/* Audio Library for Teensy 3.X * Dynamics Processor (Gate, Compressor & Limiter) * Copyright (c) 2018, Marc Paquette (marc@dacsystemes.com) * Based on analyse_rms, effect_envelope & mixer objects by Paul Stoffregen * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef effect_dynamics_h_ #define effect_dynamics_h_ #include "Arduino.h" #include "AudioStream.h" #define MIN_DB -110.0f #define MAX_DB 0.0f #define MIN_T 0.03f //Roughly 1 block #define MAX_T 4.00f #define RATIO_OFF 1.0f #define RATIO_INFINITY 60.0f class AudioEffectDynamics : public AudioStream { public: AudioEffectDynamics(void) : AudioStream(1, inputQueueArray) { gate(); compression(); limit(); autoMakeupGain(); } //Sets the gate parameters. //threshold is in dbFS //attack & release are in seconds void gate(float threshold = -50.0f, float attack = MIN_T, float release = 0.3f, float hysterisis = 6.0f) { gateEnabled = threshold > MIN_DB; gateThresholdOpen = constrain(threshold, MIN_DB, MAX_DB); gateThresholdClose = gateThresholdOpen - constrain(hysterisis, 0.0f, 6.0f); float gateAttackTime = constrain(attack, MIN_T, MAX_T); float gateReleaseTime = constrain(release, MIN_T, MAX_T); aGateAttack = timeToAlpha(gateAttackTime); aOneMinusGateAttack = 1.0f - aGateAttack; aGateRelease = timeToAlpha(gateReleaseTime); aOneMinusGateRelease = 1.0f - aGateRelease; gatedb = MIN_DB; } //Sets the compression parameters. //threshold & kneeWidth are in db(FS) //attack and release are in seconds //ratio is expressed as x:1 i.e. 1 for no compression, 60 for brickwall limiting //Set kneeWidth to 0 for hard knee void compression(float threshold = -40.0f, float attack = MIN_T, float release = 0.5f, float ratio = 35.0f, float kneeWidth = 6.0f) { compEnabled = threshold < MAX_DB; compThreshold = constrain(threshold, MIN_DB, MAX_DB); float compAttackTime = constrain(attack, MIN_T, MAX_T); float compReleaseTime = constrain(release, MIN_T, MAX_T); compRatio = 1.0f / constrain(abs(ratio), RATIO_OFF, RATIO_INFINITY); float compKneeWidth = constrain(abs(kneeWidth), 0.0f, 32.0f); computeMakeupGain(); aCompAttack = timeToAlpha(compAttackTime); aOneMinusCompAttack = 1.0f - aCompAttack; aCompRelease = timeToAlpha(compReleaseTime); aOneMinusCompRelease = 1.0f - aCompRelease; aHalfKneeWidth = compKneeWidth / 2.0f; aTwoKneeWidth = 1.0f / (compKneeWidth * 2.0f); aKneeRatio = compRatio - 1.0f; aLowKnee = compThreshold - aHalfKneeWidth; aHighKnee = compThreshold + aHalfKneeWidth; compdb = MIN_DB; } //Sets the hard limiter parameters //threshold is in dbFS //attack & release are in seconds void limit(float threshold = -3.0f, float attack = MIN_T, float release = MIN_T) { limiterEnabled = threshold < MAX_DB; limitThreshold = constrain(threshold, MIN_DB, MAX_DB); float limitAttackTime = constrain(attack, MIN_T, MAX_T); float limitReleaseTime = constrain(release, MIN_T, MAX_T); computeMakeupGain(); aLimitAttack = timeToAlpha(limitAttackTime); aOneMinusLimitAttack = 1.0f - aLimitAttack; aLimitRelease = timeToAlpha(limitReleaseTime); limitdb = MIN_DB; } //Enables automatic makeup gain setting //headroom is in dbFS void autoMakeupGain(float headroom = 6.0f) { mgAutoEnabled = true; mgHeadroom = constrain(headroom, 0.0f, 60.0f); computeMakeupGain(); } //Sets a fixed makeup gain value. //gain is in dbFS void makeupGain(float gain = 0.0f) { mgAutoEnabled = false; makeupdb = constrain(gain, -12.0f, 24.0f); } private: audio_block_t *inputQueueArray[1]; bool gateEnabled = false; float gateThresholdOpen; float gateThresholdClose; float gatedb; bool compEnabled = false; float compThreshold; float compRatio; float compdb; bool limiterEnabled = false; float limitThreshold; float limitdb; bool mgAutoEnabled; float mgHeadroom; float makeupdb; float aGateAttack; float aOneMinusGateAttack; float aGateRelease; float aOneMinusGateRelease; float aHalfKneeWidth; float aTwoKneeWidth; float aKneeRatio; float aLowKnee; float aHighKnee; float aCompAttack; float aOneMinusCompAttack; float aCompRelease; float aOneMinusCompRelease; float aLimitAttack; float aOneMinusLimitAttack; float aLimitRelease; int32_t last_mult; void computeMakeupGain() { if (mgAutoEnabled) { makeupdb = -compThreshold + (compThreshold * compRatio) + limitThreshold - mgHeadroom; } } //Computes smoothing time constants for a 10% to 90% change float timeToAlpha(float time) { return expf(-0.9542f / (((float)AUDIO_SAMPLE_RATE_EXACT / (float)AUDIO_BLOCK_SAMPLES) * time)); } virtual void update(void); }; #endif