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Holger Wirtz d22840823f Fixed summing of signals as integers. 7 years ago
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config.h Fixed summing of signals as integers. 7 years ago
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dexed.cpp Fixed summing of signals as integers. 7 years ago
dexed.h Isolated loading sysex from SD and moving sysex data into engine. 7 years ago
dexed_sysex.cpp Added bank loading (banks have to be organized in _one_ sysex file per 7 years ago
dexed_sysex.h Added bank loading (banks have to be organized in _one_ sysex file per 7 years ago
dx7note.cpp Small FPU optimisations. 7 years ago
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env.cc Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
env.cpp Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
env.h Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
exp2.cpp Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
exp2.h Initial version 7 years ago
fm_core.cpp Code cleanup add license additions. 7 years ago
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fm_op_kernel.cc Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
fm_op_kernel.cpp Fixed typo. 7 years ago
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freqlut.cpp Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
freqlut.h Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
lfo.cpp Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
lfo.h Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
midinotes.h Fixed summing of signals as integers. 7 years ago
module.h Initial version 7 years ago
pitchenv.cpp Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
pitchenv.h Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy. 7 years ago
sin.cpp Small FPU optimisations. 7 years ago
sin.h Initial version 7 years ago
synth.h Small FPU optimisations. 7 years ago

README.md

MicroDexed

Dexed port for Teensy (3.5/3.6 with audio shield)

This is a port of the original Dexed/msfa engine (see https://github.com/asb2m10/dexed) to be used on a Teensy-3.5 or Teensy-3.6.

The current state is: work in progress...

License

MicroDexed is licensed on the GPL v3. The msfa component (acronym for music synthesizer for android, see https://github.com/google/music-synthesizer-for-android) stays on the Apache 2.0 license to able to collaborate between projects.

Credits & thanks

  • Dexed engine by Pascal Gauthier (asb2m10)
  • DX Synth engine (as part of Dexed): Raph Levien and the msfa team
  • PPPlay : Great OPL3 implementation, with documented code :D

Dexed comes with 3 engine types :

  • Modern : this is the original 24-bit music-synthesizer-for-android implementation.
  • Mark I : Based on the OPL Series but at a higher resolution (LUT are 10-bits). The target of this engine is to be closest to the real DX7.
  • OPL Series : this is an experimental implementation of the reversed engineered OPL family chips. 8-bit. Keep in mind that the envelopes stills needs tuning.