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Holger Wirtz
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5 years ago | |
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addon | ||
doc | ||
third-party | ||
.gitignore | ||
Disp_Plus.h | 5 years ago | |
EngineMkI.cpp | ||
EngineMkI.h | ||
EngineOpl.cpp | ||
EngineOpl.h | ||
LICENSE-APACHE2.txt | ||
LICENSE-GPL3.txt | ||
MicroDexed.ino | 5 years ago | |
PluginFx.cpp | ||
PluginFx.h | ||
README.md | ||
UI.hpp | 5 years ago | |
UI_FX.h | 5 years ago | |
UI_NO_FX.h | 5 years ago | |
aligned_buf.h | ||
config.h | 5 years ago | |
controllers.h | ||
dexed.cpp | 5 years ago | |
dexed.h | 5 years ago | |
dexed_sd.cpp | 5 years ago | |
dexed_sd.h | 5 years ago | |
dx7note.cpp | ||
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effect_auto_pan.cpp | ||
effect_auto_pan.h | ||
effect_modulated_delay.cpp | ||
effect_modulated_delay.h | ||
effect_mono_stereo.cpp | ||
effect_mono_stereo.h | ||
effect_stereo_mono.cpp | ||
effect_stereo_mono.h | ||
env.cc | ||
env.cpp | ||
env.h | ||
exp2.cpp | ||
exp2.h | ||
fm_core.cpp | ||
fm_core.h | ||
fm_op_kernel.cc | ||
fm_op_kernel.cpp | ||
fm_op_kernel.h | ||
freqlut.cpp | ||
freqlut.h | ||
lfo.cpp | ||
lfo.h | ||
midi_devices.hpp | 5 years ago | |
midinotes.h | ||
module.h | ||
name.c | ||
pitchenv.cpp | ||
pitchenv.h | ||
porta.cpp | ||
porta.h | ||
sin.cpp | ||
sin.h | ||
source_microdexed.h | ||
synth.h |
README.md
MicroDexed
Dexed port for Teensy (3.6/4.0 with audio shield and LCD or OLED display)
This is a port of the original Dexed/msfa engine (see https://github.com/asb2m10/dexed and https://github.com/google/music-synthesizer-for-android) to be used on a Teensy-3.6 or Teensy-4.0.
The current state is: work in progress... but near version 1.0!
License
MicroDexed is licensed on the GPL v3. The msfa component (acronym for music synthesizer for android, see https://github.com/google/music-synthesizer-for-android) stays on the Apache 2.0 license to able to collaborate between projects.
Credits & thanks
- Dexed engine by Pascal Gauthier (asb2m10)
- DX Synth engine (as part of Dexed): Raph Levien and the msfa team
- PPPlay : Great OPL3 implementation, with documented code :D
- Thierry: for extreme testing, discussing about different options and many good suggestions for UI handling
Dexed comes with 3 engine types :
- Modern : this is the original 24-bit music-synthesizer-for-android implementation.
- Mark I : Based on the OPL Series but at a higher resolution (LUT are 10-bits). The target of this engine is to be closest to the real DX7.
- OPL Series : this is an experimental implementation of the reversed engineered OPL family chips. 8-bit. Keep in mind that the envelopes stills needs tuning.