First fixes.

chorus
Holger Wirtz 6 years ago
parent b919b34af2
commit ed76eaeece
  1. 0
      MicroMDAPiano.ino
  2. 2
      mdaEPiano.cpp
  3. 71
      mdaEPiano.h

@ -4,8 +4,6 @@
#include <stdio.h>
#include <math.h>
//#include "AEffEditor.hpp" ////for GUI
AudioEffect *createEffectInstance(audioMasterCallback audioMaster)
{
return new mdaEPiano(audioMaster);

@ -3,10 +3,9 @@
#ifndef __mdaEPiano__
#define __mdaEPiano__
#include <Audio.h>
#include <string.h>
#include "audioeffectx.h"
#define NPARAMS 12 //number of parameters
#define NPROGS 8 //number of programs
#define NOUTS 2 //number of outputs
@ -26,11 +25,11 @@ private:
struct VOICE //voice state
{
VstInt32 delta; //sample playback
VstInt32 frac;
VstInt32 pos;
VstInt32 end;
VstInt32 loop;
int32_t delta; //sample playback
int32_t frac;
int32_t pos;
int32_t end;
int32_t loop;
float env; //envelope
float dec;
@ -41,17 +40,17 @@ struct VOICE //voice state
float outl;
float outr;
VstInt32 note; //remember what note triggered this
int32_t note; //remember what note triggered this
};
struct KGRP //keygroup
{
VstInt32 root; //MIDI root note
VstInt32 high; //highest note
VstInt32 pos;
VstInt32 end;
VstInt32 loop;
int32_t root; //MIDI root note
int32_t high; //highest note
int32_t pos;
int32_t end;
int32_t loop;
};
class mdaEPiano : public AudioEffectX
@ -60,39 +59,39 @@ public:
mdaEPiano(audioMasterCallback audioMaster);
~mdaEPiano();
virtual void process(float **inputs, float **outputs, VstInt32 sampleframes);
virtual void processReplacing(float **inputs, float **outputs, VstInt32 sampleframes);
virtual VstInt32 processEvents(VstEvents* events);
virtual void process(float **inputs, float **outputs, int32_t sampleframes);
virtual void processReplacing(float **inputs, float **outputs, int32_t sampleframes);
virtual int32_t processEvents(VstEvents* events);
virtual void setProgram(VstInt32 program);
virtual void setProgram(int32_t program);
virtual void setProgramName(char *name);
virtual void getProgramName(char *name);
virtual void setParameter(VstInt32 index, float value);
virtual float getParameter(VstInt32 index);
virtual void getParameterLabel(VstInt32 index, char *label);
virtual void getParameterDisplay(VstInt32 index, char *text);
virtual void getParameterName(VstInt32 index, char *text);
virtual void setBlockSize(VstInt32 blockSize);
virtual void setParameter(int32_t index, float value);
virtual float getParameter(int32_t index);
virtual void getParameterLabel(int32_t index, char *label);
virtual void getParameterDisplay(int32_t index, char *text);
virtual void getParameterName(int32_t index, char *text);
virtual void setBlockSize(int32_t blockSize);
virtual void resume();
virtual bool getOutputProperties (VstInt32 index, VstPinProperties* properties);
virtual bool getProgramNameIndexed (VstInt32 category, VstInt32 index, char* text);
virtual bool copyProgram (VstInt32 destination);
virtual bool getOutputProperties (int32_t index, VstPinProperties* properties);
virtual bool getProgramNameIndexed (int32_t category, int32_t index, char* text);
virtual bool copyProgram (int32_t destination);
virtual bool getEffectName (char* name);
virtual bool getVendorString (char* text);
virtual bool getProductString (char* text);
virtual VstInt32 getVendorVersion () {return 1;}
virtual VstInt32 canDo (char* text);
virtual int32_t getVendorVersion () {return 1;}
virtual int32_t canDo (char* text);
virtual VstInt32 getNumMidiInputChannels () { return 1; }
virtual int32_t getNumMidiInputChannels () { return 1; }
VstInt32 guiUpdate;
void guiGetDisplay(VstInt32 index, char *label);
int32_t guiUpdate;
void guiGetDisplay(int32_t index, char *label);
private:
void update(); //my parameter update
void noteOn(VstInt32 note, VstInt32 velocity);
void fillpatch(VstInt32 p, char *name, float p0, float p1, float p2, float p3, float p4,
void noteOn(int32_t note, int32_t velocity);
void fillpatch(int32_t p, char *name, float p0, float p1, float p2, float p3, float p4,
float p5, float p6, float p7, float p8, float p9, float p10,float p11);
mdaEPianoProgram* programs;
@ -100,15 +99,15 @@ private:
#define EVENTBUFFER 120
#define EVENTS_DONE 99999999
VstInt32 notes[EVENTBUFFER + 8]; //list of delta|note|velocity for current block
int32_t notes[EVENTBUFFER + 8]; //list of delta|note|velocity for current block
///global internal variables
KGRP kgrp[34];
VOICE voice[NVOICES];
VstInt32 activevoices, poly;
int32_t activevoices, poly;
short *waves;
float width;
VstInt32 size, sustain;
int32_t size, sustain;
float lfo0, lfo1, dlfo, lmod, rmod;
float treb, tfrq, tl, tr;
float tune, fine, random, stretch, overdrive;

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