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MiniDexed/src/minidexed.cpp

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106 KiB

//
// minidexed.cpp
//
// MiniDexed - Dexed FM synthesizer for bare metal Raspberry Pi
// Copyright (C) 2022 The MiniDexed Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#include "minidexed.h"
#include <circle/logger.h>
#include <circle/memory.h>
#include <circle/sound/pwmsoundbasedevice.h>
#include <circle/sound/i2ssoundbasedevice.h>
#include <circle/sound/hdmisoundbasedevice.h>
#include <circle/gpiopin.h>
#include <string.h>
#include <stdio.h>
#include <assert.h>
LOGMODULE ("minidexed");
CMiniDexed::CMiniDexed (
CConfig *pConfig,
CInterruptSystem *pInterrupt,
CGPIOManager *pGPIOManager,
CI2CMaster *pI2CMaster,
FATFS *pFileSystem
) :
#ifdef ARM_ALLOW_MULTI_CORE
CMultiCoreSupport (CMemorySystem::Get ()),
#endif
m_pConfig (pConfig),
m_UI (this, pGPIOManager, pI2CMaster, pConfig),
m_PerformanceConfig (pFileSystem),
m_PCKeyboard (this, pConfig, &m_UI),
m_SerialMIDI (this, pInterrupt, pConfig, &m_UI),
m_bUseSerial (false),
m_pSoundDevice (0),
m_bChannelsSwapped (pConfig->GetChannelsSwapped ()),
#ifdef ARM_ALLOW_MULTI_CORE
m_nActiveTGsLog2 (0),
#endif
m_GetChunkTimer ("GetChunk", 1000000U * pConfig->GetChunkSize ()/2 / pConfig->GetSampleRate ()),
m_bProfileEnabled (m_pConfig->GetProfileEnabled ()),
m_bSavePerformance (false),
m_bSavePerformanceNewFile (false),
m_bSetNewPerformance (false),
m_bDeletePerformance (false),
m_bLoadPerformanceBusy(false)
{
assert (m_pConfig);
for (unsigned i = 0; i < CConfig::ToneGenerators; i++)
{
m_nVoiceBankID[i] = 0;
m_nVoiceBankIDMSB[i] = 0;
m_nProgram[i] = 0;
m_nVolume[i] = 100;
m_nPan[i] = 64;
m_nMasterTune[i] = 0;
m_nCutoff[i] = 99;
m_nResonance[i] = 0;
m_nMIDIChannel[i] = CMIDIDevice::Disabled;
m_nPitchBendRange[i] = 2;
m_nPitchBendStep[i] = 0;
m_nPortamentoMode[i] = 0;
m_nPortamentoGlissando[i] = 0;
m_nPortamentoTime[i] = 0;
m_bMonoMode[i]=0;
m_nNoteLimitLow[i] = 0;
m_nNoteLimitHigh[i] = 127;
m_nNoteShift[i] = 0;
m_nModulationWheelRange[i]=99;
m_nModulationWheelTarget[i]=7;
m_nFootControlRange[i]=99;
m_nFootControlTarget[i]=0;
m_nBreathControlRange[i]=99;
m_nBreathControlTarget[i]=0;
m_nAftertouchRange[i]=99;
m_nAftertouchTarget[i]=0;
#if defined(MIXING_CONSOLE_ENABLE)
memset(this->m_nFXSendLevel[i], 0, MixerOutput::kFXCount * sizeof(unsigned));
#elif defined(PLATE_REVERB_ENABLE)
m_nReverbSend[i] = 0;
#endif
m_uchOPMask[i] = 0b111111; // All operators on
m_pTG[i] = new CDexedAdapter (CConfig::MaxNotes, pConfig->GetSampleRate ());
assert (m_pTG[i]);
m_pTG[i]->activate ();
}
for (unsigned i = 0; i < CConfig::MaxUSBMIDIDevices; i++)
{
m_pMIDIKeyboard[i] = new CMIDIKeyboard (this, pConfig, &m_UI, i);
assert (m_pMIDIKeyboard[i]);
}
// select the sound device
const char *pDeviceName = pConfig->GetSoundDevice ();
if (strcmp (pDeviceName, "i2s") == 0)
{
LOGNOTE ("I2S mode");
m_pSoundDevice = new CI2SSoundBaseDevice (pInterrupt, pConfig->GetSampleRate (),
pConfig->GetChunkSize (), false,
pI2CMaster, pConfig->GetDACI2CAddress ());
}
else if (strcmp (pDeviceName, "hdmi") == 0)
{
LOGNOTE ("HDMI mode");
m_pSoundDevice = new CHDMISoundBaseDevice (pInterrupt, pConfig->GetSampleRate (),
pConfig->GetChunkSize ());
// The channels are swapped by default in the HDMI sound driver.
// TODO: Remove this line, when this has been fixed in the driver.
m_bChannelsSwapped = !m_bChannelsSwapped;
}
else
{
LOGNOTE ("PWM mode");
m_pSoundDevice = new CPWMSoundBaseDevice (pInterrupt, pConfig->GetSampleRate (),
pConfig->GetChunkSize ());
}
#ifdef ARM_ALLOW_MULTI_CORE
for (unsigned nCore = 0; nCore < CORES; nCore++)
{
m_CoreStatus[nCore] = CoreStatusInit;
}
#endif
this->setMasterVolume(1.0);
#if defined(MIXING_CONSOLE_ENABLE)
this->m_UI.log("Init Mixing Console...");
this->mixing_console_ = new Mixer(static_cast<float32_t>(pConfig->GetSampleRate()), pConfig->GetChunkSize() / 2);
for (uint8_t i = 0; i < CConfig::ToneGenerators; i++)
{
this->mixing_console_->setInputSampleBuffer(i, m_OutputLevel[i]);
}
// Tube parameters
this->SetParameter(TParameter::ParameterFXTubeEnable, 1);
this->SetParameter(TParameter::ParameterFXTubeOverdrive, 10);
// Chorus parameters
this->SetParameter(TParameter::ParameterFXChorusEnable, 1);
this->SetParameter(TParameter::ParameterFXChorusRate, 50);
this->SetParameter(TParameter::ParameterFXChorusDepth, 50);
// Flanger parameters
this->SetParameter(TParameter::ParameterFXFlangerEnable, 1);
this->SetParameter(TParameter::ParameterFXFlangerRate, 3);
this->SetParameter(TParameter::ParameterFXFlangerDepth, 75);
this->SetParameter(TParameter::ParameterFXFlangerFeedback, 50);
// Orbitone parameters
this->SetParameter(TParameter::ParameterFXOrbitoneEnable, 1);
this->SetParameter(TParameter::ParameterFXOrbitoneRate, 40);
this->SetParameter(TParameter::ParameterFXOrbitoneDepth, 50);
// Phaser parameters
this->SetParameter(TParameter::ParameterFXPhaserEnable, 1);
this->SetParameter(TParameter::ParameterFXPhaserRate, 5);
this->SetParameter(TParameter::ParameterFXPhaserDepth, 99);
this->SetParameter(TParameter::ParameterFXPhaserFeedback, 50);
this->SetParameter(TParameter::ParameterFXPhaserNbStages, 12);
// Delay parameters
this->SetParameter(TParameter::ParameterFXDelayEnable, 1);
this->SetParameter(TParameter::ParameterFXDelayLeftDelayTime, 15);
this->SetParameter(TParameter::ParameterFXDelayRightDelayTime, 22);
this->SetParameter(TParameter::ParameterFXDelayFeedback, 35);
// AudioEffectPlateReverb parameters
this->SetParameter(TParameter::ParameterReverbEnable, 1);
this->SetParameter(TParameter::ParameterReverbSize, 70);
this->SetParameter(TParameter::ParameterReverbHighDamp, 50);
this->SetParameter(TParameter::ParameterReverbLowDamp, 50);
this->SetParameter(TParameter::ParameterReverbLowPass, 30);
this->SetParameter(TParameter::ParameterReverbDiffusion, 65);
this->SetParameter(TParameter::ParameterReverbLevel, 99);
// Reverberator parameters
this->SetParameter(TParameter::ParameterFXReverberatorEnable, 1);
this->SetParameter(TParameter::ParameterFXReverberatorInputGain, 99);
this->SetParameter(TParameter::ParameterFXReverberatorTime, 80);
this->SetParameter(TParameter::ParameterFXReverberatorDiffusion, 80);
this->SetParameter(TParameter::ParameterFXReverberatorLP, 70);
// Initializes Return parameters to 0
size_t end = MixerOutput::kFXCount - 1;
for(size_t ret = 0; ret < end; ++ret)
{
for(size_t fx = 0; fx < MixerOutput::kFXCount; ++fx)
{
this->setMixingConsoleReturnLevel(static_cast<MixerOutput>(ret), static_cast<MixerOutput>(fx), 0);
}
}
// Return all Reverb signal to MainOutput
this->SetParameter(TParameter::ParameterFXPlateReverb_MainOutput, 99);
#elif defined(PLATE_REVERB_ENABLE)
// BEGIN setup tg_mixer
tg_mixer = new AudioStereoMixer<CConfig::ToneGenerators>(pConfig->GetChunkSize()/2);
// END setup tgmixer
// BEGIN setup reverb
reverb_send_mixer = new AudioStereoMixer<CConfig::ToneGenerators>(pConfig->GetChunkSize()/2);
reverb = new AudioEffectPlateReverb(pConfig->GetSampleRate());
SetParameter (TParameter::ParameterReverbEnable, 1);
SetParameter (TParameter::ParameterReverbSize, 70);
SetParameter (TParameter::ParameterReverbHighDamp, 50);
SetParameter (TParameter::ParameterReverbLowDamp, 50);
SetParameter (TParameter::ParameterReverbLowPass, 30);
SetParameter (TParameter::ParameterReverbDiffusion, 65);
SetParameter (TParameter::ParameterReverbLevel, 99);
// END setup reverb
#endif
this->SetParameter (TParameter::ParameterCompressorEnable, 1);
};
bool CMiniDexed::Initialize (void)
{
assert (m_pConfig);
assert (m_pSoundDevice);
if (!m_UI.Initialize ())
{
return false;
}
m_SysExFileLoader.Load (m_pConfig->GetHeaderlessSysExVoices ());
if (m_SerialMIDI.Initialize ())
{
LOGNOTE ("Serial MIDI interface enabled");
m_bUseSerial = true;
}
for (unsigned i = 0; i < CConfig::ToneGenerators; i++)
{
assert (m_pTG[i]);
SetVolume (100, i);
ProgramChange (0, i);
m_pTG[i]->setTranspose (24);
m_pTG[i]->setPBController (2, 0);
m_pTG[i]->setMWController (99, 1, 0);
m_pTG[i]->setFCController (99, 1, 0);
m_pTG[i]->setBCController (99, 1, 0);
m_pTG[i]->setATController (99, 1, 0);
#if defined(MIXING_CONSOLE_ENABLE)
// setup the mixer so that it remains identical to the initial version of the synth
this->mixing_console_->setPan(i, this->m_nPan[i] / 127.0f);
float32_t sendRev = this->m_nFXSendLevel[i][MixerOutput::FX_PlateReverb] / 99.0f;
this->mixing_console_->setSendLevel(i, MixerOutput::FX_PlateReverb, sendRev);
this->mixing_console_->setSendLevel(i, MixerOutput::MainOutput, 1.0f - sendRev);
#elif defined(PLATE_REVERB_ENABLE)
tg_mixer->pan(i,mapfloat(m_nPan[i],0,127,0.0f,1.0f));
tg_mixer->gain(i,1.0f);
reverb_send_mixer->pan(i,mapfloat(m_nPan[i],0,127,0.0f,1.0f));
reverb_send_mixer->gain(i,mapfloat(m_nReverbSend[i],0,99,0.0f,1.0f));
#endif
}
if (m_PerformanceConfig.Load ())
{
LoadPerformanceParameters();
}
else
{
SetMIDIChannel (CMIDIDevice::OmniMode, 0);
}
// load performances file list, and attempt to create the performance folder
if (!m_PerformanceConfig.ListPerformances())
{
LOGERR ("Cannot create internal Performance folder, new performances can't be created");
}
// setup and start the sound device
if (!m_pSoundDevice->AllocateQueueFrames (m_pConfig->GetChunkSize ()))
{
LOGERR ("Cannot allocate sound queue");
return false;
}
#ifndef ARM_ALLOW_MULTI_CORE
m_pSoundDevice->SetWriteFormat (SoundFormatSigned16, 1); // 16-bit Mono
#else
m_pSoundDevice->SetWriteFormat (SoundFormatSigned16, 2); // 16-bit Stereo
#endif
m_nQueueSizeFrames = m_pSoundDevice->GetQueueSizeFrames ();
m_pSoundDevice->Start ();
#ifdef ARM_ALLOW_MULTI_CORE
// start secondary cores
if (!CMultiCoreSupport::Initialize ())
{
return false;
}
#endif
return true;
}
void CMiniDexed::Process (bool bPlugAndPlayUpdated)
{
#ifndef ARM_ALLOW_MULTI_CORE
ProcessSound ();
#endif
for (unsigned i = 0; i < CConfig::MaxUSBMIDIDevices; i++)
{
assert (m_pMIDIKeyboard[i]);
m_pMIDIKeyboard[i]->Process (bPlugAndPlayUpdated);
}
m_PCKeyboard.Process (bPlugAndPlayUpdated);
if (m_bUseSerial)
{
m_SerialMIDI.Process ();
}
m_UI.Process ();
if (m_bSavePerformance)
{
DoSavePerformance ();
m_bSavePerformance = false;
}
if (m_bSavePerformanceNewFile)
{
DoSavePerformanceNewFile ();
m_bSavePerformanceNewFile = false;
}
if (m_bSetNewPerformance && !m_bLoadPerformanceBusy)
{
DoSetNewPerformance ();
if (m_nSetNewPerformanceID == GetActualPerformanceID())
{
m_bSetNewPerformance = false;
}
}
if(m_bDeletePerformance)
{
DoDeletePerformance ();
m_bDeletePerformance = false;
}
if (m_bProfileEnabled)
{
m_GetChunkTimer.Dump ();
}
}
#ifdef ARM_ALLOW_MULTI_CORE
void CMiniDexed::Run (unsigned nCore)
{
assert (1 <= nCore && nCore < CORES);
if (nCore == 1)
{
m_CoreStatus[nCore] = CoreStatusIdle; // core 1 ready
// wait for cores 2 and 3 to be ready
for (unsigned nCore = 2; nCore < CORES; nCore++)
{
while (m_CoreStatus[nCore] != CoreStatusIdle)
{
// just wait
}
}
while (m_CoreStatus[nCore] != CoreStatusExit)
{
ProcessSound ();
}
}
else // core 2 and 3
{
while (1)
{
m_CoreStatus[nCore] = CoreStatusIdle; // ready to be kicked
while (m_CoreStatus[nCore] == CoreStatusIdle)
{
// just wait
}
// now kicked from core 1
if (m_CoreStatus[nCore] == CoreStatusExit)
{
m_CoreStatus[nCore] = CoreStatusUnknown;
break;
}
assert (m_CoreStatus[nCore] == CoreStatusBusy);
// process the TGs, assigned to this core (2 or 3)
assert (m_nFramesToProcess <= CConfig::MaxChunkSize);
unsigned nTG = CConfig::TGsCore1 + (nCore-2)*CConfig::TGsCore23;
for (unsigned i = 0; i < CConfig::TGsCore23; i++, nTG++)
{
assert (m_pTG[nTG]);
m_pTG[nTG]->getSamples (m_OutputLevel[nTG],m_nFramesToProcess);
#if defined(MIXING_CONSOLE_ENABLE)
this->mixing_console_->preProcessInputSampleBuffer(nTG);
#endif
}
}
}
}
#endif
CSysExFileLoader *CMiniDexed::GetSysExFileLoader (void)
{
return &m_SysExFileLoader;
}
void CMiniDexed::BankSelect (unsigned nBank, unsigned nTG)
{
nBank=constrain((int)nBank,0,16383);
assert (nTG < CConfig::ToneGenerators);
if (GetSysExFileLoader ()->IsValidBank(nBank))
{
// Only change if we have the bank loaded
m_nVoiceBankID[nTG] = nBank;
m_UI.ParameterChanged ();
}
}
void CMiniDexed::BankSelectMSB (unsigned nBankMSB, unsigned nTG)
{
nBankMSB=constrain((int)nBankMSB,0,127);
assert (nTG < CConfig::ToneGenerators);
// MIDI Spec 1.0 "BANK SELECT" states:
// "The transmitter must transmit the MSB and LSB as a pair,
// and the Program Change must be sent immediately after
// the Bank Select pair."
//
// So it isn't possible to validate the selected bank ID until
// we receive both MSB and LSB so just store the MSB for now.
m_nVoiceBankIDMSB[nTG] = nBankMSB;
}
void CMiniDexed::BankSelectLSB (unsigned nBankLSB, unsigned nTG)
{
nBankLSB=constrain((int)nBankLSB,0,127);
assert (nTG < CConfig::ToneGenerators);
unsigned nBank = m_nVoiceBankID[nTG];
unsigned nBankMSB = m_nVoiceBankIDMSB[nTG];
nBank = (nBankMSB << 7) + nBankLSB;
// Now should have both MSB and LSB so enable the BankSelect
BankSelect(nBank, nTG);
}
void CMiniDexed::ProgramChange (unsigned nProgram, unsigned nTG)
{
assert (m_pConfig);
nProgram=constrain((int)nProgram,0,31);
assert (nTG < CConfig::ToneGenerators);
m_nProgram[nTG] = nProgram;
uint8_t Buffer[156];
m_SysExFileLoader.GetVoice (m_nVoiceBankID[nTG], nProgram, Buffer);
assert (m_pTG[nTG]);
m_pTG[nTG]->loadVoiceParameters (Buffer);
if (m_pConfig->GetMIDIAutoVoiceDumpOnPC())
{
// Only do the voice dump back out over MIDI if we have a specific
// MIDI channel configured for this TG
if (m_nMIDIChannel[nTG] < CMIDIDevice::Channels)
{
m_SerialMIDI.SendSystemExclusiveVoice(nProgram,0,nTG);
}
}
m_UI.ParameterChanged ();
}
void CMiniDexed::SetVolume (unsigned nVolume, unsigned nTG)
{
nVolume=constrain((int)nVolume,0,127);
assert (nTG < CConfig::ToneGenerators);
m_nVolume[nTG] = nVolume;
assert (m_pTG[nTG]);
m_pTG[nTG]->setGain (nVolume / 127.0f);
m_UI.ParameterChanged ();
}
void CMiniDexed::SetPan (unsigned nPan, unsigned nTG)
{
nPan=constrain((int)nPan,0,127);
assert (nTG < CConfig::ToneGenerators);
m_nPan[nTG] = nPan;
#if defined(MIXING_CONSOLE_ENABLE)
this->mixing_console_->setPan(nTG, mapfloat(nPan, 0, 127, 0.0f, 1.0f));
#elif defined(PLATE_REVERB_ENABLE)
tg_mixer->pan(nTG,mapfloat(nPan,0,127,0.0f,1.0f));
reverb_send_mixer->pan(nTG,mapfloat(nPan,0,127,0.0f,1.0f));
#endif
m_UI.ParameterChanged ();
}
#if defined(MIXING_CONSOLE_ENABLE)
unsigned CMiniDexed::getMixingConsoleSendLevel(unsigned nTG, MixerOutput fx) const
{
assert (nTG < CConfig::ToneGenerators);
return this->m_nFXSendLevel[nTG][fx];
}
void CMiniDexed::setMixingConsoleSendLevel(unsigned nTG, MixerOutput fx, unsigned nFXSend)
{
assert (nTG < CConfig::ToneGenerators);
nFXSend = constrain((int)nFXSend, 0, 99);
this->m_nFXSendLevel[nTG][fx] = nFXSend;
this->mixing_console_->setSendLevel(nTG, fx, nFXSend / 99.0f);
this->m_UI.ParameterChanged();
}
void CMiniDexed::setMixingConsoleReturnLevel(MixerOutput ret, MixerOutput fx, unsigned nFXReturn)
{
assert (ret < (MixerOutput::kFXCount - 1));
assert (fx < MixerOutput::kFXCount);
if(ret == fx)
{
nFXReturn = 0;
}
#if defined(DEBUG)
else
{
nFXReturn = constrain((int)nFXReturn, 0, 99);
}
#endif
this->mixing_console_->setReturnLevel(ret, fx, nFXReturn / 99.0f);
this->m_UI.ParameterChanged();
}
#elif defined(PLATE_REVERB_ENABLE)
void CMiniDexed::SetReverbSend (unsigned nReverbSend, unsigned nTG)
{
nReverbSend=constrain((int)nReverbSend,0,99);
assert (nTG < CConfig::ToneGenerators);
m_nReverbSend[nTG] = nReverbSend;
reverb_send_mixer->gain(nTG,mapfloat(nReverbSend,0,99,0.0f,1.0f));
m_UI.ParameterChanged ();
}
#endif
void CMiniDexed::SetMasterTune (int nMasterTune, unsigned nTG)
{
nMasterTune=constrain((int)nMasterTune,-99,99);
assert (nTG < CConfig::ToneGenerators);
m_nMasterTune[nTG] = nMasterTune;
assert (m_pTG[nTG]);
m_pTG[nTG]->setMasterTune ((int8_t) nMasterTune);
m_UI.ParameterChanged ();
}
void CMiniDexed::SetCutoff (int nCutoff, unsigned nTG)
{
nCutoff = constrain (nCutoff, 0, 99);
assert (nTG < CConfig::ToneGenerators);
m_nCutoff[nTG] = nCutoff;
assert (m_pTG[nTG]);
m_pTG[nTG]->setFilterCutoff (mapfloat (nCutoff, 0, 99, 0.0f, 1.0f));
m_UI.ParameterChanged ();
}
void CMiniDexed::SetResonance (int nResonance, unsigned nTG)
{
nResonance = constrain (nResonance, 0, 99);
assert (nTG < CConfig::ToneGenerators);
m_nResonance[nTG] = nResonance;
assert (m_pTG[nTG]);
m_pTG[nTG]->setFilterResonance (mapfloat (nResonance, 0, 99, 0.0f, 1.0f));
m_UI.ParameterChanged ();
}
void CMiniDexed::SetMIDIChannel (uint8_t uchChannel, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (uchChannel < CMIDIDevice::ChannelUnknown);
m_nMIDIChannel[nTG] = uchChannel;
for (unsigned i = 0; i < CConfig::MaxUSBMIDIDevices; i++)
{
assert (m_pMIDIKeyboard[i]);
m_pMIDIKeyboard[i]->SetChannel (uchChannel, nTG);
}
m_PCKeyboard.SetChannel (uchChannel, nTG);
if (m_bUseSerial)
{
m_SerialMIDI.SetChannel (uchChannel, nTG);
}
#ifdef ARM_ALLOW_MULTI_CORE
unsigned nActiveTGs = 0;
for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++)
{
if (m_nMIDIChannel[nTG] != CMIDIDevice::Disabled)
{
nActiveTGs++;
}
}
assert (nActiveTGs <= 8);
static const unsigned Log2[] = {0, 0, 1, 2, 2, 3, 3, 3, 3};
m_nActiveTGsLog2 = Log2[nActiveTGs];
#endif
m_UI.ParameterChanged ();
}
void CMiniDexed::keyup (int16_t pitch, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
pitch = ApplyNoteLimits (pitch, nTG);
if (pitch >= 0)
{
m_pTG[nTG]->keyup (pitch);
}
}
void CMiniDexed::keydown (int16_t pitch, uint8_t velocity, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
pitch = ApplyNoteLimits (pitch, nTG);
if (pitch >= 0)
{
m_pTG[nTG]->keydown (pitch, velocity);
}
}
int16_t CMiniDexed::ApplyNoteLimits (int16_t pitch, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
if ( pitch < (int16_t) m_nNoteLimitLow[nTG]
|| pitch > (int16_t) m_nNoteLimitHigh[nTG])
{
return -1;
}
pitch += m_nNoteShift[nTG];
if ( pitch < 0
|| pitch > 127)
{
return -1;
}
return pitch;
}
void CMiniDexed::setSustain(bool sustain, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->setSustain (sustain);
}
void CMiniDexed::panic(uint8_t value, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
if (value == 0) {
m_pTG[nTG]->panic ();
}
}
void CMiniDexed::notesOff(uint8_t value, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
if (value == 0) {
m_pTG[nTG]->notesOff ();
}
}
void CMiniDexed::setModWheel (uint8_t value, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->setModWheel (value);
}
void CMiniDexed::setFootController (uint8_t value, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->setFootController (value);
}
void CMiniDexed::setBreathController (uint8_t value, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->setBreathController (value);
}
void CMiniDexed::setAftertouch (uint8_t value, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->setAftertouch (value);
}
void CMiniDexed::setPitchbend (int16_t value, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->setPitchbend (value);
}
void CMiniDexed::ControllersRefresh (unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->ControllersRefresh ();
}
void CMiniDexed::SetParameter (TParameter Parameter, int nValue)
{
#if defined(MIXING_CONSOLE_ENABLE)
assert(this->mixing_console_);
#elif defined(PLATE_REVERB_ENABLE)
assert(this->reverb);
#endif
assert(Parameter < TParameter::ParameterUnknown);
m_nParameter[Parameter] = nValue;
switch (Parameter)
{
case TParameter::ParameterCompressorEnable:
for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++)
{
assert(m_pTG[nTG]);
m_pTG[nTG]->setCompressor (!!nValue);
}
break;
#if defined(MIXING_CONSOLE_ENABLE)
// Tube parameters
case TParameter::ParameterFXTubeEnable:
this->m_FXSpinLock.Acquire();
this->mixing_console_->getTube()->setMute(!!!nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXTubeOverdrive:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getTube()->setOverdrive(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
// Chorus parameters
case TParameter::ParameterFXChorusEnable:
this->m_FXSpinLock.Acquire();
this->mixing_console_->getChorus()->setMute(!!!nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorusRate:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getChorus()->setRate(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorusDepth:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getChorus()->setDepth(nValue / 9.9f);
this->m_FXSpinLock.Release();
break;
// Flanger parameters
case TParameter::ParameterFXFlangerEnable:
this->m_FXSpinLock.Acquire();
this->mixing_console_->getFlanger()->setMute(!!!nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlangerRate:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getFlanger()->setRate(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlangerDepth:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getFlanger()->setDepth(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlangerFeedback:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getFlanger()->setFeedback(mapfloat(nValue, 0, 99, 0.0f, 0.97f));
this->m_FXSpinLock.Release();
break;
// Orbitone parameters
case TParameter::ParameterFXOrbitoneEnable:
this->m_FXSpinLock.Acquire();
this->mixing_console_->getOrbitone()->setMute(!!!nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitoneRate:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getOrbitone()->setRate(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitoneDepth:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getOrbitone()->setDepth(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
// Phaser parameters
case TParameter::ParameterFXPhaserEnable:
this->m_FXSpinLock.Acquire();
this->mixing_console_->getPhaser()->setMute(!!!nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaserRate:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getPhaser()->setRate(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaserDepth:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getPhaser()->setDepth(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaserFeedback:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getPhaser()->setFeedback(mapfloat(nValue, 0, 99, 0.0f, 0.97f));
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaserNbStages:
nValue = constrain((int)nValue, 2, MAX_NB_PHASES);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getPhaser()->setNbStages(nValue);
this->m_FXSpinLock.Release();
break;
// Delay parameters
case TParameter::ParameterFXDelayEnable:
this->m_FXSpinLock.Acquire();
this->mixing_console_->getDelay()->setMute(!!!nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelayLeftDelayTime:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getDelay()->setLeftDelayTime(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelayRightDelayTime:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getDelay()->setRightDelayTime(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelayFeedback:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getDelay()->setFeedback(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
// AudioEffectPlateReverb parameters
case TParameter::ParameterReverbEnable:
this->m_FXSpinLock.Acquire ();
this->mixing_console_->getPlateReverb()->set_bypass (!!!nValue);
this->m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbSize:
nValue=constrain((int)nValue,0,99);
this->m_FXSpinLock.Acquire ();
this->mixing_console_->getPlateReverb()->size (nValue / 99.0f);
this->m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbHighDamp:
nValue=constrain((int)nValue,0,99);
this->m_FXSpinLock.Acquire ();
this->mixing_console_->getPlateReverb()->hidamp (nValue / 99.0f);
this->m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbLowDamp:
nValue=constrain((int)nValue,0,99);
this->m_FXSpinLock.Acquire ();
this->mixing_console_->getPlateReverb()->lodamp (nValue / 99.0f);
this->m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbLowPass:
nValue=constrain((int)nValue,0,99);
this->m_FXSpinLock.Acquire ();
this->mixing_console_->getPlateReverb()->lowpass (nValue / 99.0f);
this->m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbDiffusion:
nValue=constrain((int)nValue,0,99);
this->m_FXSpinLock.Acquire ();
this->mixing_console_->getPlateReverb()->diffusion (nValue / 99.0f);
this->m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbLevel:
nValue=constrain((int)nValue,0,99);
this->m_FXSpinLock.Acquire ();
this->mixing_console_->getPlateReverb()->level (nValue / 99.0f);
this->m_FXSpinLock.Release ();
break;
// Reverberator parameters
case TParameter::ParameterFXReverberatorEnable:
this->m_FXSpinLock.Acquire();
this->mixing_console_->getReverberator()->setMute(!!!nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberatorInputGain:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getReverberator()->setInputGain(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberatorTime:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getReverberator()->setTime(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberatorDiffusion:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getReverberator()->setDiffusion(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberatorLP:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->mixing_console_->getReverberator()->setLP(nValue / 99.0f);
this->m_FXSpinLock.Release();
break;
// Tube Return parameters
case TParameter::ParameterFXTube_ChorusReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Chorus, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXTube_FlangerReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Flanger, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXTube_OrbitoneReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Orbitone, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXTube_PhaserReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Phaser, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXTube_DelayReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Delay, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXTube_PlateReverbReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_PlateReverb, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXTube_ReverberatorReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Reverberator, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXTube_MainOutput:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Tube, MixerOutput::MainOutput, nValue);
this->m_FXSpinLock.Release();
break;
// Chorus Return parameters
case TParameter::ParameterFXChorus_TubeReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Tube, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorus_FlangerReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Flanger, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorus_OrbitoneReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Orbitone, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorus_PhaserReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Phaser, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorus_DelayReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Delay, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorus_PlateReverbReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_PlateReverb, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorus_ReverberatorReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Reverberator, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXChorus_MainOutput:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Chorus, MixerOutput::MainOutput, nValue);
this->m_FXSpinLock.Release();
break;
// Flanger Return parameters
case TParameter::ParameterFXFlanger_TubeReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Tube, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlanger_ChorusReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Chorus, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlanger_OrbitoneReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Orbitone, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlanger_PhaserReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Phaser, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlanger_DelayReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Delay, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlanger_PlateReverbReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_PlateReverb, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlanger_ReverberatorReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Reverberator, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXFlanger_MainOutput:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Flanger, MixerOutput::MainOutput, nValue);
this->m_FXSpinLock.Release();
break;
// Orbitone Return parameters
case TParameter::ParameterFXOrbitone_TubeReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Tube, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitone_ChorusReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Chorus, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitone_FlangerReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Flanger, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitone_PhaserReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Phaser, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitone_DelayReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Delay, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitone_PlateReverbReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_PlateReverb, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitone_ReverberatorReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Reverberator, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXOrbitone_MainOutput:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::MainOutput, nValue);
this->m_FXSpinLock.Release();
break;
// Phaser Return parameters
case TParameter::ParameterFXPhaser_TubeReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Tube, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaser_ChorusReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Chorus, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaser_FlangerReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Flanger, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaser_OrbitoneReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Orbitone, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaser_DelayReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Delay, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaser_PlateReverbReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_PlateReverb, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaser_ReverberatorReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Reverberator, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPhaser_MainOutput:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Phaser, MixerOutput::MainOutput, nValue);
this->m_FXSpinLock.Release();
break;
// Delay Return parameters
case TParameter::ParameterFXDelay_TubeReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Tube, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelay_ChorusReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Chorus, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelay_FlangerReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Flanger, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelay_OrbitoneReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Orbitone, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelay_PhaserReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Phaser, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelay_PlateReverbReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_PlateReverb, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelay_ReverberatorReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Reverberator, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXDelay_MainOutput:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Delay, MixerOutput::MainOutput, nValue);
this->m_FXSpinLock.Release();
break;
// Reverb Return parameters
case TParameter::ParameterFXPlateReverb_TubeReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Tube, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPlateReverb_ChorusReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Chorus, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPlateReverb_FlangerReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Flanger, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPlateReverb_OrbitoneReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Orbitone, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPlateReverb_PhaserReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Phaser, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPlateReverb_DelayReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Delay, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPlateReverb_ReverberatorReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Reverberator, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXPlateReverb_MainOutput:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::MainOutput, nValue);
this->m_FXSpinLock.Release();
break;
// Reverberator Return parameters
case TParameter::ParameterFXReverberator_TubeReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Tube, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberator_ChorusReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Chorus, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberator_FlangerReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Flanger, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberator_OrbitoneReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Orbitone, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberator_PhaserReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Phaser, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberator_DelayReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Delay, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberator_PlateReverbReturn:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_PlateReverb, nValue);
this->m_FXSpinLock.Release();
break;
case TParameter::ParameterFXReverberator_MainOutput:
nValue = constrain((int)nValue, 0, 99);
this->m_FXSpinLock.Acquire();
this->setMixingConsoleReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::MainOutput, nValue);
this->m_FXSpinLock.Release();
break;
#elif defined(PLATE_REVERB_ENABLE)
case TParameter::ParameterReverbEnable:
nValue=constrain((int)nValue,0,1);
m_FXSpinLock.Acquire ();
reverb->set_bypass (!nValue);
m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbSize:
nValue=constrain((int)nValue,0,99);
m_FXSpinLock.Acquire ();
reverb->size (nValue / 99.0f);
m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbHighDamp:
nValue=constrain((int)nValue,0,99);
m_FXSpinLock.Acquire ();
reverb->hidamp (nValue / 99.0f);
m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbLowDamp:
nValue=constrain((int)nValue,0,99);
m_FXSpinLock.Acquire ();
reverb->lodamp (nValue / 99.0f);
m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbLowPass:
nValue=constrain((int)nValue,0,99);
m_FXSpinLock.Acquire ();
reverb->lowpass (nValue / 99.0f);
m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbDiffusion:
nValue=constrain((int)nValue,0,99);
m_FXSpinLock.Acquire ();
reverb->diffusion (nValue / 99.0f);
m_FXSpinLock.Release ();
break;
case TParameter::ParameterReverbLevel:
nValue=constrain((int)nValue,0,99);
m_FXSpinLock.Acquire ();
reverb->level (nValue / 99.0f);
m_FXSpinLock.Release ();
break;
#endif
default:
assert (0);
break;
}
}
int CMiniDexed::GetParameter (TParameter Parameter)
{
assert (Parameter < ParameterUnknown);
return m_nParameter[Parameter];
}
void CMiniDexed::SetTGParameter (TTGParameter Parameter, int nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
switch (Parameter)
{
case TGParameterVoiceBank: BankSelect (nValue, nTG); break;
case TGParameterVoiceBankMSB: BankSelectMSB (nValue, nTG); break;
case TGParameterVoiceBankLSB: BankSelectLSB (nValue, nTG); break;
case TGParameterProgram: ProgramChange (nValue, nTG); break;
case TGParameterVolume: SetVolume (nValue, nTG); break;
case TGParameterPan: SetPan (nValue, nTG); break;
case TGParameterMasterTune: SetMasterTune (nValue, nTG); break;
case TGParameterCutoff: SetCutoff (nValue, nTG); break;
case TGParameterResonance: SetResonance (nValue, nTG); break;
case TGParameterPitchBendRange: setPitchbendRange (nValue, nTG); break;
case TGParameterPitchBendStep: setPitchbendStep (nValue, nTG); break;
case TGParameterPortamentoMode: setPortamentoMode (nValue, nTG); break;
case TGParameterPortamentoGlissando: setPortamentoGlissando (nValue, nTG); break;
case TGParameterPortamentoTime: setPortamentoTime (nValue, nTG); break;
case TGParameterMonoMode: setMonoMode (nValue , nTG); break;
case TTGParameter::TGParameterMWRange: setModController(0, 0, nValue, nTG); break;
case TTGParameter::TGParameterMWPitch: setModController(0, 1, nValue, nTG); break;
case TTGParameter::TGParameterMWAmplitude: setModController(0, 2, nValue, nTG); break;
case TTGParameter::TGParameterMWEGBias: setModController(0, 3, nValue, nTG); break;
case TTGParameter::TGParameterFCRange: setModController(1, 0, nValue, nTG); break;
case TTGParameter::TGParameterFCPitch: setModController(1, 1, nValue, nTG); break;
case TTGParameter::TGParameterFCAmplitude: setModController(1, 2, nValue, nTG); break;
case TTGParameter::TGParameterFCEGBias: setModController(1, 3, nValue, nTG); break;
case TTGParameter::TGParameterBCRange: setModController(2, 0, nValue, nTG); break;
case TTGParameter::TGParameterBCPitch: setModController(2, 1, nValue, nTG); break;
case TTGParameter::TGParameterBCAmplitude: setModController(2, 2, nValue, nTG); break;
case TTGParameter::TGParameterBCEGBias: setModController(2, 3, nValue, nTG); break;
case TTGParameter::TGParameterATRange: setModController(3, 0, nValue, nTG); break;
case TTGParameter::TGParameterATPitch: setModController(3, 1, nValue, nTG); break;
case TTGParameter::TGParameterATAmplitude: setModController(3, 2, nValue, nTG); break;
case TTGParameter::TGParameterATEGBias: setModController(3, 3, nValue, nTG); break;
case TTGParameter::TGParameterMIDIChannel:
assert (0 <= nValue && nValue <= 255);
SetMIDIChannel ((uint8_t) nValue, nTG);
break;
#if defined(MIXING_CONSOLE_ENABLE)
case TTGParameter::TGParameterMixingSendFXTube: this->setMixingConsoleSendLevel(nTG, MixerOutput::FX_Tube, nValue); break;
case TTGParameter::TGParameterMixingSendFXChorus: this->setMixingConsoleSendLevel(nTG, MixerOutput::FX_Chorus, nValue); break;
case TTGParameter::TGParameterMixingSendFXFlanger: this->setMixingConsoleSendLevel(nTG, MixerOutput::FX_Flanger, nValue); break;
case TTGParameter::TGParameterMixingSendFXOrbittone: this->setMixingConsoleSendLevel(nTG, MixerOutput::FX_Orbitone, nValue); break;
case TTGParameter::TGParameterMixingSendFXPhaser: this->setMixingConsoleSendLevel(nTG, MixerOutput::FX_Phaser, nValue); break;
case TTGParameter::TGParameterMixingSendFXDelay: this->setMixingConsoleSendLevel(nTG, MixerOutput::FX_Delay, nValue); break;
case TTGParameter::TGParameterMixingSendFXPlateReverb: this->setMixingConsoleSendLevel(nTG, MixerOutput::FX_PlateReverb, nValue); break;
case TTGParameter::TGParameterMixingSendFXReverberator: this->setMixingConsoleSendLevel(nTG, MixerOutput::FX_Reverberator, nValue); break;
case TTGParameter::TGParameterMixingSendFXMainOutput: this->setMixingConsoleSendLevel(nTG, MixerOutput::MainOutput, nValue); break;
#elif defined(PLATE_REVERB_ENABLE)
case TTGParameter::TGParameterReverbSend: this->SetReverbSend (nValue, nTG); break;
#endif // MIXING_CONSOLE_ENABLE
default:
assert (0);
break;
}
this->m_UI.ParameterChanged();
}
int CMiniDexed::GetTGParameter (TTGParameter Parameter, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
switch (Parameter)
{
case TTGParameter::TGParameterVoiceBank: return m_nVoiceBankID[nTG];
case TTGParameter::TGParameterVoiceBankMSB: return m_nVoiceBankID[nTG] >> 7;
case TTGParameter::TGParameterVoiceBankLSB: return m_nVoiceBankID[nTG] & 0x7F;
case TTGParameter::TGParameterProgram: return m_nProgram[nTG];
case TTGParameter::TGParameterVolume: return m_nVolume[nTG];
case TTGParameter::TGParameterPan: return m_nPan[nTG];
case TTGParameter::TGParameterMasterTune: return m_nMasterTune[nTG];
case TTGParameter::TGParameterCutoff: return m_nCutoff[nTG];
case TTGParameter::TGParameterResonance: return m_nResonance[nTG];
case TTGParameter::TGParameterMIDIChannel: return m_nMIDIChannel[nTG];
#if defined(MIXING_CONSOLE_ENABLE)
case TTGParameter::TGParameterMixingSendFXTube: return this->getMixingConsoleSendLevel(nTG, MixerOutput::FX_Tube);
case TTGParameter::TGParameterMixingSendFXChorus: return this->getMixingConsoleSendLevel(nTG, MixerOutput::FX_Chorus);
case TTGParameter::TGParameterMixingSendFXFlanger: return this->getMixingConsoleSendLevel(nTG, MixerOutput::FX_Flanger);
case TTGParameter::TGParameterMixingSendFXOrbittone: return this->getMixingConsoleSendLevel(nTG, MixerOutput::FX_Orbitone);
case TTGParameter::TGParameterMixingSendFXPhaser: return this->getMixingConsoleSendLevel(nTG, MixerOutput::FX_Phaser);
case TTGParameter::TGParameterMixingSendFXDelay: return this->getMixingConsoleSendLevel(nTG, MixerOutput::FX_Delay);
case TTGParameter::TGParameterMixingSendFXPlateReverb: return this->getMixingConsoleSendLevel(nTG, MixerOutput::FX_PlateReverb);
case TTGParameter::TGParameterMixingSendFXReverberator: return this->getMixingConsoleSendLevel(nTG, MixerOutput::FX_Reverberator);
case TTGParameter::TGParameterMixingSendFXMainOutput: return this->getMixingConsoleSendLevel(nTG, MixerOutput::MainOutput);
#elif defined(PLATE_REVERB_ENABLE)
case TTGParameter::TGParameterReverbSend: return m_nReverbSend[nTG];
#endif
case TTGParameter::TGParameterPitchBendRange: return m_nPitchBendRange[nTG];
case TTGParameter::TGParameterPitchBendStep: return m_nPitchBendStep[nTG];
case TTGParameter::TGParameterPortamentoMode: return m_nPortamentoMode[nTG];
case TTGParameter::TGParameterPortamentoGlissando: return m_nPortamentoGlissando[nTG];
case TTGParameter::TGParameterPortamentoTime: return m_nPortamentoTime[nTG];
case TTGParameter::TGParameterMonoMode: return m_bMonoMode[nTG] ? 1 : 0;
case TTGParameter::TGParameterMWRange: return getModController(0, 0, nTG);
case TTGParameter::TGParameterMWPitch: return getModController(0, 1, nTG);
case TTGParameter::TGParameterMWAmplitude: return getModController(0, 2, nTG);
case TTGParameter::TGParameterMWEGBias: return getModController(0, 3, nTG);
case TTGParameter::TGParameterFCRange: return getModController(1, 0, nTG);
case TTGParameter::TGParameterFCPitch: return getModController(1, 1, nTG);
case TTGParameter::TGParameterFCAmplitude: return getModController(1, 2, nTG);
case TTGParameter::TGParameterFCEGBias: return getModController(1, 3, nTG);
case TTGParameter::TGParameterBCRange: return getModController(2, 0, nTG);
case TTGParameter::TGParameterBCPitch: return getModController(2, 1, nTG);
case TTGParameter::TGParameterBCAmplitude: return getModController(2, 2, nTG);
case TTGParameter::TGParameterBCEGBias: return getModController(2, 3, nTG);
case TTGParameter::TGParameterATRange: return getModController(3, 0, nTG);
case TTGParameter::TGParameterATPitch: return getModController(3, 1, nTG);
case TTGParameter::TGParameterATAmplitude: return getModController(3, 2, nTG);
case TTGParameter::TGParameterATEGBias: return getModController(3, 3, nTG);
default:
assert (0);
return 0;
}
}
void CMiniDexed::SetVoiceParameter (uint8_t uchOffset, uint8_t uchValue, unsigned nOP, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
assert (nOP <= 6);
if (nOP < 6)
{
if (uchOffset == DEXED_OP_ENABLE)
{
if (uchValue)
{
m_uchOPMask[nTG] |= 1 << nOP;
}
else
{
m_uchOPMask[nTG] &= ~(1 << nOP);
}
m_pTG[nTG]->setOPAll (m_uchOPMask[nTG]);
return;
}
nOP = 5 - nOP; // OPs are in reverse order
}
uchOffset += nOP * 21;
assert (uchOffset < 156);
m_pTG[nTG]->setVoiceDataElement (uchOffset, uchValue);
}
uint8_t CMiniDexed::GetVoiceParameter (uint8_t uchOffset, unsigned nOP, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
assert (nOP <= 6);
if (nOP < 6)
{
if (uchOffset == DEXED_OP_ENABLE)
{
return !!(m_uchOPMask[nTG] & (1 << nOP));
}
nOP = 5 - nOP; // OPs are in reverse order
}
uchOffset += nOP * 21;
assert (uchOffset < 156);
return m_pTG[nTG]->getVoiceDataElement (uchOffset);
}
std::string CMiniDexed::GetVoiceName (unsigned nTG)
{
char VoiceName[11];
memset (VoiceName, 0, sizeof VoiceName);
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->setName (VoiceName);
std::string Result (VoiceName);
return Result;
}
#ifndef ARM_ALLOW_MULTI_CORE
void CMiniDexed::ProcessSound (void)
{
assert (m_pSoundDevice);
unsigned nFrames = m_nQueueSizeFrames - m_pSoundDevice->GetQueueFramesAvail ();
if (nFrames >= m_nQueueSizeFrames/2)
{
if (m_bProfileEnabled)
{
m_GetChunkTimer.Start ();
}
float32_t SampleBuffer[nFrames];
m_pTG[0]->getSamples (SampleBuffer, nFrames);
// Convert single float array (mono) to int16 array
int16_t tmp_int[nFrames];
arm_float_to_q15(SampleBuffer,tmp_int,nFrames);
if (m_pSoundDevice->Write (tmp_int, sizeof(tmp_int)) != (int) sizeof(tmp_int))
{
LOGERR ("Sound data dropped");
}
if (m_bProfileEnabled)
{
m_GetChunkTimer.Stop ();
}
}
}
#else // #ifdef ARM_ALLOW_MULTI_CORE
void CMiniDexed::ProcessSound (void)
{
assert (m_pSoundDevice);
unsigned nFrames = m_nQueueSizeFrames - m_pSoundDevice->GetQueueFramesAvail ();
if (nFrames >= m_nQueueSizeFrames/2)
{
if (m_bProfileEnabled)
{
m_GetChunkTimer.Start ();
}
m_nFramesToProcess = nFrames;
// kick secondary cores
for (unsigned nCore = 2; nCore < CORES; nCore++)
{
assert (m_CoreStatus[nCore] == CoreStatusIdle);
m_CoreStatus[nCore] = CoreStatusBusy;
}
// process the TGs assigned to core 1
assert (nFrames <= CConfig::MaxChunkSize);
for (unsigned i = 0; i < CConfig::TGsCore1; i++)
{
assert (m_pTG[i]);
m_pTG[i]->getSamples (m_OutputLevel[i], nFrames);
#if defined(MIXING_CONSOLE_ENABLE)
this->mixing_console_->preProcessInputSampleBuffer(i);
#endif
}
// wait for cores 2 and 3 to complete their work
for (unsigned nCore = 2; nCore < CORES; nCore++)
{
while (m_CoreStatus[nCore] != CoreStatusIdle)
{
// just wait
}
}
//
// Audio signal path after tone generators starts here
//
#if defined(MIXING_CONSOLE_ENABLE)
// // swap stereo channels if needed
uint8_t indexL = StereoChannels::Left;
uint8_t indexR = StereoChannels::Right;
if(this->m_bChannelsSwapped)
{
indexL = StereoChannels::Right;
indexR = StereoChannels::Left;
}
// BEGIN TG mixing
float32_t tmp_float[nFrames * 2];
int16_t tmp_int[nFrames * 2];
float32_t SampleBuffer[StereoChannels::kNumChannels][nFrames];
if(this->nMasterVolume > 0.0f)
{
this->m_FXSpinLock.Acquire ();
this->mixing_console_->process(SampleBuffer[indexL], SampleBuffer[indexR]);
this->m_FXSpinLock.Release ();
// Convert dual float array (left, right) to single int16 array (left/right)
this->nMasterVolume = constrain(this->nMasterVolume, 0.0f, 1.0f);
if(this->nMasterVolume == 1.0f)
{
memcpy(tmp_float, SampleBuffer[indexL], nFrames * sizeof(float32_t));
memcpy(tmp_float + nFrames, SampleBuffer[indexR], nFrames * sizeof(float32_t));
}
else // 0.0 < this->nMasterVolume < 1.0
{
arm_scale_f32(SampleBuffer[indexL], this->nMasterVolume, tmp_float, nFrames);
arm_scale_f32(SampleBuffer[indexR], this->nMasterVolume, tmp_float + nFrames, nFrames);
}
arm_float_to_q15(tmp_float, tmp_int, nFrames * 2);
}
else
arm_fill_q15(0, tmp_int, nFrames * 2);
#elif defined(PLATE_REVERB_ENABLE)
uint8_t indexL=0, indexR=1;
// BEGIN TG mixing
float32_t tmp_float[nFrames*2];
int16_t tmp_int[nFrames*2];
if(nMasterVolume > 0.0f)
{
for (uint8_t i = 0; i < CConfig::ToneGenerators; i++)
{
tg_mixer->doAddMix(i,m_OutputLevel[i]);
reverb_send_mixer->doAddMix(i,m_OutputLevel[i]);
}
// END TG mixing
// BEGIN create SampleBuffer for holding audio data
float32_t SampleBuffer[2][nFrames];
// END create SampleBuffer for holding audio data
// get the mix of all TGs
tg_mixer->getMix(SampleBuffer[indexL], SampleBuffer[indexR]);
// BEGIN adding reverb
if (m_nParameter[ParameterReverbEnable])
{
float32_t ReverbBuffer[2][nFrames];
float32_t ReverbSendBuffer[2][nFrames];
arm_fill_f32(0.0f, ReverbBuffer[indexL], nFrames);
arm_fill_f32(0.0f, ReverbBuffer[indexR], nFrames);
arm_fill_f32(0.0f, ReverbSendBuffer[indexR], nFrames);
arm_fill_f32(0.0f, ReverbSendBuffer[indexL], nFrames);
m_FXSpinLock.Acquire ();
reverb_send_mixer->getMix(ReverbSendBuffer[indexL], ReverbSendBuffer[indexR]);
reverb->doReverb(ReverbSendBuffer[indexL],ReverbSendBuffer[indexR],ReverbBuffer[indexL], ReverbBuffer[indexR],nFrames);
// scale down and add left reverb buffer by reverb level
arm_scale_f32(ReverbBuffer[indexL], reverb->get_level(), ReverbBuffer[indexL], nFrames);
arm_add_f32(SampleBuffer[indexL], ReverbBuffer[indexL], SampleBuffer[indexL], nFrames);
// scale down and add right reverb buffer by reverb level
arm_scale_f32(ReverbBuffer[indexR], reverb->get_level(), ReverbBuffer[indexR], nFrames);
arm_add_f32(SampleBuffer[indexR], ReverbBuffer[indexR], SampleBuffer[indexR], nFrames);
m_FXSpinLock.Release ();
}
// END adding reverb
// swap stereo channels if needed prior to writing back out
if (m_bChannelsSwapped)
{
indexL=1;
indexR=0;
}
// Convert dual float array (left, right) to single int16 array (left/right)
for(uint16_t i=0; i<nFrames;i++)
{
if(nMasterVolume >0.0 && nMasterVolume <1.0)
{
tmp_float[i*2]=SampleBuffer[indexL][i] * nMasterVolume;
tmp_float[(i*2)+1]=SampleBuffer[indexR][i] * nMasterVolume;
}
else if(nMasterVolume == 1.0)
{
tmp_float[i*2]=SampleBuffer[indexL][i];
tmp_float[(i*2)+1]=SampleBuffer[indexR][i];
}
}
arm_float_to_q15(tmp_float,tmp_int,nFrames*2);
}
else
arm_fill_q15(0, tmp_int, nFrames * 2);
#endif
if(this->m_pSoundDevice->Write(tmp_int, sizeof(tmp_int)) != (int)sizeof(tmp_int))
{
LOGERR ("Sound data dropped");
}
if(this->m_bProfileEnabled)
{
this->m_GetChunkTimer.Stop ();
}
}
}
#endif
bool CMiniDexed::SavePerformance (bool bSaveAsDeault)
{
m_bSavePerformance = true;
m_bSaveAsDeault=bSaveAsDeault;
return true;
}
bool CMiniDexed::DoSavePerformance (void)
{
for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++)
{
m_PerformanceConfig.SetBankNumber (m_nVoiceBankID[nTG], nTG);
m_PerformanceConfig.SetVoiceNumber (m_nProgram[nTG], nTG);
m_PerformanceConfig.SetMIDIChannel (m_nMIDIChannel[nTG], nTG);
m_PerformanceConfig.SetVolume (m_nVolume[nTG], nTG);
m_PerformanceConfig.SetPan (m_nPan[nTG], nTG);
m_PerformanceConfig.SetDetune (m_nMasterTune[nTG], nTG);
m_PerformanceConfig.SetCutoff (m_nCutoff[nTG], nTG);
m_PerformanceConfig.SetResonance (m_nResonance[nTG], nTG);
m_PerformanceConfig.SetPitchBendRange (m_nPitchBendRange[nTG], nTG);
m_PerformanceConfig.SetPitchBendStep (m_nPitchBendStep[nTG], nTG);
m_PerformanceConfig.SetPortamentoMode (m_nPortamentoMode[nTG], nTG);
m_PerformanceConfig.SetPortamentoGlissando (m_nPortamentoGlissando[nTG], nTG);
m_PerformanceConfig.SetPortamentoTime (m_nPortamentoTime[nTG], nTG);
m_PerformanceConfig.SetNoteLimitLow (m_nNoteLimitLow[nTG], nTG);
m_PerformanceConfig.SetNoteLimitHigh (m_nNoteLimitHigh[nTG], nTG);
m_PerformanceConfig.SetNoteShift (m_nNoteShift[nTG], nTG);
m_pTG[nTG]->getVoiceData(m_nRawVoiceData);
m_PerformanceConfig.SetVoiceDataToTxt (m_nRawVoiceData, nTG);
m_PerformanceConfig.SetMonoMode (m_bMonoMode[nTG], nTG);
m_PerformanceConfig.SetModulationWheelRange (m_nModulationWheelRange[nTG], nTG);
m_PerformanceConfig.SetModulationWheelTarget (m_nModulationWheelTarget[nTG], nTG);
m_PerformanceConfig.SetFootControlRange (m_nFootControlRange[nTG], nTG);
m_PerformanceConfig.SetFootControlTarget (m_nFootControlTarget[nTG], nTG);
m_PerformanceConfig.SetBreathControlRange (m_nBreathControlRange[nTG], nTG);
m_PerformanceConfig.SetBreathControlTarget (m_nBreathControlTarget[nTG], nTG);
m_PerformanceConfig.SetAftertouchRange (m_nAftertouchRange[nTG], nTG);
m_PerformanceConfig.SetAftertouchTarget (m_nAftertouchTarget[nTG], nTG);
#ifdef MIXING_CONSOLE_ENABLE
for(size_t fx = 0; fx < MixerOutput::kFXCount; ++fx)
{
this->m_PerformanceConfig.SetFXSendLevel(nTG, static_cast<MixerOutput>(fx), this->m_nFXSendLevel[nTG][fx]);
}
#endif
#ifdef PLATE_REVERB_ENABLE
m_PerformanceConfig.SetReverbSend (m_nReverbSend[nTG], nTG);
#endif
}
m_PerformanceConfig.SetCompressorEnable (!!m_nParameter[ParameterCompressorEnable]);
m_PerformanceConfig.SetReverbEnable (!!m_nParameter[ParameterReverbEnable]);
m_PerformanceConfig.SetReverbSize (m_nParameter[ParameterReverbSize]);
m_PerformanceConfig.SetReverbHighDamp (m_nParameter[ParameterReverbHighDamp]);
m_PerformanceConfig.SetReverbLowDamp (m_nParameter[ParameterReverbLowDamp]);
m_PerformanceConfig.SetReverbLowPass (m_nParameter[ParameterReverbLowPass]);
m_PerformanceConfig.SetReverbDiffusion (m_nParameter[ParameterReverbDiffusion]);
m_PerformanceConfig.SetReverbLevel (m_nParameter[ParameterReverbLevel]);
#ifdef MIXING_CONSOLE_ENABLE
this->m_PerformanceConfig.SetFXTubeEnable(!!this->m_nParameter[ParameterFXTubeEnable]);
this->m_PerformanceConfig.SetFXTubeOverdrive(this->m_nParameter[ParameterFXTubeOverdrive]);
this->m_PerformanceConfig.SetFXChorusEnable(!!this->m_nParameter[ParameterFXChorusEnable]);
this->m_PerformanceConfig.SetFXChorusRate(this->m_nParameter[ParameterFXChorusRate]);
this->m_PerformanceConfig.SetFXChorusDepth(this->m_nParameter[ParameterFXChorusDepth]);
this->m_PerformanceConfig.SetFXFlangerEnable(!!this->m_nParameter[ParameterFXFlangerEnable]);
this->m_PerformanceConfig.SetFXFlangerRate(this->m_nParameter[ParameterFXFlangerRate]);
this->m_PerformanceConfig.SetFXFlangerDepth(this->m_nParameter[ParameterFXFlangerDepth]);
this->m_PerformanceConfig.SetFXFlangerFeedback(this->m_nParameter[ParameterFXFlangerFeedback]);
this->m_PerformanceConfig.SetFXOrbitoneEnable(!!this->m_nParameter[ParameterFXOrbitoneEnable]);
this->m_PerformanceConfig.SetFXOrbitoneRate(this->m_nParameter[ParameterFXOrbitoneRate]);
this->m_PerformanceConfig.SetFXOrbitoneDepth(this->m_nParameter[ParameterFXOrbitoneDepth]);
this->m_PerformanceConfig.SetFXPhaserEnable(!!this->m_nParameter[ParameterFXPhaserEnable]);
this->m_PerformanceConfig.SetFXPhaserRate(this->m_nParameter[ParameterFXPhaserRate]);
this->m_PerformanceConfig.SetFXPhaserDepth(this->m_nParameter[ParameterFXPhaserDepth]);
this->m_PerformanceConfig.SetFXPhaserFeedback(this->m_nParameter[ParameterFXPhaserFeedback]);
this->m_PerformanceConfig.SetFXPhaserNbStages(this->m_nParameter[ParameterFXPhaserNbStages]);
this->m_PerformanceConfig.SetFXDelayEnable(!!this->m_nParameter[ParameterFXDelayEnable]);
this->m_PerformanceConfig.SetFXDelayLeftDelayTime(this->m_nParameter[ParameterFXDelayLeftDelayTime]);
this->m_PerformanceConfig.SetFXDelayRightDelayTime(this->m_nParameter[ParameterFXDelayRightDelayTime]);
this->m_PerformanceConfig.SetFXDelayFeedback(this->m_nParameter[ParameterFXDelayFeedback]);
this->m_PerformanceConfig.SetFXReverberatorEnable(!!this->m_nParameter[ParameterFXReverberatorEnable]);
this->m_PerformanceConfig.SetFXReverberatorInputGain(this->m_nParameter[ParameterFXReverberatorInputGain]);
this->m_PerformanceConfig.SetFXReverberatorTime(this->m_nParameter[ParameterFXReverberatorTime]);
this->m_PerformanceConfig.SetFXReverberatorDiffusion(this->m_nParameter[ParameterFXReverberatorDiffusion]);
this->m_PerformanceConfig.SetFXReverberatorLP(this->m_nParameter[ParameterFXReverberatorLP]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Chorus, this->m_nParameter[TParameter::ParameterFXTube_ChorusReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Flanger, this->m_nParameter[TParameter::ParameterFXTube_FlangerReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Orbitone, this->m_nParameter[TParameter::ParameterFXTube_OrbitoneReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Phaser, this->m_nParameter[TParameter::ParameterFXTube_PhaserReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Delay, this->m_nParameter[TParameter::ParameterFXTube_DelayReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_PlateReverb, this->m_nParameter[TParameter::ParameterFXTube_PlateReverbReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Reverberator, this->m_nParameter[TParameter::ParameterFXTube_ReverberatorReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::MainOutput, this->m_nParameter[TParameter::ParameterFXTube_MainOutput]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Tube, this->m_nParameter[TParameter::ParameterFXChorus_TubeReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Flanger, this->m_nParameter[TParameter::ParameterFXChorus_FlangerReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Orbitone, this->m_nParameter[TParameter::ParameterFXChorus_OrbitoneReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Phaser, this->m_nParameter[TParameter::ParameterFXChorus_PhaserReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Delay, this->m_nParameter[TParameter::ParameterFXChorus_DelayReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_PlateReverb, this->m_nParameter[TParameter::ParameterFXChorus_PlateReverbReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Reverberator, this->m_nParameter[TParameter::ParameterFXChorus_ReverberatorReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::MainOutput, this->m_nParameter[TParameter::ParameterFXChorus_MainOutput]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Tube, this->m_nParameter[TParameter::ParameterFXFlanger_TubeReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Chorus, this->m_nParameter[TParameter::ParameterFXFlanger_ChorusReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Orbitone, this->m_nParameter[TParameter::ParameterFXFlanger_OrbitoneReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Phaser, this->m_nParameter[TParameter::ParameterFXFlanger_PhaserReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Delay, this->m_nParameter[TParameter::ParameterFXFlanger_DelayReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_PlateReverb, this->m_nParameter[TParameter::ParameterFXFlanger_PlateReverbReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Reverberator, this->m_nParameter[TParameter::ParameterFXFlanger_ReverberatorReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::MainOutput, this->m_nParameter[TParameter::ParameterFXFlanger_MainOutput]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Tube, this->m_nParameter[TParameter::ParameterFXOrbitone_TubeReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Chorus, this->m_nParameter[TParameter::ParameterFXOrbitone_ChorusReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Flanger, this->m_nParameter[TParameter::ParameterFXOrbitone_FlangerReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Phaser, this->m_nParameter[TParameter::ParameterFXOrbitone_PhaserReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Delay, this->m_nParameter[TParameter::ParameterFXOrbitone_DelayReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_PlateReverb, this->m_nParameter[TParameter::ParameterFXOrbitone_PlateReverbReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Reverberator, this->m_nParameter[TParameter::ParameterFXOrbitone_ReverberatorReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::MainOutput, this->m_nParameter[TParameter::ParameterFXOrbitone_MainOutput]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Tube, this->m_nParameter[TParameter::ParameterFXPhaser_TubeReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Chorus, this->m_nParameter[TParameter::ParameterFXPhaser_ChorusReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Flanger, this->m_nParameter[TParameter::ParameterFXPhaser_FlangerReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Orbitone, this->m_nParameter[TParameter::ParameterFXPhaser_OrbitoneReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Delay, this->m_nParameter[TParameter::ParameterFXPhaser_DelayReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_PlateReverb, this->m_nParameter[TParameter::ParameterFXPhaser_PlateReverbReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Reverberator, this->m_nParameter[TParameter::ParameterFXPhaser_ReverberatorReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::MainOutput, this->m_nParameter[TParameter::ParameterFXPhaser_MainOutput]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Tube, this->m_nParameter[TParameter::ParameterFXDelay_TubeReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Chorus, this->m_nParameter[TParameter::ParameterFXDelay_ChorusReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Flanger, this->m_nParameter[TParameter::ParameterFXDelay_FlangerReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Orbitone, this->m_nParameter[TParameter::ParameterFXDelay_OrbitoneReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Phaser, this->m_nParameter[TParameter::ParameterFXDelay_PhaserReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_PlateReverb, this->m_nParameter[TParameter::ParameterFXDelay_PlateReverbReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Reverberator, this->m_nParameter[TParameter::ParameterFXDelay_ReverberatorReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::MainOutput, this->m_nParameter[TParameter::ParameterFXDelay_MainOutput]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Tube, this->m_nParameter[TParameter::ParameterFXPlateReverb_TubeReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Chorus, this->m_nParameter[TParameter::ParameterFXPlateReverb_ChorusReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Flanger, this->m_nParameter[TParameter::ParameterFXPlateReverb_FlangerReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Orbitone, this->m_nParameter[TParameter::ParameterFXPlateReverb_OrbitoneReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Phaser, this->m_nParameter[TParameter::ParameterFXPlateReverb_PhaserReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Delay, this->m_nParameter[TParameter::ParameterFXPlateReverb_DelayReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Reverberator, this->m_nParameter[TParameter::ParameterFXPlateReverb_ReverberatorReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::MainOutput, this->m_nParameter[TParameter::ParameterFXPlateReverb_MainOutput]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Tube, this->m_nParameter[TParameter::ParameterFXReverberator_TubeReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Chorus, this->m_nParameter[TParameter::ParameterFXReverberator_ChorusReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Flanger, this->m_nParameter[TParameter::ParameterFXReverberator_FlangerReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Orbitone, this->m_nParameter[TParameter::ParameterFXReverberator_OrbitoneReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Phaser, this->m_nParameter[TParameter::ParameterFXReverberator_PhaserReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Delay, this->m_nParameter[TParameter::ParameterFXReverberator_DelayReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_PlateReverb, this->m_nParameter[TParameter::ParameterFXReverberator_PlateReverbReturn]);
this->m_PerformanceConfig.SetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::MainOutput, this->m_nParameter[TParameter::ParameterFXReverberator_MainOutput]);
#endif
if(m_bSaveAsDeault)
{
m_PerformanceConfig.SetNewPerformance(0);
}
return m_PerformanceConfig.Save ();
}
void CMiniDexed::setMonoMode(uint8_t mono, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_bMonoMode[nTG]= mono != 0;
m_pTG[nTG]->setMonoMode(constrain(mono, 0, 1));
m_pTG[nTG]->doRefreshVoice();
m_UI.ParameterChanged ();
}
void CMiniDexed::setPitchbendRange(uint8_t range, uint8_t nTG)
{
range = constrain (range, 0, 12);
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nPitchBendRange[nTG] = range;
m_pTG[nTG]->setPitchbendRange(range);
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setPitchbendStep(uint8_t step, uint8_t nTG)
{
step= constrain (step, 0, 12);
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nPitchBendStep[nTG] = step;
m_pTG[nTG]->setPitchbendStep(step);
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setPortamentoMode(uint8_t mode, uint8_t nTG)
{
mode= constrain (mode, 0, 1);
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nPortamentoMode[nTG] = mode;
m_pTG[nTG]->setPortamentoMode(mode);
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setPortamentoGlissando(uint8_t glissando, uint8_t nTG)
{
glissando = constrain (glissando, 0, 1);
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nPortamentoGlissando[nTG] = glissando;
m_pTG[nTG]->setPortamentoGlissando(glissando);
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setPortamentoTime(uint8_t time, uint8_t nTG)
{
time = constrain (time, 0, 99);
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nPortamentoTime[nTG] = time;
m_pTG[nTG]->setPortamentoTime(time);
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setModWheelRange(uint8_t range, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nModulationWheelRange[nTG] = range;
m_pTG[nTG]->setMWController(range, m_pTG[nTG]->getModWheelTarget(), 0);
// m_pTG[nTG]->setModWheelRange(constrain(range, 0, 99)); replaces with the above due to wrong constrain on dexed_synth module.
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setModWheelTarget(uint8_t target, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nModulationWheelTarget[nTG] = target;
m_pTG[nTG]->setModWheelTarget(constrain(target, 0, 7));
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setFootControllerRange(uint8_t range, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nFootControlRange[nTG]=range;
m_pTG[nTG]->setFCController(range, m_pTG[nTG]->getFootControllerTarget(), 0);
// m_pTG[nTG]->setFootControllerRange(constrain(range, 0, 99)); replaces with the above due to wrong constrain on dexed_synth module.
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setFootControllerTarget(uint8_t target, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nFootControlTarget[nTG] = target;
m_pTG[nTG]->setFootControllerTarget(constrain(target, 0, 7));
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setBreathControllerRange(uint8_t range, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nBreathControlRange[nTG]=range;
m_pTG[nTG]->setBCController(range, m_pTG[nTG]->getBreathControllerTarget(), 0);
//m_pTG[nTG]->setBreathControllerRange(constrain(range, 0, 99));
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setBreathControllerTarget(uint8_t target, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nBreathControlTarget[nTG]=target;
m_pTG[nTG]->setBreathControllerTarget(constrain(target, 0, 7));
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setAftertouchRange(uint8_t range, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nAftertouchRange[nTG]=range;
m_pTG[nTG]->setATController(range, m_pTG[nTG]->getAftertouchTarget(), 0);
// m_pTG[nTG]->setAftertouchRange(constrain(range, 0, 99));
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::setAftertouchTarget(uint8_t target, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_nAftertouchTarget[nTG]=target;
m_pTG[nTG]->setAftertouchTarget(constrain(target, 0, 7));
m_pTG[nTG]->ControllersRefresh();
m_UI.ParameterChanged ();
}
void CMiniDexed::loadVoiceParameters(const uint8_t* data, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
uint8_t voice[161];
memcpy(voice, data, sizeof(uint8_t)*161);
// fix voice name
for (uint8_t i = 0; i < 10; i++)
{
if (voice[151 + i] > 126) // filter characters
voice[151 + i] = 32;
}
m_pTG[nTG]->loadVoiceParameters(&voice[6]);
m_pTG[nTG]->doRefreshVoice();
m_UI.ParameterChanged ();
}
void CMiniDexed::setVoiceDataElement(uint8_t data, uint8_t number, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->setVoiceDataElement(constrain(data, 0, 155),constrain(number, 0, 99));
//m_pTG[nTG]->doRefreshVoice();
m_UI.ParameterChanged ();
}
int16_t CMiniDexed::checkSystemExclusive(const uint8_t* pMessage,const uint16_t nLength, uint8_t nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
return(m_pTG[nTG]->checkSystemExclusive(pMessage, nLength));
}
void CMiniDexed::getSysExVoiceDump(uint8_t* dest, uint8_t nTG)
{
uint8_t checksum = 0;
uint8_t data[155];
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
m_pTG[nTG]->getVoiceData(data);
dest[0] = 0xF0; // SysEx start
dest[1] = 0x43; // ID=Yamaha
dest[2] = 0x00 | m_nMIDIChannel[nTG]; // 0x0c Sub-status 0 and MIDI channel
dest[3] = 0x00; // Format number (0=1 voice)
dest[4] = 0x01; // Byte count MSB
dest[5] = 0x1B; // Byte count LSB
for (uint8_t n = 0; n < 155; n++)
{
checksum -= data[n];
dest[6 + n] = data[n];
}
dest[161] = checksum & 0x7f; // Checksum
dest[162] = 0xF7; // SysEx end
}
void CMiniDexed::setMasterVolume (float32_t vol)
{
if(vol < 0.0)
vol = 0.0;
else if(vol > 1.0)
vol = 1.0;
nMasterVolume=vol;
}
std::string CMiniDexed::GetPerformanceFileName(unsigned nID)
{
return m_PerformanceConfig.GetPerformanceFileName(nID);
}
std::string CMiniDexed::GetPerformanceName(unsigned nID)
{
return m_PerformanceConfig.GetPerformanceName(nID);
}
unsigned CMiniDexed::GetLastPerformance()
{
return m_PerformanceConfig.GetLastPerformance();
}
unsigned CMiniDexed::GetActualPerformanceID()
{
return m_PerformanceConfig.GetActualPerformanceID();
}
void CMiniDexed::SetActualPerformanceID(unsigned nID)
{
m_PerformanceConfig.SetActualPerformanceID(nID);
}
bool CMiniDexed::SetNewPerformance(unsigned nID)
{
m_bSetNewPerformance = true;
m_nSetNewPerformanceID = nID;
return true;
}
bool CMiniDexed::DoSetNewPerformance (void)
{
m_bLoadPerformanceBusy = true;
unsigned nID = m_nSetNewPerformanceID;
m_PerformanceConfig.SetNewPerformance(nID);
if (m_PerformanceConfig.Load ())
{
LoadPerformanceParameters();
m_bLoadPerformanceBusy = false;
return true;
}
else
{
SetMIDIChannel (CMIDIDevice::OmniMode, 0);
m_bLoadPerformanceBusy = false;
return false;
}
}
bool CMiniDexed::SavePerformanceNewFile ()
{
m_bSavePerformanceNewFile = m_PerformanceConfig.GetInternalFolderOk();
return m_bSavePerformanceNewFile;
}
bool CMiniDexed::DoSavePerformanceNewFile (void)
{
if (m_PerformanceConfig.CreateNewPerformanceFile())
{
if(SavePerformance(false))
{
return true;
}
else
{
return false;
}
}
else
{
return false;
}
}
void CMiniDexed::LoadPerformanceParameters(void)
{
for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++)
{
BankSelectLSB (m_PerformanceConfig.GetBankNumber (nTG), nTG);
ProgramChange (m_PerformanceConfig.GetVoiceNumber (nTG), nTG);
SetMIDIChannel (m_PerformanceConfig.GetMIDIChannel (nTG), nTG);
SetVolume (m_PerformanceConfig.GetVolume (nTG), nTG);
SetPan (m_PerformanceConfig.GetPan (nTG), nTG);
SetMasterTune (m_PerformanceConfig.GetDetune (nTG), nTG);
SetCutoff (m_PerformanceConfig.GetCutoff (nTG), nTG);
SetResonance (m_PerformanceConfig.GetResonance (nTG), nTG);
setPitchbendRange (m_PerformanceConfig.GetPitchBendRange (nTG), nTG);
setPitchbendStep (m_PerformanceConfig.GetPitchBendStep (nTG), nTG);
setPortamentoMode (m_PerformanceConfig.GetPortamentoMode (nTG), nTG);
setPortamentoGlissando (m_PerformanceConfig.GetPortamentoGlissando (nTG), nTG);
setPortamentoTime (m_PerformanceConfig.GetPortamentoTime (nTG), nTG);
m_nNoteLimitLow[nTG] = m_PerformanceConfig.GetNoteLimitLow (nTG);
m_nNoteLimitHigh[nTG] = m_PerformanceConfig.GetNoteLimitHigh (nTG);
m_nNoteShift[nTG] = m_PerformanceConfig.GetNoteShift (nTG);
if(m_PerformanceConfig.VoiceDataFilled(nTG))
{
uint8_t* tVoiceData = m_PerformanceConfig.GetVoiceDataFromTxt(nTG);
m_pTG[nTG]->loadVoiceParameters(tVoiceData);
}
setMonoMode(m_PerformanceConfig.GetMonoMode(nTG) ? 1 : 0, nTG);
#ifdef MIXING_CONSOLE_ENABLE
for(size_t fx = 0; fx < MixerOutput::kFXCount; ++fx)
{
this->setMixingConsoleSendLevel(nTG, static_cast<MixerOutput>(fx), this->m_PerformanceConfig.GetFXSendLevel(nTG, static_cast<MixerOutput>(fx)));
}
#else
SetReverbSend (m_PerformanceConfig.GetReverbSend (nTG), nTG);
#endif
setModWheelRange (m_PerformanceConfig.GetModulationWheelRange (nTG), nTG);
setModWheelTarget (m_PerformanceConfig.GetModulationWheelTarget (nTG), nTG);
setFootControllerRange (m_PerformanceConfig.GetFootControlRange (nTG), nTG);
setFootControllerTarget (m_PerformanceConfig.GetFootControlTarget (nTG), nTG);
setBreathControllerRange (m_PerformanceConfig.GetBreathControlRange (nTG), nTG);
setBreathControllerTarget (m_PerformanceConfig.GetBreathControlTarget (nTG), nTG);
setAftertouchRange (m_PerformanceConfig.GetAftertouchRange (nTG), nTG);
setAftertouchTarget (m_PerformanceConfig.GetAftertouchTarget (nTG), nTG);
}
#ifdef MIXING_CONSOLE_ENABLE
this->SetParameter(TParameter::ParameterFXTubeEnable, this->m_PerformanceConfig.GetFXTubeEnable());
this->SetParameter(TParameter::ParameterFXTubeOverdrive, this->m_PerformanceConfig.GetFXTubeOverdrive());
this->SetParameter(TParameter::ParameterFXChorusEnable, this->m_PerformanceConfig.GetFXChorusEnable());
this->SetParameter(TParameter::ParameterFXChorusRate, this->m_PerformanceConfig.GetFXChorusRate());
this->SetParameter(TParameter::ParameterFXChorusDepth, this->m_PerformanceConfig.GetFXChorusDepth());
this->SetParameter(TParameter::ParameterFXFlangerEnable, this->m_PerformanceConfig.GetFXFlangerEnable());
this->SetParameter(TParameter::ParameterFXFlangerRate, this->m_PerformanceConfig.GetFXFlangerRate());
this->SetParameter(TParameter::ParameterFXFlangerDepth, this->m_PerformanceConfig.GetFXFlangerDepth());
this->SetParameter(TParameter::ParameterFXFlangerFeedback, this->m_PerformanceConfig.GetFXFlangerFeedback());
this->SetParameter(TParameter::ParameterFXOrbitoneEnable, this->m_PerformanceConfig.GetFXOrbitoneEnable());
this->SetParameter(TParameter::ParameterFXOrbitoneRate, this->m_PerformanceConfig.GetFXOrbitoneRate());
this->SetParameter(TParameter::ParameterFXOrbitoneDepth, this->m_PerformanceConfig.GetFXOrbitoneDepth());
this->SetParameter(TParameter::ParameterFXPhaserEnable, this->m_PerformanceConfig.GetFXPhaserEnable());
this->SetParameter(TParameter::ParameterFXPhaserRate, this->m_PerformanceConfig.GetFXPhaserRate());
this->SetParameter(TParameter::ParameterFXPhaserDepth, this->m_PerformanceConfig.GetFXPhaserDepth());
this->SetParameter(TParameter::ParameterFXPhaserFeedback, this->m_PerformanceConfig.GetFXPhaserFeedback());
this->SetParameter(TParameter::ParameterFXPhaserNbStages, this->m_PerformanceConfig.GetFXPhaserNbStages());
this->SetParameter(TParameter::ParameterFXDelayEnable, this->m_PerformanceConfig.GetFXDelayEnable());
this->SetParameter(TParameter::ParameterFXDelayLeftDelayTime, this->m_PerformanceConfig.GetFXDelayLeftDelayTime());
this->SetParameter(TParameter::ParameterFXDelayRightDelayTime, this->m_PerformanceConfig.GetFXDelayRightDelayTime());
this->SetParameter(TParameter::ParameterFXDelayFeedback, this->m_PerformanceConfig.GetFXDelayFeedback());
this->SetParameter(TParameter::ParameterFXReverberatorEnable, this->m_PerformanceConfig.GetFXReverberatorEnable());
this->SetParameter(TParameter::ParameterFXReverberatorInputGain, this->m_PerformanceConfig.GetFXReverberatorInputGain());
this->SetParameter(TParameter::ParameterFXReverberatorTime, this->m_PerformanceConfig.GetFXReverberatorTime());
this->SetParameter(TParameter::ParameterFXReverberatorDiffusion, this->m_PerformanceConfig.GetFXReverberatorDiffusion());
this->SetParameter(TParameter::ParameterFXReverberatorLP, this->m_PerformanceConfig.GetFXReverberatorLP());
this->SetParameter(TParameter::ParameterFXTube_ChorusReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Chorus));
this->SetParameter(TParameter::ParameterFXTube_FlangerReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Flanger));
this->SetParameter(TParameter::ParameterFXTube_OrbitoneReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Orbitone));
this->SetParameter(TParameter::ParameterFXTube_PhaserReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Phaser));
this->SetParameter(TParameter::ParameterFXTube_DelayReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Delay));
this->SetParameter(TParameter::ParameterFXTube_PlateReverbReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_PlateReverb));
this->SetParameter(TParameter::ParameterFXTube_ReverberatorReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Reverberator));
this->SetParameter(TParameter::ParameterFXTube_MainOutput, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Tube, MixerOutput::MainOutput));
this->SetParameter(TParameter::ParameterFXChorus_TubeReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Tube));
this->SetParameter(TParameter::ParameterFXChorus_FlangerReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Flanger));
this->SetParameter(TParameter::ParameterFXChorus_OrbitoneReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Orbitone));
this->SetParameter(TParameter::ParameterFXChorus_PhaserReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Phaser));
this->SetParameter(TParameter::ParameterFXChorus_DelayReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Delay));
this->SetParameter(TParameter::ParameterFXChorus_PlateReverbReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_PlateReverb));
this->SetParameter(TParameter::ParameterFXChorus_ReverberatorReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Reverberator));
this->SetParameter(TParameter::ParameterFXChorus_MainOutput, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Chorus, MixerOutput::MainOutput));
this->SetParameter(TParameter::ParameterFXFlanger_TubeReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Tube));
this->SetParameter(TParameter::ParameterFXFlanger_ChorusReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Chorus));
this->SetParameter(TParameter::ParameterFXFlanger_OrbitoneReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Orbitone));
this->SetParameter(TParameter::ParameterFXFlanger_PhaserReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Phaser));
this->SetParameter(TParameter::ParameterFXFlanger_DelayReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Delay));
this->SetParameter(TParameter::ParameterFXFlanger_PlateReverbReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_PlateReverb));
this->SetParameter(TParameter::ParameterFXFlanger_ReverberatorReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::FX_Reverberator));
this->SetParameter(TParameter::ParameterFXFlanger_MainOutput, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Flanger, MixerOutput::MainOutput));
this->SetParameter(TParameter::ParameterFXOrbitone_TubeReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Tube));
this->SetParameter(TParameter::ParameterFXOrbitone_ChorusReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Chorus));
this->SetParameter(TParameter::ParameterFXOrbitone_FlangerReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Flanger));
this->SetParameter(TParameter::ParameterFXOrbitone_PhaserReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Phaser));
this->SetParameter(TParameter::ParameterFXOrbitone_DelayReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Delay));
this->SetParameter(TParameter::ParameterFXOrbitone_PlateReverbReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_PlateReverb));
this->SetParameter(TParameter::ParameterFXOrbitone_ReverberatorReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_Reverberator));
this->SetParameter(TParameter::ParameterFXOrbitone_MainOutput, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::MainOutput));
this->SetParameter(TParameter::ParameterFXPhaser_TubeReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Tube));
this->SetParameter(TParameter::ParameterFXPhaser_ChorusReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Chorus));
this->SetParameter(TParameter::ParameterFXPhaser_FlangerReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Flanger));
this->SetParameter(TParameter::ParameterFXPhaser_OrbitoneReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Orbitone));
this->SetParameter(TParameter::ParameterFXPhaser_DelayReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Delay));
this->SetParameter(TParameter::ParameterFXPhaser_PlateReverbReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_PlateReverb));
this->SetParameter(TParameter::ParameterFXPhaser_ReverberatorReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Reverberator));
this->SetParameter(TParameter::ParameterFXPhaser_MainOutput, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Phaser, MixerOutput::MainOutput));
this->SetParameter(TParameter::ParameterFXDelay_TubeReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Tube));
this->SetParameter(TParameter::ParameterFXDelay_ChorusReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Chorus));
this->SetParameter(TParameter::ParameterFXDelay_FlangerReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Flanger));
this->SetParameter(TParameter::ParameterFXDelay_OrbitoneReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Orbitone));
this->SetParameter(TParameter::ParameterFXDelay_PhaserReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Phaser));
this->SetParameter(TParameter::ParameterFXDelay_PlateReverbReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_PlateReverb));
this->SetParameter(TParameter::ParameterFXDelay_ReverberatorReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::FX_Reverberator));
this->SetParameter(TParameter::ParameterFXDelay_MainOutput, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Delay, MixerOutput::MainOutput));
this->SetParameter(TParameter::ParameterFXPlateReverb_TubeReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Tube));
this->SetParameter(TParameter::ParameterFXPlateReverb_ChorusReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Chorus));
this->SetParameter(TParameter::ParameterFXPlateReverb_FlangerReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Flanger));
this->SetParameter(TParameter::ParameterFXPlateReverb_OrbitoneReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Orbitone));
this->SetParameter(TParameter::ParameterFXPlateReverb_PhaserReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Phaser));
this->SetParameter(TParameter::ParameterFXPlateReverb_DelayReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Delay));
this->SetParameter(TParameter::ParameterFXPlateReverb_ReverberatorReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::FX_Reverberator));
this->SetParameter(TParameter::ParameterFXPlateReverb_MainOutput, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::MainOutput));
this->SetParameter(TParameter::ParameterFXReverberator_TubeReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Tube));
this->SetParameter(TParameter::ParameterFXReverberator_ChorusReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Chorus));
this->SetParameter(TParameter::ParameterFXReverberator_FlangerReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Flanger));
this->SetParameter(TParameter::ParameterFXReverberator_OrbitoneReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Orbitone));
this->SetParameter(TParameter::ParameterFXReverberator_PhaserReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Phaser));
this->SetParameter(TParameter::ParameterFXReverberator_DelayReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_Delay));
this->SetParameter(TParameter::ParameterFXReverberator_PlateReverbReturn, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::FX_PlateReverb));
this->SetParameter(TParameter::ParameterFXReverberator_MainOutput, this->m_PerformanceConfig.GetFXReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::MainOutput));
#endif
}
std::string CMiniDexed::GetNewPerformanceDefaultName(void)
{
return m_PerformanceConfig.GetNewPerformanceDefaultName();
}
void CMiniDexed::SetNewPerformanceName(std::string nName)
{
m_PerformanceConfig.SetNewPerformanceName(nName);
}
void CMiniDexed::SetVoiceName (std::string VoiceName, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
assert (m_pTG[nTG]);
char Name[10];
strncpy(Name, VoiceName.c_str(),10);
m_pTG[nTG]->getName (Name);
}
bool CMiniDexed::DeletePerformance(unsigned nID)
{
m_bDeletePerformance = true;
m_nDeletePerformanceID = nID;
return true;
}
bool CMiniDexed::DoDeletePerformance(void)
{
unsigned nID = m_nDeletePerformanceID;
if(m_PerformanceConfig.DeletePerformance(nID))
{
if (m_PerformanceConfig.Load ())
{
LoadPerformanceParameters();
return true;
}
else
{
SetMIDIChannel (CMIDIDevice::OmniMode, 0);
}
}
return false;
}
bool CMiniDexed::GetPerformanceSelectToLoad(void)
{
return m_pConfig->GetPerformanceSelectToLoad();
}
void CMiniDexed::setModController (unsigned controller, unsigned parameter, uint8_t value, uint8_t nTG)
{
uint8_t nBits;
switch (controller)
{
case 0:
if (parameter == 0)
{
setModWheelRange(value, nTG);
}
else
{
value=constrain(value, 0, 1);
nBits=m_nModulationWheelTarget[nTG];
value == 1 ? nBits |= 1 << (parameter-1) : nBits &= ~(1 << (parameter-1));
setModWheelTarget(nBits , nTG);
}
break;
case 1:
if (parameter == 0)
{
setFootControllerRange(value, nTG);
}
else
{
value=constrain(value, 0, 1);
nBits=m_nFootControlTarget[nTG];
value == 1 ? nBits |= 1 << (parameter-1) : nBits &= ~(1 << (parameter-1));
setFootControllerTarget(nBits , nTG);
}
break;
case 2:
if (parameter == 0)
{
setBreathControllerRange(value, nTG);
}
else
{
value=constrain(value, 0, 1);
nBits=m_nBreathControlTarget[nTG];
value == 1 ? nBits |= 1 << (parameter-1) : nBits &= ~(1 << (parameter-1));
setBreathControllerTarget(nBits , nTG);
}
break;
case 3:
if (parameter == 0)
{
setAftertouchRange(value, nTG);
}
else
{
value=constrain(value, 0, 1);
nBits=m_nAftertouchTarget[nTG];
value == 1 ? nBits |= 1 << (parameter-1) : nBits &= ~(1 << (parameter-1));
setAftertouchTarget(nBits , nTG);
}
break;
default:
break;
}
}
unsigned CMiniDexed::getModController (unsigned controller, unsigned parameter, uint8_t nTG)
{
unsigned nBits;
switch (controller)
{
case 0:
if (parameter == 0)
{
return m_nModulationWheelRange[nTG];
}
else
{
nBits=m_nModulationWheelTarget[nTG];
nBits &= 1 << (parameter-1);
return (nBits != 0 ? 1 : 0) ;
}
break;
case 1:
if (parameter == 0)
{
return m_nFootControlRange[nTG];
}
else
{
nBits=m_nFootControlTarget[nTG];
nBits &= 1 << (parameter-1) ;
return (nBits != 0 ? 1 : 0) ;
}
break;
case 2:
if (parameter == 0)
{
return m_nBreathControlRange[nTG];
}
else
{
nBits=m_nBreathControlTarget[nTG];
nBits &= 1 << (parameter-1) ;
return (nBits != 0 ? 1 : 0) ;
}
break;
case 3:
if (parameter == 0)
{
return m_nAftertouchRange[nTG];
}
else
{
nBits=m_nAftertouchTarget[nTG];
nBits &= 1 << (parameter-1) ;
return (nBits != 0 ? 1 : 0) ;
}
break;
default:
return 0;
break;
}
}