You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
290 lines
6.4 KiB
290 lines
6.4 KiB
4 years ago
|
/** Helpful defines, functions, and other utilities for use in/with daisysp modules.
|
||
|
*/
|
||
|
#pragma once
|
||
|
#ifndef DSY_CORE_DSP
|
||
|
#define DSY_CORE_DSP
|
||
|
#include <cassert>
|
||
|
#include <cstdint>
|
||
|
#include <random>
|
||
|
#include <cmath>
|
||
|
|
||
|
/** PIs
|
||
|
*/
|
||
|
#define PI_F 3.1415927410125732421875f
|
||
|
#define TWOPI_F (2.0f * PI_F)
|
||
|
#define HALFPI_F (PI_F * 0.5f)
|
||
|
#define DSY_MIN(in, mn) (in < mn ? in : mn)
|
||
|
#define DSY_MAX(in, mx) (in > mx ? in : mx)
|
||
|
#define DSY_CLAMP(in, mn, mx) (DSY_MIN(DSY_MAX(in, mn), mx))
|
||
|
#define DSY_COUNTOF(_arr) (sizeof(_arr) / sizeof(_arr[0]))
|
||
|
|
||
|
namespace daisysp
|
||
|
{
|
||
|
//Avoids division for random floats. e.g. rand() * kRandFrac
|
||
|
static constexpr float kRandFrac = 1.f / (float)RAND_MAX;
|
||
|
|
||
|
//Convert from semitones to other units. e.g. 2 ^ (kOneTwelfth * x)
|
||
|
static constexpr float kOneTwelfth = 1.f / 12.f;
|
||
|
|
||
|
/** efficient floating point min/max
|
||
|
c/o stephen mccaul
|
||
|
*/
|
||
|
inline float fmax(float a, float b)
|
||
|
{
|
||
|
float r;
|
||
|
#ifdef __arm__
|
||
|
asm("vmaxnm.f32 %[d], %[n], %[m]" : [d] "=t"(r) : [n] "t"(a), [m] "t"(b) :);
|
||
|
#else
|
||
|
r = (a > b) ? a : b;
|
||
|
#endif // __arm__
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
inline float fmin(float a, float b)
|
||
|
{
|
||
|
float r;
|
||
|
#ifdef __arm__
|
||
|
asm("vminnm.f32 %[d], %[n], %[m]" : [d] "=t"(r) : [n] "t"(a), [m] "t"(b) :);
|
||
|
#else
|
||
|
r = (a < b) ? a : b;
|
||
|
#endif // __arm__
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
/** quick fp clamp
|
||
|
*/
|
||
|
inline float fclamp(float in, float min, float max)
|
||
|
{
|
||
|
return fmin(fmax(in, min), max);
|
||
|
}
|
||
|
|
||
|
/** From Musicdsp.org "Fast power and root estimates for 32bit floats)
|
||
|
Original code by Stefan Stenzel
|
||
|
These are approximations
|
||
|
*/
|
||
|
inline float fastpower(float f, int n)
|
||
|
{
|
||
|
long *lp, l;
|
||
|
lp = (long *)(&f);
|
||
|
l = *lp;
|
||
|
l -= 0x3F800000;
|
||
|
l <<= (n - 1);
|
||
|
l += 0x3F800000;
|
||
|
*lp = l;
|
||
|
return f;
|
||
|
}
|
||
|
|
||
|
inline float fastroot(float f, int n)
|
||
|
{
|
||
|
long *lp, l;
|
||
|
lp = (long *)(&f);
|
||
|
l = *lp;
|
||
|
l -= 0x3F800000;
|
||
|
l >>= (n = 1);
|
||
|
l += 0x3F800000;
|
||
|
*lp = l;
|
||
|
return f;
|
||
|
}
|
||
|
|
||
|
/** From http://openaudio.blogspot.com/2017/02/faster-log10-and-pow.html
|
||
|
No approximation, pow10f(x) gives a 90% speed increase over powf(10.f, x)
|
||
|
*/
|
||
|
inline float pow10f(float f)
|
||
|
{
|
||
|
return expf(2.302585092994046f * f);
|
||
|
}
|
||
|
|
||
|
/* Original code for fastlog2f by Dr. Paul Beckmann from the ARM community forum, adapted from the CMSIS-DSP library
|
||
|
About 25% performance increase over std::log10f
|
||
|
*/
|
||
|
inline float fastlog2f(float f)
|
||
|
{
|
||
|
float frac;
|
||
|
int exp;
|
||
|
frac = frexpf(fabsf(f), &exp);
|
||
|
f = 1.23149591368684f;
|
||
|
f *= frac;
|
||
|
f += -4.11852516267426f;
|
||
|
f *= frac;
|
||
|
f += 6.02197014179219f;
|
||
|
f *= frac;
|
||
|
f += -3.13396450166353f;
|
||
|
f += exp;
|
||
|
return (f);
|
||
|
}
|
||
|
|
||
|
inline float fastlog10f(float f)
|
||
|
{
|
||
|
return fastlog2f(f) * 0.3010299956639812f;
|
||
|
}
|
||
|
|
||
|
/** Midi to frequency helper
|
||
|
*/
|
||
|
inline float mtof(float m)
|
||
|
{
|
||
|
return powf(2, (m - 69.0f) / 12.0f) * 440.0f;
|
||
|
}
|
||
|
|
||
|
|
||
|
/** one pole lpf
|
||
|
out is passed by reference, and must be retained between
|
||
|
calls to properly filter the signal
|
||
|
coeff can be calculated:
|
||
|
coeff = 1.0 / (time * sample_rate) ; where time is in seconds
|
||
|
*/
|
||
|
inline void fonepole(float &out, float in, float coeff)
|
||
|
{
|
||
|
out += coeff * (in - out);
|
||
|
}
|
||
|
|
||
|
/** Simple 3-point median filter
|
||
|
c/o stephen mccaul
|
||
|
*/
|
||
|
template <typename T>
|
||
|
T median(T a, T b, T c)
|
||
|
{
|
||
|
return (b < a) ? (b < c) ? (c < a) ? c : a : b
|
||
|
: (a < c) ? (c < b) ? c : b : a;
|
||
|
}
|
||
|
|
||
|
/** Ported from pichenettes/eurorack/plaits/dsp/oscillator/oscillator.h
|
||
|
*/
|
||
|
inline float ThisBlepSample(float t)
|
||
|
{
|
||
|
return 0.5f * t * t;
|
||
|
}
|
||
|
|
||
|
/** Ported from pichenettes/eurorack/plaits/dsp/oscillator/oscillator.h
|
||
|
*/
|
||
|
inline float NextBlepSample(float t)
|
||
|
{
|
||
|
t = 1.0f - t;
|
||
|
return -0.5f * t * t;
|
||
|
}
|
||
|
|
||
|
/** Ported from pichenettes/eurorack/plaits/dsp/oscillator/oscillator.h
|
||
|
*/
|
||
|
inline float NextIntegratedBlepSample(float t)
|
||
|
{
|
||
|
const float t1 = 0.5f * t;
|
||
|
const float t2 = t1 * t1;
|
||
|
const float t4 = t2 * t2;
|
||
|
return 0.1875f - t1 + 1.5f * t2 - t4;
|
||
|
}
|
||
|
|
||
|
/** Ported from pichenettes/eurorack/plaits/dsp/oscillator/oscillator.h
|
||
|
*/
|
||
|
inline float ThisIntegratedBlepSample(float t)
|
||
|
{
|
||
|
return NextIntegratedBlepSample(1.0f - t);
|
||
|
}
|
||
|
|
||
|
/** Soft Limiting function ported extracted from pichenettes/stmlib */
|
||
|
inline float SoftLimit(float x)
|
||
|
{
|
||
|
return x * (27.f + x * x) / (27.f + 9.f * x * x);
|
||
|
}
|
||
|
|
||
|
/** Soft Clipping function extracted from pichenettes/stmlib */
|
||
|
inline float SoftClip(float x)
|
||
|
{
|
||
|
if(x < -3.0f)
|
||
|
return -1.0f;
|
||
|
else if(x > 3.0f)
|
||
|
return 1.0f;
|
||
|
else
|
||
|
return SoftLimit(x);
|
||
|
}
|
||
|
|
||
|
/** Quick check for Invalid float values (NaN, Inf, out of range)
|
||
|
** \param x value passed by reference, replaced by y if invalid.
|
||
|
** \param y value to replace x if invalidity is found.
|
||
|
**
|
||
|
** When DEBUG is true in the build, this will halt
|
||
|
** execution for tracing the reason for the invalidity. */
|
||
|
inline void TestFloat(float &x, float y = 0.f)
|
||
|
{
|
||
|
if(!std::isnormal(x) && x != 0)
|
||
|
{
|
||
|
#ifdef DEBUG
|
||
|
asm("bkpt 255");
|
||
|
#else
|
||
|
x = y;
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** Based on soft saturate from:
|
||
|
[musicdsp.org](musicdsp.org/en/latest/Effects/42-soft-saturation.html)
|
||
|
Bram de Jong (2002-01-17)
|
||
|
This still needs to be tested/fixed. Definitely does some weird stuff
|
||
|
described as:
|
||
|
x < a:
|
||
|
f(x) = x
|
||
|
x > a:
|
||
|
f(x) = a + (x-a)/(1+((x-a)/(1-a))^2)
|
||
|
x > 1:
|
||
|
f(x) = (a + 1)/2
|
||
|
*/
|
||
|
inline float soft_saturate(float in, float thresh)
|
||
|
{
|
||
|
bool flip;
|
||
|
float val, out;
|
||
|
//val = fabsf(in);
|
||
|
out = 0.f;
|
||
|
flip = in < 0.0f;
|
||
|
val = flip ? -in : in;
|
||
|
if(val < thresh)
|
||
|
{
|
||
|
out = in;
|
||
|
}
|
||
|
else if(val > 1.0f)
|
||
|
{
|
||
|
out = (thresh + 1.0f) / 2.0f;
|
||
|
if(flip)
|
||
|
out *= -1.0f;
|
||
|
}
|
||
|
else if(val > thresh)
|
||
|
{
|
||
|
float temp;
|
||
|
temp = (val - thresh) / (1 - thresh);
|
||
|
out = thresh + (val - thresh) / (1.0f + (temp * temp));
|
||
|
if(flip)
|
||
|
out *= -1.0f;
|
||
|
}
|
||
|
return out;
|
||
|
// return val < thresh
|
||
|
// ? val
|
||
|
// : val > 1.0f
|
||
|
// ? (thresh + 1.0f) / 2.0f
|
||
|
// : thresh
|
||
|
// + (val - thresh)
|
||
|
// / (1.0f
|
||
|
// + (((val - thresh) / (1.0f - thresh))
|
||
|
// * ((val - thresh) / (1.0f - thresh))));
|
||
|
}
|
||
|
constexpr bool is_power2(uint32_t x)
|
||
|
{
|
||
|
return ((x - 1) & x) == 0;
|
||
|
}
|
||
|
constexpr uint32_t get_next_power2(uint32_t x)
|
||
|
{
|
||
|
x--;
|
||
|
x |= x >> 1;
|
||
|
x |= x >> 2;
|
||
|
x |= x >> 4;
|
||
|
x |= x >> 8;
|
||
|
x |= x >> 16;
|
||
|
x++;
|
||
|
|
||
|
assert(is_power2(x));
|
||
|
return x;
|
||
|
}
|
||
|
|
||
|
} // namespace daisysp
|
||
|
#endif
|
||
|
|
||
|
#ifdef DSY_CUSTOM_DSP
|
||
|
#include "custom_dsp.h"
|
||
|
#endif
|