@ -89,7 +89,10 @@ public:
AudioStereoMixer ( uint16_t len ) : AudioMixer < NN > ( len )
{
for ( uint8_t i = 0 ; i < NN ; i + + )
panorama [ i ] = UNITY_PANORAMA ;
{
panorama [ i ] [ 0 ] = UNITY_PANORAMA ;
panorama [ i ] [ 1 ] = UNITY_PANORAMA ;
}
sumbufR = new float32_t [ buffer_length ] ;
arm_fill_f32 ( 0.0f , sumbufR , buffer_length ) ;
@ -108,28 +111,25 @@ public:
pan = MAX_PANORAMA ;
else if ( pan < MIN_PANORAMA )
pan = MIN_PANORAMA ;
panorama [ channel ] = pan ;
// From: https://stackoverflow.com/questions/67062207/how-to-pan-audio-sample-data-naturally
panorama [ channel ] [ 0 ] = arm_sin_f32 ( mapfloat ( pan , MIN_PANORAMA , MAX_PANORAMA , 0.0 , M_PI / 2.0 ) ) ;
panorama [ channel ] [ 1 ] = arm_cos_f32 ( mapfloat ( pan , MIN_PANORAMA , MAX_PANORAMA , 0.0 , M_PI / 2.0 ) ) ;
}
void doAddMix ( uint8_t channel , float32_t * in )
{
float32_t tmp [ buffer_length ] ;
float32_t sin_pan ;
float32_t cos_pan ;
assert ( in ) ;
// From: https://stackoverflow.com/questions/67062207/how-to-pan-audio-sample-data-naturally
sin_pan = arm_sin_f32 ( mapfloat ( panorama [ channel ] , MIN_PANORAMA , MAX_PANORAMA , 0.0 , M_PI / 2.0 ) ) ;
cos_pan = arm_cos_f32 ( mapfloat ( panorama [ channel ] , MIN_PANORAMA , MAX_PANORAMA , 0.0 , M_PI / 2.0 ) ) ;
// left
arm_scale_f32 ( in , sin_pan , tmp , buffer_length ) ;
arm_scale_f32 ( in , panorama [ channel ] [ 0 ] , tmp , buffer_length ) ;
if ( multiplier [ channel ] ! = UNITY_GAIN )
arm_scale_f32 ( tmp , multiplier [ channel ] , tmp , buffer_length ) ;
arm_add_f32 ( sumbufL , tmp , sumbufL , buffer_length ) ;
// right
arm_scale_f32 ( in , cos_pan , tmp , buffer_length ) ;
arm_scale_f32 ( in , panorama [ channel ] [ 1 ] , tmp , buffer_length ) ;
if ( multiplier [ channel ] ! = UNITY_GAIN )
arm_scale_f32 ( tmp , multiplier [ channel ] , tmp , buffer_length ) ;
arm_add_f32 ( sumbufR , tmp , sumbufR , buffer_length ) ;
@ -172,7 +172,7 @@ protected:
using AudioMixer < NN > : : sumbufL ;
using AudioMixer < NN > : : multiplier ;
using AudioMixer < NN > : : buffer_length ;
float32_t panorama [ NN ] ;
float32_t panorama [ NN ] [ 2 ] ;
float32_t * sumbufR ;
} ;