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/*
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MicroDexed
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MicroDexed is a port of the Dexed sound engine
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(https://github.com/asb2m10/dexed) for the Teensy-3.5/3.6 with audio shield.
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Dexed ist heavily based on https://github.com/google/music-synthesizer-for-android
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(c)2018-2020 H. Wirtz <wirtz@parasitstudio.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef DEXED_H_INCLUDED
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#define DEXED_H_INCLUDED
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#include <Arduino.h>
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#include "controllers.h"
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#include "dx7note.h"
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#include "lfo.h"
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#include "synth.h"
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#include "fm_core.h"
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#include "EngineMkI.h"
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#include "EngineOpl.h"
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#include "PluginFx.h"
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#include <Audio.h>
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#include "config.h"
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//extern uint32_t overload;
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extern bool load_sysex(uint8_t bank, uint8_t voice_number);
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extern AudioControlSGTL5000 sgtl5000_1;
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extern float vol;
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extern float vol_right;
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extern float vol_left;
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struct ProcessorVoice {
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int16_t midi_note;
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uint8_t velocity;
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int16_t porta;
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bool keydown;
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bool sustained;
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bool live;
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Dx7Note *dx7_note;
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};
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enum DexedEngineResolution {
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DEXED_ENGINE_MODERN, // 0
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DEXED_ENGINE_MARKI, // 1
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DEXED_ENGINE_OPL // 2
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};
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enum DexedVoiceOPParameters {
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DEXED_OP_EG_R1, // 0
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DEXED_OP_EG_R2, // 1
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DEXED_OP_EG_R3, // 2
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DEXED_OP_EG_R4, // 3
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DEXED_OP_EG_L1, // 4
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DEXED_OP_EG_L2, // 5
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DEXED_OP_EG_L3, // 6
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DEXED_OP_EG_L4, // 7
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DEXED_OP_LEV_SCL_BRK_PT, // 8
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DEXED_OP_SCL_LEFT_DEPTH, // 9
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DEXED_OP_SCL_RGHT_DEPTH, // 10
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DEXED_OP_SCL_LEFT_CURVE, // 11
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DEXED_OP_SCL_RGHT_CURVE, // 12
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DEXED_OP_OSC_RATE_SCALE, // 13
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DEXED_OP_AMP_MOD_SENS, // 14
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DEXED_OP_KEY_VEL_SENS, // 15
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DEXED_OP_OUTPUT_LEV, // 16
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DEXED_OP_OSC_MODE, // 17
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DEXED_OP_FREQ_COARSE, // 18
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DEXED_OP_FREQ_FINE, // 19
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DEXED_OP_OSC_DETUNE // 20
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};
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#define DEXED_VOICE_OFFSET 126
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enum DexedVoiceParameters {
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DEXED_PITCH_EG_R1, // 0
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DEXED_PITCH_EG_R2, // 1
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DEXED_PITCH_EG_R3, // 2
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DEXED_PITCH_EG_R4, // 3
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DEXED_PITCH_EG_L1, // 4
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DEXED_PITCH_EG_L2, // 5
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DEXED_PITCH_EG_L3, // 6
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DEXED_PITCH_EG_L4, // 7
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DEXED_ALGORITHM, // 8
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DEXED_FEEDBACK, // 9
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DEXED_OSC_KEY_SYNC, // 10
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DEXED_LFO_SPEED, // 11
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DEXED_LFO_DELAY, // 12
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DEXED_LFO_PITCH_MOD_DEP, // 13
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DEXED_LFO_AMP_MOD_DEP, // 14
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DEXED_LFO_SYNC, // 15
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DEXED_LFO_WAVE, // 16
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DEXED_LFO_PITCH_MOD_SENS, // 17
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DEXED_TRANSPOSE, // 18
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DEXED_NAME // 19
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};
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/* #define DEXED_GLOBAL_PARAMETER_OFFSET 155
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enum DexedGlobalParameters {
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DEXED_PITCHBEND_RANGE, // 0
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DEXED_PITCHBEND_STEP, // 1
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DEXED_MODWHEEL_RANGE, // 2
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DEXED_MODWHEEL_ASSIGN, // 3
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DEXED_FOOTCTRL_RANGE, // 4
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DEXED_FOOTCTRL_ASSIGN, // 5
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DEXED_BREATHCTRL_RANGE, // 6
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DEXED_BREATHCTRL_ASSIGN, // 7
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DEXED_AT_RANGE, // 8
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DEXED_AT_ASSIGN, // 9
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DEXED_MASTER_TUNE, // 10
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DEXED_OP1_ENABLE, // 11
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DEXED_OP2_ENABLE, // 12
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DEXED_OP3_ENABLE, // 13
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DEXED_OP4_ENABLE, // 14
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DEXED_OP5_ENABLE, // 15
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DEXED_OP6_ENABLE, // 16
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DEXED_MAX_NOTES, // 17
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DEXED_PORTAMENTO_MODE, // 18
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DEXED_PORTAMENTO_GLISSANDO, // 19
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DEXED_PORTAMENTO_TIME, // 20
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}; */
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// GLOBALS
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//==============================================================================
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class Dexed
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{
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public:
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Dexed(int rate);
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~Dexed();
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void activate(void);
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void deactivate(void);
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uint8_t getEngineType();
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void setEngineType(uint8_t tp);
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bool isMonoMode(void);
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void setMonoMode(bool mode);
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void getSamples(uint16_t n_samples, int16_t* buffer);
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void panic(void);
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void notesOff(void);
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void resetControllers(void);
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void setMaxNotes(uint8_t n);
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uint8_t getMaxNotes(void);
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void doRefreshVoice(void);
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void setOPs(uint8_t ops);
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bool loadPackedVoiceParameters(uint8_t* data);
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bool loadVoiceParameters(uint8_t* data);
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bool loadGlobalParameters(uint8_t* data);
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bool initGlobalParameters(void);
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void keyup(int16_t pitch);
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void keydown(int16_t pitch, uint8_t velo);
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void setSustain(bool sustain);
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bool getSustain(void);
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uint8_t getNumNotesPlaying(void);
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void setPBController(uint8_t pb_range, uint8_t pb_step);
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void setMWController(uint8_t mw_range, uint8_t mw_assign);
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void setFCController(uint8_t fc_range, uint8_t fc_assign);
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void setBCController(uint8_t bc_range, uint8_t bc_assign);
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void setATController(uint8_t at_range, uint8_t pb_assign);
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void setPortamentoMode(uint8_t portamento_mode, uint8_t portamento_glissando, uint8_t portamento_time);
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void setVelocityLevel(uint8_t velocity_level);
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ProcessorVoice voices[MAX_NOTES];
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Controllers controllers;
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PluginFx fx;
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uint8_t data[156] = {
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95, 29, 20, 50, 99, 95, 00, 00, 41, 00, 19, 00, 00, 03, 00, 06, 79, 00, 01, 00, 14, // OP6 eg_rate_1-4, level_1-4, kbd_lev_scl_brk_pt, kbd_lev_scl_lft_depth, kbd_lev_scl_rht_depth, kbd_lev_scl_lft_curve, kbd_lev_scl_rht_curve, kbd_rate_scaling, amp_mod_sensitivity, key_vel_sensitivity, operator_output_level, osc_mode, osc_freq_coarse, osc_freq_fine, osc_detune
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95, 20, 20, 50, 99, 95, 00, 00, 00, 00, 00, 00, 00, 03, 00, 00, 99, 00, 01, 00, 00, // OP5
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95, 29, 20, 50, 99, 95, 00, 00, 00, 00, 00, 00, 00, 03, 00, 06, 89, 00, 01, 00, 07, // OP4
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95, 20, 20, 50, 99, 95, 00, 00, 00, 00, 00, 00, 00, 03, 00, 02, 99, 00, 01, 00, 07, // OP3
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95, 50, 35, 78, 99, 75, 00, 00, 00, 00, 00, 00, 00, 03, 00, 07, 58, 00, 14, 00, 07, // OP2
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96, 25, 25, 67, 99, 75, 00, 00, 00, 00, 00, 00, 00, 03, 00, 02, 99, 00, 01, 00, 10, // OP1
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94, 67, 95, 60, 50, 50, 50, 50, // 4 * pitch EG rates, 4 * pitch EG level
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04, 06, 00, // algorithm, feedback, osc sync
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34, 33, 00, 00, 00, 04, // lfo speed, lfo delay, lfo pitch_mod_depth, lfo_amp_mod_depth, lfo_sync, lfo_waveform
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03, 24, // pitch_mod_sensitivity, transpose
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69, 68, 80, 56, 85, 76, 84, 00, 00, 00 // 10 * char for name ("DEFAULT ")
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}; // FM-Piano
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uint32_t overload = 0;
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int lastKeyDown;
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protected:
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static const uint8_t MAX_ACTIVE_NOTES = MAX_NOTES;
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uint8_t max_notes = MAX_ACTIVE_NOTES;
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int16_t currentNote;
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bool sustain;
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bool monoMode;
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bool refreshVoice;
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uint8_t engineType;
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VoiceStatus voiceStatus;
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Lfo lfo;
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FmCore* engineMsfa;
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EngineMkI* engineMkI;
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EngineOpl* engineOpl;
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float velocity_level;
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};
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#endif // PLUGINPROCESSOR_H_INCLUDED
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