Changed the EQ position in menu.

Changed EQ type and screens for band 1 and 7.
pull/93/head
Holger Wirtz 3 years ago
parent a8ea9d4c03
commit fec24ed536
  1. 2
      MicroDexed.ino
  2. 15
      UI.hpp
  3. 16
      UI_FX.h
  4. 16
      UI_FX_T4.h
  5. 16
      config.h
  6. 4
      control_sgtl5000plus.h

@ -373,7 +373,9 @@ extern char seq_chord_names[7][4];
***********************************************************************/
void setup()
{
#ifdef DEBUG
Serial.begin(SERIAL_SPEED);
#endif
#ifdef DISPLAY_LCD_SPI
pinMode(SDCARD_CS_PIN, OUTPUT);

@ -7698,7 +7698,7 @@ void UI_func_eq_1(uint8_t param)
{
encoderDir[ENC_R].reset();
lcd.setCursor(0, 0);
lcd.print(F("EQ 50Hz"));
lcd.print(F("EQ Low-Cut"));
lcd.setCursor(0, 1);
lcd.print(F("Not implemented."));
}
@ -7722,12 +7722,11 @@ void UI_func_eq_1(uint8_t param)
configuration.fx.eq_1 = constrain(configuration.fx.eq_1 - ENCODER[ENC_R].speed(), EQ_1_MIN, EQ_1_MAX);
}
}
lcd_display_meter_float("EQ 50Hz", configuration.fx.eq_1, 0.1, 0.0, EQ_1_MIN, EQ_1_MAX, 1, 1, false, true, true);
sgtl5000.setEQGain(1, mapfloat(configuration.fx.eq_1, EQ_1_MIN, EQ_1_MAX, -9.9, 9.9));
lcd_display_meter_int("EQ Low-Cut [Hz]", configuration.fx.eq_1, 1.0, 0.0, EQ_1_MIN, EQ_1_MAX, 3, false, false, true);
sgtl5000.setEQFc(1, mapfloat(configuration.fx.eq_1, EQ_1_MIN, EQ_1_MAX, 15, 250));
sgtl5000.setEQGain(1, 6.0);
sgtl5000.commitFilter(1);
#ifdef DEBUG
Serial.print("!!!!!!!!!!!!!!!!!!!!!!!!!!!!");
Serial.println(mapfloat(configuration.fx.eq_1, EQ_1_MIN, EQ_1_MAX, -9.9, 9.9), 3);
sgtl5000.show_params(1);
#endif
}
@ -7988,7 +7987,7 @@ void UI_func_eq_7(uint8_t param)
{
encoderDir[ENC_R].reset();
lcd.setCursor(0, 0);
lcd.print(F("EQ 10000Hz"));
lcd.print(F("EQ High-Cut"));
lcd.setCursor(0, 1);
lcd.print(F("Not implemented."));
}
@ -8012,8 +8011,8 @@ void UI_func_eq_7(uint8_t param)
configuration.fx.eq_7 = constrain(configuration.fx.eq_7 - ENCODER[ENC_R].speed(), EQ_7_MIN, EQ_7_MAX);
}
}
lcd_display_meter_float("EQ 10000Hz", configuration.fx.eq_7, 0.1, 0.0, EQ_7_MIN, EQ_7_MAX, 1, 1, false, true, true);
sgtl5000.setEQGain(7, mapfloat(configuration.fx.eq_7, EQ_7_MIN, EQ_7_MAX, 0.0, 1.0));
lcd_display_meter_float("EQ High-Cut[kHz]", configuration.fx.eq_7, 1.0, 0.0, EQ_7_MIN, EQ_7_MAX, 3, 1, false, false, true);
sgtl5000.setEQFc(7, mapfloat(configuration.fx.eq_7, EQ_7_MIN, EQ_7_MAX, EQ_7_MIN * 1000.0, EQ_7_MAX * 1000.0));
sgtl5000.commitFilter(7);
#ifdef DEBUG
sgtl5000.show_params(7);

@ -53,14 +53,14 @@ LCDML_add(19, LCDML_0_1_2_3_4, 1, "Roomsize", UI_func_reverb_roomsize);
LCDML_add(20, LCDML_0_1_2_3_4, 2, "Damping", UI_func_reverb_damping);
LCDML_add(21, LCDML_0_1_2_3_4, 3, "Level", UI_func_reverb_level);
LCDML_add(22, LCDML_0_1_2_3_4, 4, "Reverb Send", UI_func_reverb_send);
LCDML_add(23, LCDML_0_1_2_3, 5, "EQ", NULL);
LCDML_add(24, LCDML_0_1_2_3_5, 1, "50Hz", UI_func_eq_1);
LCDML_add(25, LCDML_0_1_2_3_5, 2, "120Hz", UI_func_eq_2);
LCDML_add(26, LCDML_0_1_2_3_5, 3, "220Hz", UI_func_eq_3);
LCDML_add(27, LCDML_0_1_2_3_5, 4, "1000Hz", UI_func_eq_4);
LCDML_add(28, LCDML_0_1_2_3_5, 5, "2000Hz", UI_func_eq_5);
LCDML_add(29, LCDML_0_1_2_3_5, 6, "7000Hz", UI_func_eq_6);
LCDML_add(30, LCDML_0_1_2_3_5, 7, "10000Hz", UI_func_eq_7);
LCDML_add(23, LCDML_0_1_2, 4, "EQ", NULL);
LCDML_add(24, LCDML_0_1_2_4, 1, "Low-Cut", UI_func_eq_1);
LCDML_add(25, LCDML_0_1_2_4, 2, "120Hz", UI_func_eq_2);
LCDML_add(26, LCDML_0_1_2_4, 3, "220Hz", UI_func_eq_3);
LCDML_add(27, LCDML_0_1_2_4, 4, "1000Hz", UI_func_eq_4);
LCDML_add(28, LCDML_0_1_2_4, 5, "2000Hz", UI_func_eq_5);
LCDML_add(29, LCDML_0_1_2_4, 6, "7000Hz", UI_func_eq_6);
LCDML_add(30, LCDML_0_1_2_4, 7, "High-Cut", UI_func_eq_7);
LCDML_add(31, LCDML_0_1, 3, "Controller", NULL);
LCDML_add(32, LCDML_0_1_3, 1, "Pitchbend", NULL);
LCDML_add(33, LCDML_0_1_3_1, 1, "PB Range", UI_func_pb_range);

@ -56,14 +56,14 @@ LCDML_add(22, LCDML_0_1_2_3_4, 4, "Hidamp", UI_func_reverb_hidamp);
LCDML_add(23, LCDML_0_1_2_3_4, 5, "Diffusion", UI_func_reverb_diffusion);
LCDML_add(24, LCDML_0_1_2_3_4, 6, "Level", UI_func_reverb_level);
LCDML_add(25, LCDML_0_1_2_3_4, 7, "Reverb Send", UI_func_reverb_send);
LCDML_add(26, LCDML_0_1_2_3, 5, "EQ", NULL);
LCDML_add(27, LCDML_0_1_2_3_5, 1, "50Hz", UI_func_eq_1);
LCDML_add(28, LCDML_0_1_2_3_5, 2, "110Hz", UI_func_eq_2);
LCDML_add(29, LCDML_0_1_2_3_5, 3, "220Hz", UI_func_eq_3);
LCDML_add(30, LCDML_0_1_2_3_5, 4, "1000Hz", UI_func_eq_4);
LCDML_add(31, LCDML_0_1_2_3_5, 5, "2000Hz", UI_func_eq_5);
LCDML_add(32, LCDML_0_1_2_3_5, 6, "7000Hz", UI_func_eq_6);
LCDML_add(33, LCDML_0_1_2_3_5, 7, "10000Hz", UI_func_eq_7);
LCDML_add(26, LCDML_0_1_2, 4, "EQ", NULL);
LCDML_add(27, LCDML_0_1_2_4, 1, "Low-Cut", UI_func_eq_1);
LCDML_add(28, LCDML_0_1_2_4, 2, "110Hz", UI_func_eq_2);
LCDML_add(29, LCDML_0_1_2_4, 3, "220Hz", UI_func_eq_3);
LCDML_add(30, LCDML_0_1_2_4, 4, "1000Hz", UI_func_eq_4);
LCDML_add(31, LCDML_0_1_2_4, 5, "2000Hz", UI_func_eq_5);
LCDML_add(32, LCDML_0_1_2_4, 6, "7000Hz", UI_func_eq_6);
LCDML_add(33, LCDML_0_1_2_4, 7, "High-Cut", UI_func_eq_7);
LCDML_add(34, LCDML_0_1, 3, "Controller", NULL);
LCDML_add(35, LCDML_0_1_3, 1, "Pitchbend", NULL);
LCDML_add(36, LCDML_0_1_3_1, 1, "PB Range", UI_func_pb_range);

@ -607,9 +607,9 @@
#define VOICECONFIG_NUM_MAX MAX_VOICECONFIG
#define VOICECONFIG_NUM_DEFAULT -1
#define EQ_1_MIN -99
#define EQ_1_MAX 99
#define EQ_1_DEFAULT 0
#define EQ_1_MIN 15
#define EQ_1_MAX 250
#define EQ_1_DEFAULT 50
#define EQ_2_MIN -99
#define EQ_2_MAX 99
@ -631,9 +631,9 @@
#define EQ_6_MAX 99
#define EQ_6_DEFAULT 0
#define EQ_7_MIN -99
#define EQ_7_MAX 99
#define EQ_7_DEFAULT 0
#define EQ_7_MIN 8
#define EQ_7_MAX 18
#define EQ_7_DEFAULT 15
// Buffer-size define for load/save configuration as JSON
@ -691,13 +691,13 @@ typedef struct fx_s {
uint8_t reverb_hidamp;
uint8_t reverb_diffusion;
uint8_t reverb_level;
int8_t eq_1;
uint8_t eq_1;
int8_t eq_2;
int8_t eq_3;
int8_t eq_4;
int8_t eq_5;
int8_t eq_6;
int8_t eq_7;
uint8_t eq_7;
} fx_t;
typedef struct performance_s {

@ -29,7 +29,7 @@
#include <Audio.h>
#define EQ_TYPE_0 FILTER_HIPASS
#define EQ_CENTER_FRQ_0 50.0
#define EQ_CENTER_FRQ_0 15.0
#define EQ_Q_0 0.666667
#define EQ_TYPE_1 FILTER_LOSHELF
@ -53,7 +53,7 @@
#define EQ_Q_5 0.126984
#define EQ_TYPE_6 FILTER_LOPASS
#define EQ_CENTER_FRQ_6 10000.0
#define EQ_CENTER_FRQ_6 18000.0
#define EQ_Q_6 0.666667
class AudioControlSGTL5000Plus : public AudioControlSGTL5000

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