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MicroDexed/effect_freeverbf.h

191 lines
5.0 KiB

/* Audio Library for Teensy 3.X
* Copyright (c) 2018, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef effect_freeverb_f_h_
#define effect_freeverb_f_h_
#include <Arduino.h>
#include "AudioStream.h"
class AudioEffectFreeverbFloat : public AudioStream
{
public:
AudioEffectFreeverbFloat();
virtual void update();
void roomsize(float n) {
if (n > 1.0f) n = 1.0f;
else if (n < 0.0) n = 0.0f;
//combfeeback = (n * 9175.04f) + 22937.0;
combfeeback = (n * 9175.04f/32768.0f) + 22937.0/32768.0f;
}
void damping(float n) {
if (n > 1.0f) n = 1.0f;
else if (n < 0.0) n = 0.0f;
//float x1 = (n * 13107.2f);
//float x2 = 32768.0 - x1;
float x1 = (n * 13107.2f/ 32768.0f);
float x2 = 1.0 - x1;
__disable_irq();
combdamp1 = x1;
combdamp2 = x2;
__enable_irq();
}
private:
audio_block_t *inputQueueArray[1];
float comb1buf[1116];
float comb2buf[1188];
float comb3buf[1277];
float comb4buf[1356];
float comb5buf[1422];
float comb6buf[1491];
float comb7buf[1557];
float comb8buf[1617];
uint16_t comb1index;
uint16_t comb2index;
uint16_t comb3index;
uint16_t comb4index;
uint16_t comb5index;
uint16_t comb6index;
uint16_t comb7index;
uint16_t comb8index;
float comb1filter;
float comb2filter;
float comb3filter;
float comb4filter;
float comb5filter;
float comb6filter;
float comb7filter;
float comb8filter;
float combdamp1;
float combdamp2;
float combfeeback;
float allpass1buf[556];
float allpass2buf[441];
float allpass3buf[341];
float allpass4buf[225];
uint16_t allpass1index;
uint16_t allpass2index;
uint16_t allpass3index;
uint16_t allpass4index;
};
class AudioEffectFreeverbStereoFloat : public AudioStream
{
public:
AudioEffectFreeverbStereoFloat();
virtual void update();
void roomsize(float n) {
if (n > 1.0f) n = 1.0f;
else if (n < 0.0) n = 0.0f;
//combfeeback = (n * 9175.04f) + 22937.0;
combfeeback = (n * 9175.04f/32768.0f) + 22937.0/32768.0f;
}
void damping(float n) {
if (n > 1.0f) n = 1.0f;
else if (n < 0.0) n = 0.0f;
//float x1 = (n * 13107.2f);
//float x2 = 32768.0 - x1;
float x1 = (n * 13107.2f/ 32768.0f);
float x2 = 1.0 - x1;
__disable_irq();
combdamp1 = x1;
combdamp2 = x2;
__enable_irq();
}
private:
audio_block_t *inputQueueArray[1];
float comb1bufL[1116];
float comb2bufL[1188];
float comb3bufL[1277];
float comb4bufL[1356];
float comb5bufL[1422];
float comb6bufL[1491];
float comb7bufL[1557];
float comb8bufL[1617];
uint16_t comb1indexL;
uint16_t comb2indexL;
uint16_t comb3indexL;
uint16_t comb4indexL;
uint16_t comb5indexL;
uint16_t comb6indexL;
uint16_t comb7indexL;
uint16_t comb8indexL;
float comb1filterL;
float comb2filterL;
float comb3filterL;
float comb4filterL;
float comb5filterL;
float comb6filterL;
float comb7filterL;
float comb8filterL;
float comb1bufR[1139];
float comb2bufR[1211];
float comb3bufR[1300];
float comb4bufR[1379];
float comb5bufR[1445];
float comb6bufR[1514];
float comb7bufR[1580];
float comb8bufR[1640];
uint16_t comb1indexR;
uint16_t comb2indexR;
uint16_t comb3indexR;
uint16_t comb4indexR;
uint16_t comb5indexR;
uint16_t comb6indexR;
uint16_t comb7indexR;
uint16_t comb8indexR;
float comb1filterR;
float comb2filterR;
float comb3filterR;
float comb4filterR;
float comb5filterR;
float comb6filterR;
float comb7filterR;
float comb8filterR;
float combdamp1;
float combdamp2;
float combfeeback;
float allpass1bufL[556];
float allpass2bufL[441];
float allpass3bufL[341];
float allpass4bufL[225];
uint16_t allpass1indexL;
uint16_t allpass2indexL;
uint16_t allpass3indexL;
uint16_t allpass4indexL;
float allpass1bufR[579];
float allpass2bufR[464];
float allpass3bufR[364];
float allpass4bufR[248];
uint16_t allpass1indexR;
uint16_t allpass2indexR;
uint16_t allpass3indexR;
uint16_t allpass4indexR;
};
#endif