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OpenAudio_ArduinoLibrary/analyze_fft1024_F32.h

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/* analyze_fft1024_F32.h Converted from Teensy I16 Audio Library
*
* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Moved directly I16 to F32. Bob Larkin 16 Feb 2021
* Only Hann window for now.
*/
#ifndef analyze_fft1024_F32_h_
#define analyze_fft1024_F32_h_
#include "Arduino.h"
#include "AudioStream_F32.h"
#include "arm_math.h"
#define FFT_RMS 0
#define FFT_POWER 1
#define FFT_DBFS 2
/* // windows.c
extern "C" {
extern const int16_t AudioWindowHanning1024[];
extern const int16_t AudioWindowBartlett1024[];
extern const int16_t AudioWindowBlackman1024[];
extern const int16_t AudioWindowFlattop1024[];
extern const int16_t AudioWindowBlackmanHarris1024[];
extern const int16_t AudioWindowNuttall1024[];
extern const int16_t AudioWindowBlackmanNuttall1024[];
extern const int16_t AudioWindowWelch1024[];
extern const int16_t AudioWindowHamming1024[];
extern const int16_t AudioWindowCosine1024[];
extern const int16_t AudioWindowTukey1024[]; )
*/
class AudioAnalyzeFFT1024_F32 : public AudioStream_F32 {
//GUI: inputs:1, outputs:0 //this line used for automatic generation of GUI node
//GUI: shortName:AnalyzeFFT1024
public:
AudioAnalyzeFFT1024_F32() : AudioStream_F32(1, inputQueueArray) {
arm_cfft_radix4_init_f32(&fft_inst, 1024, 0, 1);
useHanningWindow(); // Revisit this for more flexibility <<<<<
}
bool available() {
if (outputflag == true) {
outputflag = false;
return true;
}
return false;
}
float read(unsigned int binNumber) {
if (binNumber>511 || binNumber<0) return 0.0;
return output[binNumber];
}
float read(unsigned int binFirst, unsigned int binLast) {
if (binFirst > binLast) {
unsigned int tmp = binLast;
binLast = binFirst;
binFirst = tmp;
}
if (binFirst > 511) return 0.0;
if (binLast > 511) binLast = 511;
uint32_t sum = 0;
do {
sum += output[binFirst++];
} while (binFirst <= binLast);
return (float)sum * (1.0 / 16384.0);
}
void useHanningWindow(void) {
for (int i=0; i < 1024; i++) {
// 2*PI/1023 = 0.006141921
window[i] = 0.5*(1.0 - cosf(0.006141921f*(float)i));
}
}
// void windowFunction(const float *w) {
// window = w;
// }
void setOutputType(int _type) {
outputType = _type;
}
virtual void update(void);
float output[512];
private:
// void init(void);
float window[1024]; int doPrint = 0;
audio_block_f32_t *blocklist[8];
float fft_buffer[2048];
uint8_t state = 0;
bool outputflag = false;
audio_block_f32_t *inputQueueArray[1];
arm_cfft_radix4_instance_f32 fft_inst;
int outputType = FFT_RMS; //Same type as I16 version has
};
#endif