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OpenAudio_ArduinoLibrary/output_spdif3_f32.h

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/* Hardware-SPDIF for Teensy 4
* Copyright (c) 2019, Frank Bösing, f.boesing@gmx.de
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef output_SPDIF3_f32_h_
#define output_SPDIF3_f32_h_
#include <Arduino.h>
#include "AudioStream_F32.h"
//include "AudioStream.h"
#include <DMAChannel.h>
class AudioOutputSPDIF3_F32 : public AudioStream_F32
{
public:
AudioOutputSPDIF3_F32(const AudioSettings_F32 &settings) : AudioStream_F32(2, inputQueueArray) {
sample_rate_Hz = settings.sample_rate_Hz;
begin();
}
virtual void update(void);
void begin(void);
friend class AudioInputSPDIF3_F32;
friend class AsyncAudioInputSPDIF3_F32;
static void mute_PCM(const bool mute);
static bool pll_locked(void);
protected:
//AudioOutputSPDIF3_F32(int dummy): AudioStream(2, inputQueueArray) {}
static void config_spdif3(float fs_Hz);
static audio_block_f32_t *block_left_1st;
static audio_block_f32_t *block_right_1st;
static bool update_responsibility;
static DMAChannel dma;
static void isr(void);
private:
static uint32_t dpll_Gain() __attribute__ ((const));
static audio_block_f32_t *block_left_2nd;
static audio_block_f32_t *block_right_2nd;
static audio_block_f32_t block_silent;
audio_block_f32_t *inputQueueArray[2];
static float sample_rate_Hz;
};
#endif