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uint8_t seq_active_track = 0;
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uint8_t seq_menu;
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bool seq_button_r = false;
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bool seq_noteoffsent = false;
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elapsedMillis seq_millis_timer;
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uint8_t seq_step_timer = 0;
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uint32_t seq_timer_previous = 0;
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bool seq_running = false;
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bool seq_recording = false;
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uint8_t seq_note_in;
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uint8_t seq_note_in_velocity;
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int seq_transpose;
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uint8_t seq_data[4][16] = {72, 0, 0, 0, 72, 0, 0, 72, 72, 0, 0, 0, 72, 0, 0, 0,
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0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0,
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78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78,
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45, 45, 57, 57, 45, 45, 57, 57, 45, 45, 57, 57, 45, 45, 57, 57,
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};
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uint8_t seq_vel[4][16] = {128, 0, 0, 0, 108, 0, 0, 33, 117, 0, 0, 0, 109, 0, 0, 0,
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0, 0, 0, 0, 55, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0,
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78, 58, 88, 48, 78, 38, 78, 78, 68, 48, 68, 48, 88, 48, 78, 48,
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85, 45, 87, 27, 2, 6, 5, 37, 7, 45, 33, 37, 5, 35, 2, 27,
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};
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//uint8_t seq_reverb[4][16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0,
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// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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//};
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