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BALibrary_parasitstudio/src/common/AudioDelay.cpp

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5.0 KiB

/*
* AudioDelay.cpp
*
* Created on: January 1, 2018
* Author: slascos
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <cmath>
#include "Audio.h"
#include "LibBasicFunctions.h"
namespace BALibrary {
////////////////////////////////////////////////////
// AudioDelay
////////////////////////////////////////////////////
AudioDelay::AudioDelay(size_t maxSamples)
{
m_type = (MemType::MEM_INTERNAL);
// INTERNAL memory consisting of audio_block_t data structures.
QueuePosition pos = calcQueuePosition(maxSamples);
m_ringBuffer = new RingBuffer<audio_block_t *>(pos.index+2); // If the delay is in queue x, we need to overflow into x+1, thus x+2 total buffers.
m_maxDelaySamples = maxSamples;
}
AudioDelay::AudioDelay(float maxDelayTimeMs)
: AudioDelay(calcAudioSamples(maxDelayTimeMs))
{
}
AudioDelay::~AudioDelay()
{
if (m_ringBuffer) delete m_ringBuffer;
}
audio_block_t* AudioDelay::addBlock(audio_block_t *block)
{
audio_block_t *blockToRelease = nullptr;
if (m_type == (MemType::MEM_INTERNAL)) {
// INTERNAL memory
// purposefully don't check if block is valid, the ringBuffer can support nullptrs
if ( m_ringBuffer->size() >= m_ringBuffer->max_size() ) {
// pop before adding
blockToRelease = m_ringBuffer->front();
m_ringBuffer->pop_front();
}
// add the new buffer
m_ringBuffer->push_back(block);
return blockToRelease;
}
return blockToRelease;
}
audio_block_t* AudioDelay::getBlock(size_t index)
{
audio_block_t *ret = nullptr;
if (m_type == (MemType::MEM_INTERNAL)) {
ret = m_ringBuffer->at(m_ringBuffer->get_index_from_back(index));
}
return ret;
}
size_t AudioDelay::getMaxDelaySamples()
{
return m_maxDelaySamples;
}
bool AudioDelay::getSamples(audio_block_t *dest, size_t offsetSamples, size_t numSamples)
{
return m_getSamples(dest->data, offsetSamples, numSamples);
}
bool AudioDelay::getSamples(int16_t *dest, size_t offsetSamples, size_t numSamples)
{
return m_getSamples(dest, offsetSamples, numSamples);
}
bool AudioDelay::m_getSamples(int16_t *dest, size_t offsetSamples, size_t numSamples)
{
if (!dest) {
Serial.println("getSamples(): dest is invalid");
return false;
}
if (m_type == (MemType::MEM_INTERNAL)) {
QueuePosition position = calcQueuePosition(offsetSamples);
size_t index = position.index;
audio_block_t *currentQueue0 = m_ringBuffer->at(m_ringBuffer->get_index_from_back(index));
// The latest buffer is at the back. We need index+1 counting from the back.
audio_block_t *currentQueue1 = m_ringBuffer->at(m_ringBuffer->get_index_from_back(index+1));
// check if either queue is invalid, if so just zero the destination buffer
if ( (!currentQueue0) || (!currentQueue1) ) {
// a valid entry is not in all queue positions while it is filling, use zeros
memset(static_cast<void*>(dest), 0, numSamples * sizeof(int16_t));
return true;
}
if ( (position.offset == 0) && numSamples <= AUDIO_BLOCK_SAMPLES ) {
// single transfer
memcpy(static_cast<void*>(dest), static_cast<void*>(currentQueue0->data), numSamples * sizeof(int16_t));
return true;
}
// Otherwise we need to break the transfer into two memcpy because it will go across two source queues.
// Audio is stored in reverse order. That means the first sample (in time) goes in the last location in the audio block.
int16_t *destStart = dest;
int16_t *srcStart;
// Break the transfer into two. Copy the 'older' data first then the 'newer' data with respect to current time.
// TODO: should AUDIO_BLOCK_SAMPLES on the next line be numSamples?
srcStart = (currentQueue1->data + AUDIO_BLOCK_SAMPLES - position.offset);
size_t numData = position.offset;
memcpy(static_cast<void*>(destStart), static_cast<void*>(srcStart), numData * sizeof(int16_t));
destStart += numData; // we already wrote numData so advance by this much.
srcStart = (currentQueue0->data);
numData = numSamples - numData;
memcpy(static_cast<void*>(destStart), static_cast<void*>(srcStart), numData * sizeof(int16_t));
return true;
}
return false;
}
bool AudioDelay::interpolateDelay(int16_t *extendedSourceBuffer, int16_t *destBuffer, float fraction, size_t numSamples)
{
int16_t frac1 = static_cast<int16_t>(32767.0f * fraction);
int16_t frac2 = 32767 - frac1;
if ((fraction < 0.0f) || (fraction > 1.0f) ) {
return false;
}
/// @todo optimize this later
for (uint i=0; i<numSamples; i++) {
destBuffer[i] = ((frac1*extendedSourceBuffer[i]) >> 16) + ((frac2*extendedSourceBuffer[i+1]) >> 16);
}
return true;
}
}