Bounce2

Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
Bounce Class Reference

`#include <Bounce2.h>`

## Public Member Functions
| Bounce ()
| Create an instance of the Bounce class. More...
void | attach (int pin, int mode)
| Attach to a pin and sets that pin's mode (INPUT, INPUT_PULLUP or OUTPUT). More...
void | attach (int pin)
void | interval (uint16_t interval_millis)
| Sets the debounce interval in milliseconds. More...
bool | update ()
| Updates the pin's state. More...
bool | read ()
| Returns the pin's state (HIGH or LOW). More...
bool | fell ()
| Returns true if pin signal transitions from high to low.
bool | rose ()
| Returns true if pin signal transitions from low to high.
bool | risingEdge ()
| Deprecated (i.e. do not use). Included for partial compatibility for programs written with Bounce version 1.
bool | fallingEdge ()
| Deprecated (i.e. do not use). Included for partial compatibility for programs written with Bounce version 1.
| Bounce (uint8_t pin, unsigned long interval_millis)
| Deprecated (i.e. do not use). Included for partial compatibility for programs written with Bounce version 1.
unsigned long | duration ()
| Returns the duration in milliseconds of the current state. More...

## Protected Member Functions
virtual bool | readCurrentState ()
virtual void | setPinMode (int pin, int mode)

## Protected Attributes
unsigned long | previous_millis
uint16_t | interval_millis
uint8_t | state
uint8_t | pin
unsigned long | stateChangeLastTime

## Detailed Description

The Bounce class.

## Constructor & Destructor Documentation

## ◆ Bounce()

Bounce::Bounce | ( |  | ) |

Create an instance of the Bounce class.

// Create an instance of the Bounce class.
Bounce() button;

## Member Function Documentation

## ◆ attach() [1/2]

void Bounce::attach | ( | int | pin,
|  | int | mode
| ) |  |

Attach to a pin and sets that pin's mode (INPUT, INPUT_PULLUP or OUTPUT).

Parameters

  pin | The pin that is to be debounced.
  mode | A valid Arduino pin mode (INPUT, INPUT_PULLUP or OUTPUT).

Returns
  True if the event read was successful, otherwise false.

## ◆ attach() [2/2]

void Bounce::attach | ( | int | pin | ) |

Attach to a pin for advanced users. Only attach the pin this way once you have previously set it up. Otherwise use attach(int pin, int mode).

## ◆ duration()

unsigned long Bounce::duration | ( |  | ) |

Returns the duration in milliseconds of the current state.

Is reset to 0 once the pin rises ( rose() ) or falls ( fell() ).

Returns
  The duration in milliseconds (unsigned long) of the current state.

## ◆ interval()

void Bounce::interval | ( | uint16_t | interval_millis | ) |

Sets the debounce interval in milliseconds.

Parameters

  interval_millis | The interval time in milliseconds.

## ◆ read()

bool Bounce::read | ( |  | ) |

Returns the pin's state (HIGH or LOW).

Returns
  HIGH or LOW.

## ◆ update()

bool Bounce::update | ( |  | ) |

Updates the pin's state.

Because Bounce does not use interrupts, you have to "update" the object before reading its value and it has to be done as often as possible (that means to include it in your loop()). Only call update() once per loop().

Returns
  True if the pin changed state.

The documentation for this class was generated from the following files:

- src/Bounce2.h
- src/Bounce2.cpp