Small changes.

pull/32/head
Holger Wirtz 4 years ago
parent 4daefb5020
commit 516bd94cff
  1. 7
      README.md
  2. 6
      config.h

@ -1,8 +1,8 @@
# MicroDexed
## Dexed port for Teensy (3.5/3.6/4.0 with audio shield and LCD or OLED display)
This is a port of the original Dexed/msfa engine (see https://github.com/asb2m10/dexed and https://github.com/google/music-synthesizer-for-android) to be used on a Teensy-3.5 or Teensy-3.6.
## Dexed port for Teensy (3.6/4.0 with audio shield and LCD or OLED display)
This is a port of the original Dexed/msfa engine (see https://github.com/asb2m10/dexed and https://github.com/google/music-synthesizer-for-android) to be used on a Teensy-3.6 or Teensy-4.0.
The current state is: work in progress...
The current state is: work in progress... but near version 1.0!
## License
MicroDexed is licensed on the GPL v3. The msfa component (acronym for music synthesizer for android, see https://github.com/google/music-synthesizer-for-android) stays on the Apache 2.0 license to able to collaborate between projects.
@ -12,6 +12,7 @@ MicroDexed is licensed on the GPL v3. The msfa component (acronym for music synt
* Dexed engine by Pascal Gauthier (asb2m10)
* DX Synth engine (as part of Dexed): Raph Levien and the msfa team
* PPPlay : Great OPL3 implementation, with documented code :D
* Thierry for extreme testing, discuss about different options and many good suggestions for handling
## Dexed comes with 3 engine types :

@ -43,7 +43,7 @@
// Tools for testing MIDI: https://github.com/gbevin/SendMIDI
// https://github.com/gbevin/ReceiveMIDI
#define VERSION "0.9.9b"
#define VERSION "0.9.9c"
//*************************************************************************************************
//* DEVICE SETTINGS
@ -240,8 +240,8 @@
//*************************************************************************************************
//* DO NO CHANGE ANYTHING BEYOND IF YOU DON'T KNOW WHAT YOU ARE DOING !!!
//*************************************************************************************************
#define NUM_DEXED 1
#define MAX_DEXED 2
#define NUM_DEXED 2
#define MAX_DEXED 2 // No - even don't think about increasing this number! IT GENERATE MASSIVE PROBLEMS!
//#define CPU_OVERLOAD_THROTTLE 95.0 // Level (in percent) when throttling should start
#define CPU_OVERLOAD_THROTTLE_TIMER 100 // timer (in ms) when next throttling is possible
#define CONTROL_RATE_MS 100

Loading…
Cancel
Save