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BALibrary_parasitstudio/src/common/AudioHelpers.cpp

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2.2 KiB

/*
* AudioHelpers.cpp
*
* Created on: January 1, 2018
* Author: slascos
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Audio.h"
#include "LibBasicFunctions.h"
namespace BAGuitar {
size_t calcAudioSamples(float milliseconds)
{
return (size_t)((milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f);
}
QueuePosition calcQueuePosition(size_t numSamples)
{
QueuePosition queuePosition;
queuePosition.index = (int)(numSamples / AUDIO_BLOCK_SAMPLES);
queuePosition.offset = numSamples % AUDIO_BLOCK_SAMPLES;
return queuePosition;
}
QueuePosition calcQueuePosition(float milliseconds) {
size_t numSamples = (int)((milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f);
return calcQueuePosition(numSamples);
}
size_t calcOffset(QueuePosition position)
{
return (position.index*AUDIO_BLOCK_SAMPLES) + position.offset;
}
void alphaBlend(audio_block_t *out, audio_block_t *dry, audio_block_t* wet, float mix)
{
//Non-optimized version for illustrative purposes
// for (int i=0; i< AUDIO_BLOCK_SAMPLES; i++) {
// out->data[i] = (dry->data[i] * (1 - mix)) + (wet->data[i] * mix);
// }
// return;
// ARM DSP optimized
int16_t wetBuffer[AUDIO_BLOCK_SAMPLES];
int16_t dryBuffer[AUDIO_BLOCK_SAMPLES];
int16_t scaleFractWet = (int16_t)(mix * 32767.0f);
int16_t scaleFractDry = 32767-scaleFractWet;
arm_scale_q15(dry->data, scaleFractDry, 0, dryBuffer, AUDIO_BLOCK_SAMPLES);
arm_scale_q15(wet->data, scaleFractWet, 0, wetBuffer, AUDIO_BLOCK_SAMPLES);
arm_add_q15(wetBuffer, dryBuffer, out->data, AUDIO_BLOCK_SAMPLES);
}
void clearAudioBlock(audio_block_t *block)
{
memset(block->data, 0, sizeof(int16_t)*AUDIO_BLOCK_SAMPLES);
}
}