From b0e7f24c1af198517a1c5bbbed08a6c253cd62fc Mon Sep 17 00:00:00 2001 From: Gergo Koteles Date: Wed, 9 Jul 2025 18:24:59 +0200 Subject: [PATCH] reverb: do not fill the reverb buffers unnecessarily they will be overwritten later --- src/minidexed.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/minidexed.cpp b/src/minidexed.cpp index 0e1c283..1b5b4f6 100644 --- a/src/minidexed.cpp +++ b/src/minidexed.cpp @@ -1430,11 +1430,6 @@ void CMiniDexed::ProcessSound (void) reverb_send_mixer->doAddMix(i,m_OutputLevel[i]); } - arm_fill_f32(0.0f, ReverbBuffer[indexL], nFrames); - arm_fill_f32(0.0f, ReverbBuffer[indexR], nFrames); - arm_fill_f32(0.0f, ReverbSendBuffer[indexR], nFrames); - arm_fill_f32(0.0f, ReverbSendBuffer[indexL], nFrames); - m_ReverbSpinLock.Acquire (); reverb_send_mixer->getMix(ReverbSendBuffer[indexL], ReverbSendBuffer[indexR]);