diff --git a/src/effect_mixer.hpp b/src/effect_mixer.hpp index 9cf5070..ea0b510 100644 --- a/src/effect_mixer.hpp +++ b/src/effect_mixer.hpp @@ -113,8 +113,8 @@ public: pan = MIN_PANORAMA; // From: https://stackoverflow.com/questions/67062207/how-to-pan-audio-sample-data-naturally - panorama[channel][0]=arm_sin_f32(mapfloat(pan, MIN_PANORAMA, MAX_PANORAMA, 0.0, M_PI/2.0)); - panorama[channel][1]=arm_cos_f32(mapfloat(pan, MIN_PANORAMA, MAX_PANORAMA, 0.0, M_PI/2.0)); + panorama[channel][0]=arm_cos_f32(mapfloat(pan, MIN_PANORAMA, MAX_PANORAMA, 0.0, M_PI/2.0)); + panorama[channel][1]=arm_sin_f32(mapfloat(pan, MIN_PANORAMA, MAX_PANORAMA, 0.0, M_PI/2.0)); } void doAddMix(uint8_t channel, float32_t* in)