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BALibrary_parasitstudio/src/AudioEffectPitchShift.h

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/**************************************************************************//**
* @file
* @author Steve Lascos
* @company Blackaddr Audio
*
* PitchShift for creating your own audio effects
*
* @copyright This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.*
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY__BAEFFECTS_AUDIOEFFECTDELAYEXTERNAL_H; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef __BAEFFECTS_AUDIOEFFECTPITCHSHIFT_H
#define __BAEFFECTS_AUDIOEFFECTPITCHSHIFT_H
#include <Audio.h>
#include "BATypes.h"
#include "LibBasicFunctions.h"
namespace BAEffects {
/**************************************************************************//**
* AudioEffectPitchShift
*****************************************************************************/
class AudioEffectPitchShift : public AudioStream {
public:
static constexpr unsigned ANALYSIS_SIZE = 1024;
static constexpr unsigned FFT_OVERSAMPLE_FACTOR = 1;
static constexpr float FFT_OVERSAMPLE_FACTOR_F = 1.0f;
static constexpr unsigned SYNTHESIS_SIZE = ANALYSIS_SIZE * FFT_OVERSAMPLE_FACTOR;
static constexpr float SYNTHESIS_SIZE_F = (float)(ANALYSIS_SIZE * FFT_OVERSAMPLE_FACTOR);
static constexpr float OVERLAP_FACTOR_F = (float)ANALYSIS_SIZE / (float)AUDIO_BLOCK_SAMPLES;
///< List of AudioEffectTremolo MIDI controllable parameters
enum {
BYPASS = 0, ///< controls effect bypass
VOLUME, ///< controls the output volume level
NUM_CONTROLS ///< this can be used as an alias for the number of MIDI controls
};
// *** CONSTRUCTORS ***
AudioEffectPitchShift();
virtual ~AudioEffectPitchShift(); ///< Destructor
// *** PARAMETERS ***
/// Bypass the effect.
/// @param byp when true, bypass wil disable the effect, when false, effect is enabled.
/// Note that audio still passes through when bypass is enabled.
void bypass(bool byp) { m_bypass = byp; }
/// Get if the effect is bypassed
/// @returns true if bypassed, false if not bypassed
bool isBypass() { return m_bypass; }
/// Toggle the bypass effect
void toggleBypass() { m_bypass = !m_bypass; }
/// Set the output volume. This affect both the wet and dry signals.
/// @details The default is 1.0.
/// @param vol Sets the output volume between -1.0 and +1.0
void volume(float vol) {m_volume = vol; }
// ** ENABLE / DISABLE **
/// Enables audio processing. Note: when not enabled, CPU load is nearly zero.
void enable() { m_enable = true; }
/// Disables audio process. When disabled, CPU load is nearly zero.
void disable() { m_enable = false; }
// ** MIDI **
/// Sets whether MIDI OMNI channel is processig on or off. When on,
/// all midi channels are used for matching CCs.
/// @param isOmni when true, all channels are processed, when false, channel
/// must match configured value.
void setMidiOmni(bool isOmni) { m_isOmni = isOmni; }
/// Configure an effect parameter to be controlled by a MIDI CC
/// number on a particular channel.
/// @param parameter one of the parameter names in the class enum
/// @param midiCC the CC number from 0 to 127
/// @param midiChannel the effect will only response to the CC on this channel
/// when OMNI mode is off.
void mapMidiControl(int parameter, int midiCC, int midiChannel = 0);
/// process a MIDI Continous-Controller (CC) message
/// @param channel the MIDI channel from 0 to 15)
/// @param midiCC the CC number from 0 to 127
/// @param value the CC value from 0 to 127
void processMidi(int channel, int midiCC, int value);
virtual void update(void); ///< update automatically called by the Teesny Audio Library
private:
audio_block_t *m_inputQueueArray[1];
//BALibrary::RingBuffer<audio_block_t*> m_inputFifo = BALibrary::RingBuffer<audio_block_t*>(ANALYSIS_SIZE/AUDIO_BLOCK_SAMPLES);
float m_analysisBuffer[ANALYSIS_SIZE];
float m_analysisFreqBuffer[2*ANALYSIS_SIZE];
float m_synthesisFreqBuffer[2*SYNTHESIS_SIZE];
float m_synthesisBuffer[SYNTHESIS_SIZE];
bool m_initFailed = false;
unsigned m_frameIndex = 0;
// arm_rfft_instance_f32 fftFwdReal, fftInvReal;
// arm_cfft_radix4_instance_f32 fftFwdComplex, fftInvComplex;
// float32_t *bufInputReal;
// float32_t *bufInputComplex;
// float32_t *bufOutputReal;
// float32_t *bufOutputComplex;
//arm_cfft_radix4_instance_f32 fft_inst_fwd, fft_inst_inv;
//arm_rfft_instance_f32 rfftForwardInst, rfftInverseInst;
arm_cfft_radix4_instance_f32 cfftForwardInst, cfftInverseInst;
//uint8_t ifftFlag = 0; // 0 is FFT, 1 is IFFT
//uint8_t doBitReverse = 1;
int m_midiConfig[NUM_CONTROLS][2]; // stores the midi parameter mapping
bool m_isOmni = false;
bool m_bypass = true;
bool m_enable = false;
float m_volume = 1.0f;
float m_pitchScale = 1.0f;
void m_ocean(float *inputFreq, float *outputFreq, float frameIndex, float pitchScale);
};
}
#endif /* __BAEFFECTS_AUDIOEFFECTPITCHSHIFT_H */