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MicroDexed/third-party/TeensyVariablePlayback/src/playresmp.h

139 lines
3.8 KiB

#ifndef TEENSY_RESAMPLING_SDREADER_PLAYRESMP_H
#define TEENSY_RESAMPLING_SDREADER_PLAYRESMP_H
#include "Arduino.h"
#include "Audio.h"
#include "loop_type.h"
template <class TResamplingReader>
class AudioPlayResmp : public AudioStream
{
public:
AudioPlayResmp(): AudioStream(0, NULL), reader(nullptr)
{
}
virtual ~AudioPlayResmp() {
}
void begin(void)
{
reader->begin();
}
bool playRaw(const char *filename, uint16_t numChannels)
{
stop();
return reader->play(filename, false, numChannels);
}
bool playWav(const char *filename)
{
stop();
return reader->play(filename, true, 0);
}
bool playRaw(int16_t *data, uint32_t numSamples, uint16_t numChannels)
{
stop();
return reader->playRaw(data, numSamples, numChannels);
}
bool playRaw(const unsigned int *data, uint32_t numSamples, uint16_t numChannels)
{
return playRaw((int16_t *) data, numSamples, numChannels);
}
bool playWav(int16_t *data, uint32_t fileSize)
{
stop();
return reader->playWav(data, fileSize);
}
bool playWav(const unsigned int *data, uint32_t fileSize) {
return playWav((int16_t *) data, fileSize);
}
void setPlaybackRate(float f) {
reader->setPlaybackRate(f);
}
void setLoopType(loop_type t) {
reader->setLoopType(t);
}
void setLoopStart(uint32_t loop_start) {
reader->setLoopStart(loop_start);
}
void setLoopFinish(uint32_t loop_finish) {
reader->setLoopFinish(loop_finish);
}
void enableInterpolation(bool enable) {
if (enable)
reader->setInterpolationType(ResampleInterpolationType::resampleinterpolation_quadratic);
else
reader->setInterpolationType(ResampleInterpolationType::resampleinterpolation_none);
}
bool isPlaying(void) {
return reader->isPlaying();
};
void stop() {
reader->stop();
}
void update()
{
int _numChannels = reader->getNumChannels();
if (_numChannels == -1)
return;
unsigned int n;
audio_block_t *blocks[_numChannels];
int16_t *data[_numChannels];
// only update if we're playing
if (!reader->isPlaying()) return;
// allocate the audio blocks to transmit
for (int i=0; i < _numChannels; i++) {
blocks[i] = allocate();
if (blocks[i] == nullptr) return;
data[i] = blocks[i]->data;
}
if (reader->available()) {
// we can read more data from the file...
n = reader->read((void**)data, AUDIO_BLOCK_SAMPLES);
for (int channel=0; channel < _numChannels; channel++) {
memset( &blocks[channel]->data[n], 0, (AUDIO_BLOCK_SAMPLES - n) * 2);
transmit(blocks[channel], channel);
}
if(_numChannels == 1) {
transmit(blocks[0], 1);
}
} else {
reader->close();
}
for (int channel=0; channel < _numChannels; channel++) {
release(blocks[channel]);
}
}
uint32_t positionMillis()
{
return reader->positionMillis();
}
uint32_t lengthMillis()
{
return reader->lengthMillis();
}
protected:
TResamplingReader *reader;
};
#endif // TEENSY_RESAMPLING_SDREADER_PLAYRESMP_H