Scaling:
* Full scale for floating point DSP is a nebulous concept. Normally the
* full scale is -1.0 to +1.0. This is an unscaled FFT and for a sine
* wave centered in frequency on a bin and of FS amplitude, the power
* at that center bin will grow by 1024^2/4 = 262144 without windowing.
* Windowing loss cuts this down. The RMS level can grow to sqrt(262144)
* or 512. The dBFS has been scaled to make this max value 0 dBFS by
* removing 54.2 dB. With floating point, the dynamic range is maintained
* no matter how it is scaled, but this factor needs to be considered
* when building the INO.
*/
#ifndef analyze_fft256iq_F32_h_
#define analyze_fft256iq_F32_h_
#include "Arduino.h"
#include "AudioStream_F32.h"
#include "arm_math.h"
#include "mathDSP_F32.h"
#define FFT_RMS 0
#define FFT_POWER 1
#define FFT_DBFS 2
#define NO_WINDOW 0
#define AudioWindowNone 0
#define AudioWindowHanning1024 1
#define AudioWindowKaiser1024 2
#define AudioWindowBlackmanHarris1024 3
class AudioAnalyzeFFT1024_F32 : public AudioStream_F32 {
//GUI: inputs:1, outputs:0 //this line used for automatic generation of GUI node
//GUI: shortName:AnalyzeFFT1024
public:
AudioAnalyzeFFT1024_F32() : AudioStream_F32(1, inputQueueArray) {
arm_cfft_radix4_init_f32(&fft_inst, 1024, 0, 1);
useHanningWindow(); // Revisit this for more flexibility <<<<<
}
bool available() {
if (outputflag == true) {
outputflag = false;
return true;
}
return false;
}
float read(unsigned int binNumber) {
if (binNumber>511 || binNumber<0) return 0.0;
return output[binNumber];
}
// Return sum of several bins. Normally use with power output.
// This produces the equivalent of bigger bins.
float read(unsigned int binFirst, unsigned int binLast) {
if (binFirst > binLast) {
unsigned int tmp = binLast;
binLast = binFirst;
binFirst = tmp;
}
if (binFirst > 511) return 0.0;
if (binLast > 511) binLast = 511;
uint32_t sum = 0;
do {
sum += output[binFirst++];
} while (binFirst <= binLast);
return (float)sum * (1.0 / 16384.0);
}
int windowFunction(int wNum) {
if(wNum == AudioWindowKaiser1024)
return -1; // Kaiser needs the kdb
windowFunction(wNum, 0.0f);
return 0;
}
int windowFunction(int wNum, float _kdb) {
float kd;
pWin = window;
if(wNum == NO_WINDOW)
pWin = NULL;
else if (wNum == AudioWindowKaiser1024) {
if(_kdb<20.0f)
kd = 20.0f;
else
kd = _kdb;
useKaiserWindow(kd);
}
else if (wNum == AudioWindowBlackmanHarris1024)
useBHWindow();
else
useHanningWindow(); // Default
return 0;
}
// Fast pointer transfer. Be aware that the data will go away
// after the next 512 data points occur.
float* getData(void) {
return output;
}
// You can use this to design windows
float* getWindow(void) {
return window;
}
// Bring custom window from the INO
void putWindow(float *pwin) {
float *p = window;
for(int i=0; i<1024; i++)
*p++ = *pwin++;
}
// Output RMS (default) Power or dBFS
void setOutputType(int _type) {
outputType = _type;
}
virtual void update(void);
private:
float output[512];
float window[1024];
float *pWin = window;
audio_block_f32_t *blocklist[8];
float fft_buffer[2048];
uint8_t state = 0;
bool outputflag = false;
audio_block_f32_t *inputQueueArray[1];
arm_cfft_radix4_instance_f32 fft_inst;
int outputType = FFT_RMS; //Same type as I16 version init
// The Hann window is a good all-around window
void useHanningWindow(void) {
for (int i=0; i < 1024; i++) {
// 2*PI/1023 = 0.006141921
window[i] = 0.5*(1.0 - cosf(0.006141921f*(float)i));
}
}
// Blackman-Harris produces a first sidelobe more than 90 dB down.
// The price is a bandwidth of about 2 bins. Very useful at times.
void useBHWindow(void) {
for (int i=0; i < 1024; i++) {
float kx = 0.006141921; // 2*PI/1023
int ix = (float) i;
window[i] = 0.35875 -
0.48829*cosf( kx*ix) +
0.14128*cosf(2.0f*kx*ix) -
0.01168*cosf(3.0f*kx*ix);
}
}
/* The windowing function here is that of James Kaiser. This has a number
* of desirable features. The sidelobes drop off as the frequency away from a transition.
* Also, the tradeoff of sidelobe level versus cutoff rate is variable.
* Here we specify it in terms of kdb, the highest sidelobe, in dB, next to a sharp cutoff. For
* calculating the windowing vector, we need a parameter beta, found as follows:
*/
void useKaiserWindow(float kdb) {
float32_t beta, kbes, xn2;
mathDSP_F32 mathEqualizer; // For Bessel function
if (kdb < 20.0f)
beta = 0.0;
else
beta = -2.17+0.17153*kdb-0.0002841*kdb*kdb; // Within a dB or so
// Note: i0f is the fp zero'th order modified Bessel function (see mathDSP_F32.h)
kbes = 1.0f / mathEqualizer.i0f(beta); // An additional derived parameter used in loop
for (int n=0; n<512; n++) {
xn2 = 0.5f+(float32_t)n;
// 4/(1023^2)=0.00000382215877f
xn2 = 0.00000382215877f*xn2*xn2;
window[511 - n]=kbes*(mathEqualizer.i0f(beta*sqrtf(1.0-xn2)));
window[512 + n] = window[511 - n];
}
}
};
#endif
#endif

@ -0,0 +1,51 @@
// TestFFT256iq.ino
#include "OpenAudio_ArduinoLibrary.h"
#include "AudioStream_F32.h"
#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>
#include <SerialFlash.h>
// GUItool: begin automatically generated code
AudioSynthSineCosine_F32 sine_cos1; //xy=76,532
AudioAnalyzeFFT256_IQ_F32 FFT256iq1; //xy=243,532
AudioOutputI2S_F32 audioOutI2S1; //xy=246,591
AudioConnection_F32 patchCord1(sine_cos1, 0, FFT256iq1, 0);
AudioConnection_F32 patchCord2(sine_cos1, 1, FFT256iq1, 1);
//AudioControlSGTL5000 sgtl5000_1;
// GUItool: end automatically generated code
void setup(void) {
float* pPwr;
Serial.begin(9600);
delay(1000);
AudioMemory_F32(20);
Serial.println("FFT256IQ Test");
// sgtl5000_1.enable(); //start the audio board
// sgtl5000_1.inputSelect(AUDIO_INPUT_LINEIN); // or AUDIO_INPUT_MIC
sine_cos1.amplitude(0.5); // Initialize Waveform Generator
// bin spacing = 44117.648/256 = 172.335 172.3 * 4 = 689.335 Hz (T3.6)
// Half bin higher is 775.3 for testing windows
//sine_cos1.frequency(689.34f);
sine_cos1.frequency(1723.35f);
FFT256iq1.setOutputType(FFT_DBFS);
FFT256iq1.windowFunction(AudioWindowBlackmanHarris256);
//float* pw = FFT256iq1.getWindow(); // Print window
//for (int i=0; i<256; i++) Serial.println(pw[i], 4);
delay(1000);
if( FFT256iq1.available() )
pPwr = FFT256iq1.getData();
for(int i=0; i<256; i++)
Serial.println(*(pPwr + i), 8 );
}
void loop(void) {
}
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