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191 lines
5.0 KiB
191 lines
5.0 KiB
4 years ago
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/* Audio Library for Teensy 3.X
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* Copyright (c) 2018, Paul Stoffregen, paul@pjrc.com
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*
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* Development of this audio library was funded by PJRC.COM, LLC by sales of
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* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
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* open source software by purchasing Teensy or other PJRC products.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice, development funding notice, and this permission
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* notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef effect_freeverb_f_h_
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#define effect_freeverb_f_h_
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#include <Arduino.h>
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#include "AudioStream.h"
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class AudioEffectFreeverbFloat : public AudioStream
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{
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public:
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AudioEffectFreeverbFloat();
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virtual void update();
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void roomsize(float n) {
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if (n > 1.0f) n = 1.0f;
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else if (n < 0.0) n = 0.0f;
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//combfeeback = (n * 9175.04f) + 22937.0;
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combfeeback = (n * 9175.04f/32768.0f) + 22937.0/32768.0f;
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}
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void damping(float n) {
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if (n > 1.0f) n = 1.0f;
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else if (n < 0.0) n = 0.0f;
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//float x1 = (n * 13107.2f);
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//float x2 = 32768.0 - x1;
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float x1 = (n * 13107.2f/ 32768.0f);
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float x2 = 1.0 - x1;
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__disable_irq();
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combdamp1 = x1;
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combdamp2 = x2;
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__enable_irq();
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}
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private:
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audio_block_t *inputQueueArray[1];
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float comb1buf[1116];
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float comb2buf[1188];
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float comb3buf[1277];
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float comb4buf[1356];
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float comb5buf[1422];
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float comb6buf[1491];
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float comb7buf[1557];
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float comb8buf[1617];
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uint16_t comb1index;
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uint16_t comb2index;
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uint16_t comb3index;
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uint16_t comb4index;
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uint16_t comb5index;
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uint16_t comb6index;
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uint16_t comb7index;
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uint16_t comb8index;
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float comb1filter;
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float comb2filter;
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float comb3filter;
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float comb4filter;
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float comb5filter;
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float comb6filter;
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float comb7filter;
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float comb8filter;
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float combdamp1;
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float combdamp2;
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float combfeeback;
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float allpass1buf[556];
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float allpass2buf[441];
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float allpass3buf[341];
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float allpass4buf[225];
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uint16_t allpass1index;
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uint16_t allpass2index;
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uint16_t allpass3index;
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uint16_t allpass4index;
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};
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class AudioEffectFreeverbStereoFloat : public AudioStream
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{
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public:
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AudioEffectFreeverbStereoFloat();
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virtual void update();
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void roomsize(float n) {
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if (n > 1.0f) n = 1.0f;
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else if (n < 0.0) n = 0.0f;
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//combfeeback = (n * 9175.04f) + 22937.0;
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combfeeback = (n * 9175.04f/32768.0f) + 22937.0/32768.0f;
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}
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void damping(float n) {
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if (n > 1.0f) n = 1.0f;
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else if (n < 0.0) n = 0.0f;
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//float x1 = (n * 13107.2f);
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//float x2 = 32768.0 - x1;
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float x1 = (n * 13107.2f/ 32768.0f);
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float x2 = 1.0 - x1;
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__disable_irq();
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combdamp1 = x1;
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combdamp2 = x2;
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__enable_irq();
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}
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private:
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audio_block_t *inputQueueArray[1];
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float comb1bufL[1116];
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float comb2bufL[1188];
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float comb3bufL[1277];
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float comb4bufL[1356];
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float comb5bufL[1422];
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float comb6bufL[1491];
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float comb7bufL[1557];
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float comb8bufL[1617];
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uint16_t comb1indexL;
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uint16_t comb2indexL;
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uint16_t comb3indexL;
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uint16_t comb4indexL;
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uint16_t comb5indexL;
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uint16_t comb6indexL;
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uint16_t comb7indexL;
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uint16_t comb8indexL;
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float comb1filterL;
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float comb2filterL;
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float comb3filterL;
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float comb4filterL;
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float comb5filterL;
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float comb6filterL;
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float comb7filterL;
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float comb8filterL;
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float comb1bufR[1139];
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float comb2bufR[1211];
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float comb3bufR[1300];
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float comb4bufR[1379];
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float comb5bufR[1445];
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float comb6bufR[1514];
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float comb7bufR[1580];
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float comb8bufR[1640];
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uint16_t comb1indexR;
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uint16_t comb2indexR;
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uint16_t comb3indexR;
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uint16_t comb4indexR;
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uint16_t comb5indexR;
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uint16_t comb6indexR;
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uint16_t comb7indexR;
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uint16_t comb8indexR;
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float comb1filterR;
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float comb2filterR;
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float comb3filterR;
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float comb4filterR;
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float comb5filterR;
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float comb6filterR;
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float comb7filterR;
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float comb8filterR;
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float combdamp1;
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float combdamp2;
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float combfeeback;
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float allpass1bufL[556];
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float allpass2bufL[441];
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float allpass3bufL[341];
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float allpass4bufL[225];
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uint16_t allpass1indexL;
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uint16_t allpass2indexL;
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uint16_t allpass3indexL;
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uint16_t allpass4indexL;
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float allpass1bufR[579];
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float allpass2bufR[464];
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float allpass3bufR[364];
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float allpass4bufR[248];
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uint16_t allpass1indexR;
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uint16_t allpass2indexR;
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uint16_t allpass3indexR;
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uint16_t allpass4indexR;
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};
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#endif
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