uint8_t seq_active_track = 0; uint8_t seq_menu; bool seq_button_r = false; bool seq_noteoffsent[4] = {false, false, false, false}; elapsedMillis seq_millis_timer; uint8_t seq_step = 0; uint32_t seq_timer_previous = 0; bool seq_running = false; bool seq_recording = false; uint8_t seq_note_in; uint8_t seq_note_in_velocity; int seq_transpose; uint8_t seq_inst_dexed[4] = { 1, 1, 1, 1 }; uint8_t seq_chord_dexed_inst = 0; uint8_t seq_chord_velocity = 50; uint8_t seq_chords[6][4] = { 4, 7, 12, 0, //major 3, 7, 12, 0, //minor 4, 7, 10, 12, //seventh 4, 8, 12, 0, //augmented 3, 6, 12, 0, //dim 4, 7, 11 , 0 //maj7, }; int seq_tempo_ms = 147; int seq_bpm = 102; uint8_t seq_temp_select_menu; uint8_t seq_temp_active_menu = 99; uint8_t seq_chain_active_chainstep; uint8_t seq_chain_lenght = 3; // 0=16 steps, 1=32 Steps, 2=46 Steps, 3=64 Steps uint8_t seq_chain_active_step = 0; uint8_t seq_prev_note[4]; // note_offs for every (instr.) track uint8_t seq_prev_vel[4]; uint8_t arp_step; uint8_t arp_note; uint8_t arp_chord; uint8_t arp_note_prev; uint8_t arp_octave; uint8_t arp_prev_oct; uint8_t seq_data[10][16] = {72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 75 , 72 , 0 , 0 , 0 , 60 , 61 , 62 , 63 , 64 , 65 , 66 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 55 , 0 , 0 , 0 , 0 , 0 , 52 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , //c1 57 , 0 , 0 , 0 , 0 , 0 , 53 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , //C2 74 , 0 , 0 , 72 , 0 , 0 , 74 , 0 , 0 , 0 , 76 , 0 , 0 , 0 , 0 , 0 , 74 , 0 , 0 , 72 , 0 , 0 , 71 , 0 , 0 , 0 , 67 , 0 , 0 , 0 , 0 , 0 , 69 , 0 , 0 , 76 , 0 , 0 , 69 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }; uint8_t seq_vel[10][16] = {120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0, 105, 80, 105, 70, 106, 98, 106, 70, 126, 97, 106, 70, 106, 99, 90, 65, 120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 120, 50, 120, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 200, 200, 200, 200, 200, 200, 201, 0, 0, 0, 0, 0, 0, 0, 0, 200, 201, 200, 200, 200, 200, 200, 200, 200, 0, 0, 0, 0, 0, 0, 0, 0, 98, 120, 0, 88, 120, 0, 127, 120, 0, 0, 125, 120, 0, 0, 0, 0, 124, 120, 0, 115, 0, 0, 126, 120, 0, 120, 127, 120, 0, 0, 0, 0, 123, 120, 0, 110, 120, 0, 90, 120, 0, 0, 0, 0, 0, 0, 0, 0 }; uint8_t seq_patternchain[4][4] = { 0 , 1 , 6 , 9 , 0 , 1 , 5 , 8 , 0 , 1 , 6 , 9 , 2 , 1 , 5 , 7 }; uint8_t seq_content_type[10] = { 0, 0, 0, 0 , 1, 2, 2 , 1 , 1 , 1 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord, 3= Arpeggio uint8_t seq_track_type[4] = { 0, 0, 3, 1 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord, 3=Arp, 4=Chord+Arp //uint8_t seq_reverb[4][16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, // 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // };